Switch-Toolbox/Switch_Toolbox_Library/Generics
KillzXGaming 6129ab2b4e Many more bug fixes and layout rendering improvements.
Add support for BCLAN.  (It's basically the same as BRLAN)
Fix saving for BRLAN.
Fix 3DS textures being upside down for BCLYT.
Improve BCLYT rendering.
Improve texture transforms for BCLYT and BFLYT.
Fix tev stage properties not appearing for BCLYT editor.
Fix C4 and C8 decoding.
2020-02-12 16:56:16 -05:00
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Materials Alot of additions. 2019-12-07 20:16:13 -05:00
Texture Many more bug fixes and layout rendering improvements. 2020-02-12 16:56:16 -05:00
BoundingBox.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
GenericBitmapTexture.cs Start to impliment backend for depth/3D textures 2020-01-14 19:19:02 -05:00
GenericModel.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
GenericObject.cs Big BYAML and AAMP update! 2020-02-06 18:20:42 -05:00
GenericPolygonGroup.cs Alot of additions. 2019-12-07 20:16:13 -05:00
OpenGLTexture.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
STBone.cs More fixes. 2020-02-07 15:50:52 -05:00
STGenericWrapper.cs resolve a few warnings 2019-08-25 13:08:32 -07:00
STSkeleton.cs Add support for G1M model files. Rewrite some bone properties. 2020-02-06 19:47:32 -05:00
TEX_FORMAT.cs Fix RGB5A1 texture decoding and some chanel issues on others 2019-11-25 17:18:15 -05:00