Switch-Toolbox/Switch_FileFormatsMain/GUI/BFRES/BfresModelImportSettings.cs
KillzXGaming 9c439f099d Massive speed improvement to bfres saving with animations + bug fixes
Fixed bfres from taking too long to save with 100s or even 1000s of animations. From 30 - 70 minutes, to over 8- 20 seconds!
Fixed weights and buffers not importing properly.
Fixed byaml editor's dialog buttons improperly placed on resize.
2019-03-30 21:54:19 -04:00

338 lines
15 KiB
C#

using System;
using System.Collections.Generic;
using System.Windows.Forms;
using Syroot.NintenTools.NSW.Bfres.GFX;
using Switch_Toolbox.Library;
using Switch_Toolbox.Library.Forms;
using Switch_Toolbox.Library.Rendering;
using Bfres.Structs;
namespace FirstPlugin
{
public partial class BfresModelImportSettings : STForm
{
public BfresModelImportSettings()
{
InitializeComponent();
CanResize = false;
tabControl1.myBackColor = FormThemes.BaseTheme.FormBackColor;
ExternalMaterialPath = PluginRuntime.ExternalFMATPath;
if (System.IO.File.Exists(PluginRuntime.ExternalFMATPath))
textBoxMaterialPath.Text = System.IO.Path.GetFileName(PluginRuntime.ExternalFMATPath);
else
{
textBoxMaterialPath.BackColor = System.Drawing.Color.DarkRed;
textBoxMaterialPath.Text = "(Select Material!)";
ExternalMaterialPath = "";
}
}
public bool EnablePositions;
public bool EnableNormals;
public bool EnableUV0;
public bool EnableUV1;
public bool EnableUV2;
public bool EnableTangents;
public bool EnableBitangents;
public bool EnableWeights;
public bool EnableIndices;
public bool EnableVertexColors;
public bool FlipUVsVertical;
public bool FlipUVsHorizontal;
public bool ImportBones;
public bool Rotate90DegreesY;
public bool Rotate90DegreesX;
public bool Rotate90DegreesNegativeY;
public bool Rotate90DegreesNegativeX;
public bool RecalculateNormals;
public string ExternalMaterialPath;
public bool SetDefaultParamData;
public int SkinCountLimit;
public void DisableMaterialEdits()
{
textBoxMaterialPath.Visible = false;
chkBoxImportMat.Checked = false;
}
public void EnableMaterialEdits()
{
textBoxMaterialPath.Visible = true;
chkBoxImportMat.Checked = true;
}
public void SetModelAttributes(STGenericObject obj)
{
chkBoxEnablePositions.Enabled = true;
chkBoxEnablePositions.Checked = obj.HasPos;
chkBoxEnableNormals.Checked = obj.HasNrm;
chkBoxEnableUVs.Checked = obj.HasUv0;
chkBoxEnableTans.Checked = obj.HasUv0;
chkBoxEnableBitans.Checked = obj.HasUv0;
chkBoxEnableWeightIndices.Checked = obj.HasWeights;
chkBoxEnableVertColors.Checked = obj.HasVertColors;
chkBoxParamDefaults.Checked = true;
chkBoxTransformMatrix.Checked = true;
if (!obj.HasPos)
DisableAttribute(chkBoxEnablePositions, comboBoxFormatPositions);
if (!obj.HasNrm)
DisableAttribute(chkBoxEnableNormals, comboBoxFormatPositions);
if (!obj.HasUv0)
DisableAttribute(chkBoxEnableUVs, comboBoxFormatUvs);
//Note. Bitans/tans uses uvs to generate
if (!obj.HasUv0)
DisableAttribute(chkBoxEnableTans, comboBoxFormatTangents);
if (!obj.HasUv0)
DisableAttribute(chkBoxEnableBitans, comboBoxFormatBitans);
if (!obj.HasWeights && !obj.HasIndices)
{
DisableAttribute(chkBoxEnableWeightIndices, comboBoxFormatWeights);
DisableAttribute(chkBoxEnableWeightIndices, comboBoxFormatIndices);
}
if (!obj.HasVertColors)
DisableAttribute(chkBoxEnableVertColors, comboBoxFormatVertexColors);
EnableUV1 = obj.HasUv1;
EnableUV2 = obj.HasUv2;
}
public List<FSHP.VertexAttribute> CreateNewAttributes()
{
List<FSHP.VertexAttribute> attribute = new List<FSHP.VertexAttribute>();
Console.WriteLine($"EnablePositions {EnablePositions}");
Console.WriteLine($"EnableNormals {EnableNormals}");
Console.WriteLine($"EnableVertexColors {EnableVertexColors}");
Console.WriteLine($"EnableUV0 {EnableUV0}");
Console.WriteLine($"EnableUV1 {EnableUV1}");
Console.WriteLine($"EnableUV2 {EnableUV2}");
Console.WriteLine($"EnableUV2 {EnableUV2}");
Console.WriteLine($"EnableTangents {EnableTangents}");
Console.WriteLine($"EnableTangents {EnableTangents}");
Console.WriteLine($"EnableBitangents {EnableBitangents}");
Console.WriteLine($"EnableWeights {EnableWeights}");
Console.WriteLine($"EnableIndices {EnableIndices}");
if (EnablePositions)
{
FSHP.VertexAttribute att = new FSHP.VertexAttribute();
att.Name = "_p0";
att.Format = (AttribFormat)comboBoxFormatPositions.SelectedItem;
attribute.Add(att);
}
if (EnableNormals)
{
FSHP.VertexAttribute att = new FSHP.VertexAttribute();
att.Name = "_n0";
att.Format = (AttribFormat)comboBoxFormatNormals.SelectedItem;
attribute.Add(att);
}
if (EnableVertexColors)
{
FSHP.VertexAttribute att = new FSHP.VertexAttribute();
att.Name = "_c0";
att.Format = (AttribFormat)comboBoxFormatVertexColors.SelectedItem;
attribute.Add(att);
}
if (EnableUV0)
{
FSHP.VertexAttribute att = new FSHP.VertexAttribute();
att.Name = "_u0";
att.Format = (AttribFormat)comboBoxFormatUvs.SelectedItem;
attribute.Add(att);
}
if (EnableUV1 && EnableUV0)
{
FSHP.VertexAttribute att = new FSHP.VertexAttribute();
att.Name = "_u1";
att.Format = (AttribFormat)comboBoxFormatUvs.SelectedItem;
attribute.Add(att);
}
if (EnableUV2 && EnableUV0)
{
FSHP.VertexAttribute att = new FSHP.VertexAttribute();
att.Name = "_u2";
att.Format = (AttribFormat)comboBoxFormatUvs.SelectedItem;
attribute.Add(att);
}
if (EnableTangents)
{
FSHP.VertexAttribute att = new FSHP.VertexAttribute();
att.Name = "_t0";
att.Format = (AttribFormat)comboBoxFormatTangents.SelectedItem;
attribute.Add(att);
}
if (EnableBitangents)
{
FSHP.VertexAttribute att = new FSHP.VertexAttribute();
att.Name = "_b0";
att.Format = (AttribFormat)comboBoxFormatBitans.SelectedItem;
attribute.Add(att);
}
if (EnableWeights)
{
FSHP.VertexAttribute att = new FSHP.VertexAttribute();
att.Name = "_w0";
att.Format = (AttribFormat)comboBoxFormatWeights.SelectedItem;
attribute.Add(att);
}
if (EnableIndices)
{
FSHP.VertexAttribute att = new FSHP.VertexAttribute();
att.Name = "_i0";
att.Format = (AttribFormat)comboBoxFormatIndices.SelectedItem;
attribute.Add(att);
}
return attribute;
}
private string GetCmboxString(ComboBox comboBox)
{
return comboBox.GetItemText(comboBox.SelectedItem);
}
private void DisableAttribute(CheckBox checkBox, ComboBox comboBox)
{
}
//Based on Wexos Toolbox since I'm not sure what formats to use for each attribute
//Thanks Wexos!
private void BfresModelImportSettings_Load(object sender, EventArgs e)
{
comboBoxFormatPositions.Items.Add(AttribFormat.Format_32_32_32_Single);
comboBoxFormatPositions.Items.Add(AttribFormat.Format_16_16_16_16_Single);
comboBoxFormatPositions.Items.Add(AttribFormat.Format_16_16_16_16_SNorm);
comboBoxFormatPositions.Items.Add(AttribFormat.Format_10_10_10_2_SNorm);
comboBoxFormatPositions.Items.Add(AttribFormat.Format_8_8_8_8_SNorm);
comboBoxFormatPositions.SelectedIndex = 0;
comboBoxFormatNormals.Items.Add(AttribFormat.Format_32_32_32_Single);
comboBoxFormatNormals.Items.Add(AttribFormat.Format_16_16_16_16_Single);
comboBoxFormatNormals.Items.Add(AttribFormat.Format_16_16_16_16_SNorm);
comboBoxFormatNormals.Items.Add(AttribFormat.Format_10_10_10_2_SNorm);
comboBoxFormatNormals.Items.Add(AttribFormat.Format_8_8_8_8_SNorm);
comboBoxFormatNormals.SelectedIndex = 3;
comboBoxFormatIndices.Items.Add(AttribFormat.Format_32_32_32_32_UInt);
comboBoxFormatIndices.Items.Add(AttribFormat.Format_16_16_16_16_UInt);
comboBoxFormatIndices.Items.Add(AttribFormat.Format_8_8_8_8_UInt);
comboBoxFormatIndices.Items.Add(AttribFormat.Format_32_32_32_UInt);
comboBoxFormatIndices.Items.Add(AttribFormat.Format_32_32_UInt);
comboBoxFormatIndices.Items.Add(AttribFormat.Format_16_16_UInt);
comboBoxFormatIndices.Items.Add(AttribFormat.Format_8_8_UInt);
comboBoxFormatIndices.Items.Add(AttribFormat.Format_32_UInt);
comboBoxFormatIndices.Items.Add(AttribFormat.Format_16_UInt);
comboBoxFormatIndices.Items.Add(AttribFormat.Format_8_UInt);
comboBoxFormatIndices.SelectedIndex = 2;
comboBoxFormatWeights.Items.Add(AttribFormat.Format_32_32_32_32_Single);
comboBoxFormatWeights.Items.Add(AttribFormat.Format_16_16_16_16_UNorm);
comboBoxFormatWeights.Items.Add(AttribFormat.Format_8_8_8_8_UNorm);
comboBoxFormatWeights.Items.Add(AttribFormat.Format_32_32_32_Single);
comboBoxFormatWeights.Items.Add(AttribFormat.Format_32_32_Single);
comboBoxFormatWeights.Items.Add(AttribFormat.Format_16_16_Single);
comboBoxFormatWeights.Items.Add(AttribFormat.Format_16_16_UNorm);
comboBoxFormatWeights.Items.Add(AttribFormat.Format_8_8_UNorm);
comboBoxFormatWeights.Items.Add(AttribFormat.Format_8_UNorm);
comboBoxFormatWeights.SelectedIndex = 0;
comboBoxFormatTangents.Items.Add(AttribFormat.Format_32_32_32_32_Single);
comboBoxFormatTangents.Items.Add(AttribFormat.Format_16_16_16_16_Single);
comboBoxFormatTangents.Items.Add(AttribFormat.Format_16_16_16_16_SNorm);
comboBoxFormatTangents.Items.Add(AttribFormat.Format_10_10_10_2_SNorm);
comboBoxFormatTangents.Items.Add(AttribFormat.Format_8_8_8_8_SNorm);
comboBoxFormatTangents.SelectedIndex = 4;
comboBoxFormatBitans.Items.Add(AttribFormat.Format_32_32_32_32_Single);
comboBoxFormatBitans.Items.Add(AttribFormat.Format_16_16_16_16_Single);
comboBoxFormatBitans.Items.Add(AttribFormat.Format_16_16_16_16_SNorm);
comboBoxFormatBitans.Items.Add(AttribFormat.Format_10_10_10_2_SNorm);
comboBoxFormatBitans.Items.Add(AttribFormat.Format_8_8_8_8_SNorm);
comboBoxFormatBitans.SelectedIndex = 4;
comboBoxFormatUvs.Items.Add(AttribFormat.Format_32_32_Single);
comboBoxFormatUvs.Items.Add(AttribFormat.Format_16_16_Single);
comboBoxFormatUvs.Items.Add(AttribFormat.Format_16_16_SNorm);
comboBoxFormatUvs.Items.Add(AttribFormat.Format_8_8_SNorm);
comboBoxFormatUvs.Items.Add(AttribFormat.Format_8_8_UNorm);
comboBoxFormatUvs.SelectedIndex = 1;
comboBoxFormatVertexColors.Items.Add(AttribFormat.Format_32_32_Single);
comboBoxFormatVertexColors.Items.Add(AttribFormat.Format_16_16_Single);
comboBoxFormatVertexColors.Items.Add(AttribFormat.Format_16_16_SNorm);
comboBoxFormatVertexColors.Items.Add(AttribFormat.Format_10_10_10_2_SNorm);
comboBoxFormatVertexColors.Items.Add(AttribFormat.Format_8_8_SNorm);
comboBoxFormatVertexColors.SelectedIndex = 3;
comboBoxFormatFaces.Items.Add(IndexFormat.UInt16);
comboBoxFormatFaces.Items.Add(IndexFormat.UInt32);
comboBoxFormatFaces.SelectedIndex = 0;
}
private void chkBoxEnableAttribute_CheckedChanged(object sender, EventArgs e)
{
EnablePositions = chkBoxEnablePositions.Checked;
EnableNormals = chkBoxEnableNormals.Checked;
EnableUV0 = chkBoxEnableUVs.Checked;
EnableTangents = chkBoxEnableTans.Checked;
EnableBitangents = chkBoxEnableBitans.Checked;
EnableWeights = chkBoxEnableWeightIndices.Checked;
EnableIndices = chkBoxEnableWeightIndices.Checked;
EnableVertexColors = chkBoxEnableVertColors.Checked;
}
private void chkBoxSettings_CheckedChanged(object sender, EventArgs e)
{
FlipUVsVertical = chkBoxFlipUvsY.Checked;
Rotate90DegreesY = chkBoxRot90Y.Checked;
Rotate90DegreesNegativeY = chkBoxRotNegative90Y.Checked;
RecalculateNormals = chkBoxRecalcNormals.Checked;
SetDefaultParamData = chkBoxParamDefaults.Checked;
ImportBones = chkBoxImportBones.Checked;
}
private void button1_Click(object sender, EventArgs e)
{
//Only check path if material editing is enabled
if (!System.IO.File.Exists(ExternalMaterialPath) && textBoxMaterialPath.Visible)
{
this.DialogResult = DialogResult.None;
MessageBox.Show("Please set a path from an exported material! You can export one by right clicking a material and export!", "",
MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
textBoxMaterialPath.BackColor = System.Drawing.Color.DarkRed;
}
else
this.DialogResult = DialogResult.OK;
}
private void textBox1_TextChanged(object sender, EventArgs e)
{
}
private void textBox1_Click(object sender, EventArgs e)
{
OpenFileDialog ofd = new OpenFileDialog();
ofd.Filter = "Supported Formats|*.bfmat;";
if (ofd.ShowDialog() == DialogResult.OK)
{
ExternalMaterialPath = ofd.FileName;
textBoxMaterialPath.Text = System.IO.Path.GetFileName(ofd.FileName);
textBoxMaterialPath.BackColor = System.Drawing.Color.FromArgb(64,64,64);
}
}
private void chkBoxImportMat_CheckedChanged(object sender, EventArgs e)
{
if (chkBoxImportMat.Checked == false)
DisableMaterialEdits();
else
EnableMaterialEdits();
}
private void numericUpDownInt1_ValueChanged(object sender, EventArgs e)
{
SkinCountLimit = (int)numericUpDownInt1.Value;
}
}
}