mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-18 00:43:07 +00:00
b8c8ef8395
The aamp editor now acts like the byaml one. Fixed aamp files saving with improper strings. Added toggle for viewport in bfres editor. The setting will apply to the config so you can always disable it for quicker previewing for bfres. More editors for bfres now dock rather than convering the whole screen. Plugins can have icons for the toolstrip that contains the save/update icons. Force PTCL texture injection due to an alignment thing
136 lines
4 KiB
C#
136 lines
4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Windows.Forms;
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using Bfres.Structs;
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namespace FirstPlugin.Forms
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{
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public partial class SamplerEditorSimple : UserControl
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{
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private Thread Thread;
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public SamplerEditorSimple()
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{
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InitializeComponent();
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}
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public void LoadTexture(MatTexture texture)
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{
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nameTB.Text = texture.Name;
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samplerCB.Items.Clear();
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samplerCB.Items.Add(texture.SamplerName);
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samplerCB.SelectedItem = texture.SamplerName;
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if (texture.wiiUSampler != null)
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{
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stPropertyGrid1.LoadProperty(texture.wiiUSampler , OnPropertyChanged);
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}
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else
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{
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stPropertyGrid1.LoadProperty(texture.switchSampler, OnPropertyChanged);
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}
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foreach (BNTX bntx in PluginRuntime.bntxContainers)
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{
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if (bntx.Textures.ContainsKey(texture.Name))
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{
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Thread = new Thread((ThreadStart)(() =>
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{
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textureBP.Image = Switch_Toolbox.Library.Imaging.GetLoadingImage();
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textureBP.Image = bntx.Textures[texture.Name].GetBitmap();
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}));
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Thread.Start();
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}
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}
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foreach (BFRESGroupNode ftexCont in PluginRuntime.ftexContainers)
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{
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if (ftexCont.ResourceNodes.ContainsKey(texture.Name))
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{
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Thread = new Thread((ThreadStart)(() =>
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{
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textureBP.Image = Switch_Toolbox.Library.Imaging.GetLoadingImage();
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textureBP.Image = ((FTEX)ftexCont.ResourceNodes[texture.Name]).GetBitmap();
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}));
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Thread.Start();
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}
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}
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}
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private void OnPropertyChanged()
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{
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}
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private void stTextBox2_TextChanged(object sender, EventArgs e)
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{
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}
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public void SetEditorOrientation(bool ToVertical)
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{
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displayVerticalToolStripMenuItem.Checked = ToVertical;
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}
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private void displayVerticalToolStripMenuItem_Click(object sender, EventArgs e)
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{
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if (displayVerticalToolStripMenuItem.Checked)
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{
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DisplayHorizontal();
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}
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else
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{
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DisplayVertical();
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}
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}
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private void DisplayHorizontal()
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{
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if (splitContainer2.Panel1Collapsed)
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return;
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var ImagePanel = stPanel1;
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var PropertiesEditor = stPropertyGrid1;
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//Swap panels
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splitContainer2.Panel1.Controls.Clear();
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splitContainer2.Panel2.Controls.Clear();
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splitContainer2.Orientation = Orientation.Vertical;
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splitContainer2.Panel1.Controls.Add(ImagePanel);
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splitContainer2.Panel2.Controls.Add(PropertiesEditor);
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stPropertyGrid1.ShowHintDisplay = true;
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PropertiesEditor.Width = this.Width / 2;
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splitContainer2.SplitterDistance = this.Width / 2;
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}
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private void DisplayVertical()
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{
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if (splitContainer2.Panel2Collapsed)
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return;
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var ImagePanel = stPanel1;
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var PropertiesEditor = stPropertyGrid1;
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//Swap panels
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splitContainer2.Panel1.Controls.Clear();
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splitContainer2.Panel2.Controls.Clear();
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splitContainer2.Orientation = Orientation.Horizontal;
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splitContainer2.Panel2.Controls.Add(ImagePanel);
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splitContainer2.Panel1.Controls.Add(PropertiesEditor);
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splitContainer2.SplitterDistance = this.Height / 2;
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stPropertyGrid1.ShowHintDisplay = false;
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}
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}
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}
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