mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-22 04:23:09 +00:00
29 lines
779 B
C#
29 lines
779 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace FirstPlugin
|
|
{
|
|
public class MaterialPresetConfig
|
|
{
|
|
public List<string> MaterialConfigs = new List<string>();
|
|
|
|
public class MaterialEntry
|
|
{
|
|
//The name of the preset
|
|
public string Name { get; set; }
|
|
|
|
//The effects of the material
|
|
public string Description { get; set; }
|
|
|
|
//The game material belongs to
|
|
public string Game { get; set; }
|
|
|
|
//The shader used by the material (optional)
|
|
//If a game does not use multiple shaders per bfres this is not necessary
|
|
public string ShaderPath { get; set; }
|
|
}
|
|
}
|
|
}
|