mirror of
https://github.com/KillzXGaming/Switch-Toolbox
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6088d66e4a
This will fully fix and support v10 bfres by loading all possible boolean bits for the shader options. Previously would only load the first 64 bits using a uint64 value rather than checking for multiple when value is larger. |
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.. | ||
Bfres Structs | ||
PlatformConverter | ||
BFRES.cs | ||
BFRESAnimFolder.cs | ||
BFRESGroupNode.cs | ||
BfresStructs.cs | ||
BfresSwitch.cs | ||
BfresUtilies.cs | ||
BfresWiiU.cs | ||
gfxEnum.cs | ||
GLEnumConverter.cs | ||
KsaShader.cs |