Switch-Toolbox/Toolbox/KclMaterialPresets/Mario Kart 8 Deluxe.json
KillzXGaming 232c44a605 Major KCL update.
KCL support has been greatly improved.
- High poly collisions can now be created (even higher than 65k+).
Collision should still be made with the game limitations and performance in mind!
- Support for all KCL versions (GC, Wii, DS, 3DS, etc). Keep in mind for various games to work, you must create a preset and configure the settings used for individual games. I will be adding many more soon to support a wide range of games.
- KCL files can now have the endianness switched and saved back allowing for direct conversion.
- OBJ importing will auto map materials by name COL_## (## being hex value). This allows to export and reimport collisions with all the data intact.
- File sizes are more optmized and improved.
- Speed signifcantly improved and is much faster for both exporting and replacing.
-Materials are now split in the node view for a KCL.  This is to select and easily see all the material types and so they can be highlighted.
2020-08-16 11:42:39 -04:00

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{
"GameTitle": "Mario Kart 8 Deluxe",
"Platform": "SWITCH",
"PrismThickness": 30.0,
"SphereRadius": 25.0,
"Comments": "KCL Flag list by Divengerss from https://docs.google.com/spreadsheets/d/1muupGKuNDDe4ckRN_Wv6xd0L0FqA8tsvZUJNJs-4Sgs/edit#gid=0",
"MaterialPresets": {
"0": "Road",
"1": "Road_2",
"2": "Road (Bumpy)",
"3": "Road_3",
"4": "Road (Slippery)",
"5": "Road (Offroad Sand / No Particles",
"6": "Road (Offroad Sand)",
"7": "Road (Sticky Sound / No Particles)",
"8": "Road (Offroad)",
"9": "Road (Ice Particles Only)",
"10": "Road (Booster)",
"11": "Road (Anti-G-Panel)",
"12": "Road_4",
"13": "Road (Wet Road / Sound & particles)",
"14": "Road_5",
"15": "Road (Semi-solid)",
"16": "Lakitu Boundry",
"17": "Wall (Invisible / No sound & particles",
"18": "Wall (Water Wave on collide / No sound)",
"19": "Wall (Default particles / No sound)",
"31": "Glider",
"32": "Road (Foamy Sound)",
"40": "Road (Offroad, clicking Sound)",
"56": "Unsolid",
"60": "Water (Drown reset)",
"64": "Road (Rocky Sound)",
"81": "Wall (Metal sounds on impact)",
"129": "Road (3DS MP Piano)",
"134": "Road (RoyalR Offroad Grass)",
"161": "Road (3DS MP Xylophone)",
"193": "Road (3DS MP Vibraphone)",
"227": "Road (SNES RR road)",
"297": "Road (MKS Offroad Grass)",
"500": "Road (Water Wall)",
"4096": "Road (Stunt)",
"4106": "Road (Booster + Stunt)",
"4108": "Road (Stunt + Glider)"
}
}