Switch-Toolbox/Switch_FileFormatsMain/FileFormats/Texture/BNTX.cs
KillzXGaming 50ea4183ef Tons of stuff!
- Compress BC1 with alpha.
- Add GFPAK rebuilding.
- Fix some lag issues with bntx textures loading
- Fix saving multiple files.
- Support DDS cubemap importing
- Support rigged DAE/FBX files.
- Support animation playing thanks to smash forge.
- Some minor stuff to prepare custom animations.
- Many bug fixes.
2018-11-22 10:20:12 -05:00

1422 lines
56 KiB
C#

using System;
using System.IO;
using System.Drawing;
using System.Drawing.Imaging;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using System.ComponentModel;
using System.Text;
using System.Threading.Tasks;
using Syroot.NintenTools.NSW.Bntx;
using Syroot.NintenTools.NSW.Bntx.GFX;
using System.Runtime.InteropServices;
using OpenTK;
using OpenTK.Graphics.OpenGL;
using Switch_Toolbox.Library;
using WeifenLuo.WinFormsUI.Docking;
using Smash_Forge.Rendering;
using Switch_Toolbox.Library.Forms;
namespace FirstPlugin
{
public class Formats
{
public enum BNTXImageFormat
{
IMAGE_FORMAT_INVALID = 0x0,
IMAGE_FORMAT_R8_G8_B8_A8 = 0x0b,
IMAGE_FORMAT_R5_G6_B5 = 0x07,
IMAGE_FORMAT_R8 = 0x02,
IMAGE_FORMAT_R8_G8 = 0x09,
IMAGE_FORMAT_BC1 = 0x1a,
IMAGE_FORMAT_BC2 = 0x1b,
IMAGE_FORMAT_BC3 = 0x1c,
IMAGE_FORMAT_BC4 = 0x1d,
IMAGE_FORMAT_BC5 = 0x1e,
IMAGE_FORMAT_BC6 = 0x1f,
IMAGE_FORMAT_BC7 = 0x20,
};
public enum BNTXImageTypes
{
UNORM = 0x01,
SNORM = 0x02,
SRGB = 0x06,
};
public static uint blk_dims(uint format)
{
switch (format)
{
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC1:
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC2:
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC3:
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC4:
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC5:
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC6:
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC7:
case 0x2d:
return 0x44;
case 0x2e: return 0x54;
case 0x2f: return 0x55;
case 0x30: return 0x65;
case 0x31: return 0x66;
case 0x32: return 0x85;
case 0x33: return 0x86;
case 0x34: return 0x88;
case 0x35: return 0xa5;
case 0x36: return 0xa6;
case 0x37: return 0xa8;
case 0x38: return 0xaa;
case 0x39: return 0xca;
case 0x3a: return 0xcc;
default: return 0x11;
}
}
public static uint bpps(uint format)
{
switch (format)
{
case (uint)BNTXImageFormat.IMAGE_FORMAT_R8_G8_B8_A8: return 4;
case (uint)BNTXImageFormat.IMAGE_FORMAT_R8: return 1;
case (uint)BNTXImageFormat.IMAGE_FORMAT_R5_G6_B5:
case (uint)BNTXImageFormat.IMAGE_FORMAT_R8_G8:
return 2;
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC1:
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC4:
return 8;
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC2:
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC3:
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC5:
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC6:
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC7:
case 0x2e:
case 0x2f:
case 0x30:
case 0x31:
case 0x32:
case 0x33:
case 0x34:
case 0x35:
case 0x36:
case 0x37:
case 0x38:
case 0x39:
case 0x3a:
return 16;
default: return 0x00;
}
}
}
public class BNTX : IFileFormat
{
public bool CanSave { get; set; } = false;
public bool FileIsEdited { get; set; } = false;
public bool FileIsCompressed { get; set; } = false;
public string[] Description { get; set; } = new string[] { "*BNTX"};
public string[] Extension { get; set; } = new string[] { "*.bntx"};
public string Magic { get; set; } = "BNTX";
public CompressionType CompressionType { get; set; } = CompressionType.None;
public byte[] Data { get; set; }
public string FileName { get; set; }
public TreeNodeFile EditorRoot { get; set; }
public bool IsActive { get; set; } = false;
public bool UseEditMenu { get; set; } = false;
public int Alignment { get; set; } = 0;
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
types.Add(typeof(MenuExt));
return types.ToArray();
}
}
class MenuExt : IFileMenuExtension
{
public ToolStripItemDark[] NewFileMenuExtensions => null;
public ToolStripItemDark[] ToolsMenuExtensions => null;
public ToolStripItemDark[] TitleBarExtensions => null;
public ToolStripItemDark[] CompressionMenuExtensions => null;
public ToolStripItemDark[] ExperimentalMenuExtensions => null;
ToolStripItemDark[] newFileExt = new ToolStripItemDark[1];
public MenuExt()
{
newFileExt[0] = new ToolStripItemDark("BNTX ");
}
}
BinaryTextureContainer bntx;
public void Load()
{
IFileInfo = new IFileInfo();
IsActive = true;
UseEditMenu = true;
CanSave = true;
bntx = new BinaryTextureContainer(Data, FileName, "", this);
EditorRoot = bntx;
}
public void Unload()
{
foreach (TextureData tex in bntx.Textures.Values)
{
tex.mipmaps.Clear();
tex.renderedGLTex = null;
}
bntx.Textures.Clear();
bntx.Nodes.Clear();
}
public byte[] Save()
{
return bntx.Save();
}
}
public class BinaryTextureContainer : TreeNodeFile
{
public Dictionary<string, TextureData> Textures;
public byte[] Data;
public PropertieGridData prop;
public BntxFile BinaryTexFile;
public string FileNameText;
MenuItem save = new MenuItem("Save");
MenuItem replace = new MenuItem("Replace");
MenuItem rename = new MenuItem("Rename");
MenuItem importTex = new MenuItem("Import Texture");
MenuItem exportAll = new MenuItem("Export All Textures");
MenuItem clear = new MenuItem("Clear");
private bool hasParent;
public bool HasParent
{
get
{
hasParent = Parent != null;
replace.Enabled = hasParent;
rename.Enabled = hasParent;
return hasParent;
}
}
public bool CanReplace;
public bool AllGLInitialized
{
get
{
if (Textures.Any(item => item.Value.GLInitialized == false))
return false;
else
return true;
}
}
public BinaryTextureContainer()
{
ImageKey = "bntx";
SelectedImageKey = "bntx";
}
public BinaryTextureContainer(byte[] data, string Name = "", string FileName = "", IFileFormat handler = null)
{
if (data.Length == 0)
data = CreateNewBNTX(Name);
ImageKey = "bntx";
SelectedImageKey = "bntx";
FileNameText = FileName;
LoadFile(data, Name);
PluginRuntime.bntxContainers.Add(this);
FileHandler = handler;
//Check if bntx is parented to determine if an archive is used
bool checkParent = HasParent;
ContextMenu = new ContextMenu();
ContextMenu.MenuItems.Add(save);
ContextMenu.MenuItems.Add(replace);
ContextMenu.MenuItems.Add(rename);
ContextMenu.MenuItems.Add(importTex);
ContextMenu.MenuItems.Add(exportAll);
ContextMenu.MenuItems.Add(clear);
save.Click += Save;
replace.Click += Import;
rename.Click += Rename;
importTex.Click += ImportTexture;
exportAll.Click += ExportAll;
clear.Click += Clear;
}
private byte[] CreateNewBNTX(string Name)
{
MemoryStream mem = new MemoryStream();
BntxFile bntx = new BntxFile();
bntx.Target = new char[] { 'N', 'X', ' ', ' '};
bntx.Name = Name;
bntx.Alignment = 0xC;
bntx.TargetAddressSize = 0x40;
bntx.VersionMajor = 0;
bntx.VersionMajor2 = 4;
bntx.VersionMinor = 0;
bntx.VersionMinor2 = 0;
bntx.Textures = new List<Texture>();
bntx.TextureDict = new ResDict();
bntx.RelocationTable = new RelocationTable();
bntx.Flag = 0;
bntx.Save(mem);
return mem.ToArray();
}
public void RemoveTexture(TextureData textureData)
{
Nodes.Remove(textureData);
Textures.Remove(textureData.Text);
Viewport.Instance.UpdateViewport();
}
public override void OnClick(TreeView treeView)
{
}
//Check right click to enable/disable certain context menus
public override void OnMouseRightClick(TreeView treeview)
{
bool checkParent = HasParent;
}
public void LoadFile(byte[] data, string Name = "")
{
Textures = new Dictionary<string, TextureData>();
Data = data;
BinaryTexFile = new BntxFile(new MemoryStream(Data));
Text = BinaryTexFile.Name;
prop = new PropertieGridData();
prop.Target = new string(BinaryTexFile.Target);
prop.VersionMajor = BinaryTexFile.VersionMajor;
prop.VersionMajor2 = BinaryTexFile.VersionMajor2;
prop.VersionMinor = BinaryTexFile.VersionMinor;
prop.VersionMinor2 = BinaryTexFile.VersionMinor2;
prop.VersionFull = $"{BinaryTexFile.VersionMajor}.{BinaryTexFile.VersionMajor2}.{BinaryTexFile.VersionMinor}.{BinaryTexFile.VersionMinor2}";
foreach (Texture tex in BinaryTexFile.Textures)
{
TextureData texData = new TextureData(tex, BinaryTexFile);
// texData.LoadOpenGLTexture();
Nodes.Add(texData);
Textures.Add(tex.Name, texData);
}
BinaryTexFile.Textures.Clear(); //We don't need these in memeory anymore
BinaryTexFile.TextureDict.Clear();
}
private void ImportTexture(object sender, EventArgs args)
{
ImportTexture();
}
public void ImportTexture()
{
OpenFileDialog ofd = new OpenFileDialog();
ofd.Filter = "Supported Formats|*.bftex;*.dds; *.png;*.tga;*.jpg;*.tiff|" +
"Binary Texture |*.bftex|" +
"Microsoft DDS |*.dds|" +
"Portable Network Graphics |*.png|" +
"Joint Photographic Experts Group |*.jpg|" +
"Bitmap Image |*.bmp|" +
"Tagged Image File Format |*.tiff|" +
"All files(*.*)|*.*";
ofd.DefaultExt = "bftex";
ofd.Multiselect = true;
if (ofd.ShowDialog() == DialogResult.OK)
{
BinaryTextureImporterList importer = new BinaryTextureImporterList();
List<TextureImporterSettings> settings = new List<TextureImporterSettings>();
foreach (string name in ofd.FileNames)
{
string ext = Path.GetExtension(name);
ext = ext.ToLower();
if (ext == ".dds" || ext == ".bftex")
{
AddTexture(name);
}
else
{
settings.Add(LoadSettings(name));
}
}
if (settings.Count == 0)
{
importer.Dispose();
return;
}
importer.LoadSettings(settings, this);
if (importer.ShowDialog() == DialogResult.OK)
{
Cursor.Current = Cursors.WaitCursor;
foreach (var setting in settings)
{
if (setting.GenerateMipmaps)
{
setting.DataBlockOutput.Clear();
setting.DataBlockOutput.Add(setting.GenerateMips());
}
if (setting.DataBlockOutput != null)
{
Texture tex = setting.FromBitMap(setting.DataBlockOutput[0], setting);
if (setting.textureData != null)
{
setting.textureData.LoadTexture(tex, 1);
}
else
{
setting.textureData = new TextureData(tex, setting.bntx);
}
int i = 0;
if (Textures.ContainsKey(setting.textureData.Text))
{
setting.textureData.Text = setting.textureData.Text + i++;
}
Nodes.Add(setting.textureData);
Textures.Add(setting.textureData.Text, setting.textureData);
setting.textureData.LoadOpenGLTexture();
}
else
{
MessageBox.Show("Something went wrong???");
}
}
}
settings.Clear();
GC.Collect();
Cursor.Current = Cursors.Default;
}
}
//This function is an optional feature that will import a dummy texture if one is missing in the materials
public void ImportPlaceholderTexture(string TextureName)
{
if (Textures.ContainsKey(TextureName))
return;
if (TextureName == "Basic_Alb")
ImportBasicTextures("Basic_Alb");
else if (TextureName == "Basic_Nrm")
ImportBasicTextures("Basic_Nrm");
else if (TextureName == "Basic_Spm")
ImportBasicTextures("Basic_Spm");
else if (TextureName == "Basic_Sphere")
ImportBasicTextures("Basic_Sphere");
else if (TextureName == "Basic_Mtl")
ImportBasicTextures("Basic_Mtl");
else if (TextureName == "Basic_Rgh")
ImportBasicTextures("Basic_Rgh");
else if (TextureName == "Basic_MRA")
ImportBasicTextures("Basic_MRA");
else if (TextureName == "Basic_Bake_st0")
ImportBasicTextures("Basic_Bake_st0");
else if (TextureName == "Basic_Bake_st1")
ImportBasicTextures("Basic_Bake_st1");
else if (TextureName == "Basic_Emm")
ImportBasicTextures("Basic_Emm");
else
{
ImportPlaceholderTexture(Properties.Resources.InjectTexErrored, TextureName);
}
}
private void ImportPlaceholderTexture(byte[] data, string TextureName)
{
TextureImporterSettings importDDS = new TextureImporterSettings();
importDDS.LoadDDS(TextureName, BinaryTexFile, data);
TextureData texData = importDDS.textureData;
texData.Text = TextureName;
Nodes.Add(texData);
Textures.Add(TextureName, texData);
texData.LoadOpenGLTexture();
}
public void ImportBasicTextures(string TextureName, bool BC5Nrm = true)
{
if (Textures.ContainsKey(TextureName))
return;
if (TextureName == "Basic_Alb")
ImportPlaceholderTexture(Properties.Resources.InjectTexErrored, TextureName);
if (TextureName == "Basic_Nrm" && BC5Nrm)
ImportPlaceholderTexture(Properties.Resources.Basic_NrmBC5, TextureName);
if (TextureName == "Basic_Nrm" && BC5Nrm == false)
ImportPlaceholderTexture(Properties.Resources.Basic_Nrm, TextureName);
if (TextureName == "Basic_Spm")
ImportPlaceholderTexture(Properties.Resources.Black, TextureName);
if (TextureName == "Basic_Sphere")
ImportPlaceholderTexture(Properties.Resources.Black, TextureName);
if (TextureName == "Basic_Mtl")
ImportPlaceholderTexture(Properties.Resources.Black, TextureName);
if (TextureName == "Basic_Rgh")
ImportPlaceholderTexture(Properties.Resources.White, TextureName);
if (TextureName == "Basic_MRA")
ImportPlaceholderTexture(Properties.Resources.Black, TextureName);
if (TextureName == "Basic_Bake_st0")
ImportPlaceholderTexture(Properties.Resources.White, TextureName);
if (TextureName == "Basic_Bake_st1")
ImportPlaceholderTexture(Properties.Resources.White, TextureName);
}
public TextureImporterSettings LoadSettings(string name)
{
var importer = new TextureImporterSettings();
string ext = Path.GetExtension(name);
ext = ext.ToLower();
switch (ext)
{
case ".bftex":
Texture tex = new Texture();
tex.Import(name);
break;
case ".dds":
importer.LoadDDS(name, BinaryTexFile);
break;
default:
importer.LoadBitMap(name, BinaryTexFile);
break;
}
return importer;
}
public TextureData AddTexture(string name)
{
var importer = new TextureImporterSettings();
TextureData texData = null;
string ext = Path.GetExtension(name);
ext = ext.ToLower();
switch (ext)
{
case ".bftex":
Texture tex = new Texture();
tex.Import(name);
texData = new TextureData(tex, BinaryTexFile);
break;
case ".dds":
importer.LoadDDS(name, BinaryTexFile);
texData = importer.textureData;
break;
default:
importer.LoadBitMap(name, BinaryTexFile);
texData = importer.textureData;
break;
}
if (texData != null)
{
List<string> keyList = new List<string>(Textures.Keys);
texData.Text = Utils.RenameDuplicateString(keyList, texData.Text);
Nodes.Add(texData);
Textures.Add(texData.Text, texData);
texData.LoadOpenGLTexture();
}
return texData;
}
private void Clear(object sender, EventArgs args)
{
Nodes.Clear();
Textures.Clear();
GC.Collect();
}
private void ExportAll(object sender, EventArgs args)
{
List<string> Formats = new List<string>();
Formats.Add("Cafe Binary Textures (.bftex)");
Formats.Add("Microsoft DDS (.dds)");
Formats.Add("Portable Graphics Network (.png)");
Formats.Add("Joint Photographic Experts Group (.jpg)");
Formats.Add("Bitmap Image (.bmp)");
Formats.Add("Tagged Image File Format (.tiff)");
FolderSelectDialog sfd = new FolderSelectDialog();
if (sfd.ShowDialog() == DialogResult.OK)
{
string folderPath = sfd.SelectedPath;
TextureFormatExport form = new TextureFormatExport(Formats);
if (form.ShowDialog() == DialogResult.OK)
{
foreach (TextureData tex in Nodes)
{
if (form.Index == 0)
tex.SaveBinaryTexture(folderPath + '\\' + tex.Text + ".bftex");
else if (form.Index == 1)
tex.SaveDDS(folderPath + '\\' + tex.Text + ".dds");
else if (form.Index == 2)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".png");
else if (form.Index == 3)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".jpg");
else if (form.Index == 4)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".bmp");
else if (form.Index == 5)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".tiff");
}
}
}
}
public byte[] Save()
{
BinaryTexFile.Textures.Clear();
BinaryTexFile.TextureDict.Clear();
foreach (TextureData tex in Textures.Values)
{
tex.Texture.Name = tex.Text;
BinaryTexFile.Textures.Add(tex.Texture);
BinaryTexFile.TextureDict.Add(tex.Text);
}
MemoryStream mem = new MemoryStream();
BinaryTexFile.Save(mem);
return mem.ToArray();
}
public class PropertieGridData
{
[Browsable(true)]
[Category("BNTX")]
[DisplayName("Name")]
public string Name { get; set; }
[Browsable(true)]
[Category("BNTX")]
[DisplayName("Original Path")]
public string Path { get; set; }
[Browsable(true)]
[Category("BNTX")]
[DisplayName("Target")]
public string Target { get; set; }
[Browsable(true)]
[ReadOnly(true)]
[Category("Versions")]
[DisplayName("Full Version")]
public string VersionFull { get; set; }
[Browsable(true)]
[Category("Versions")]
[DisplayName("Version Major 1")]
public uint VersionMajor { get; set; }
[Browsable(true)]
[Category("Versions")]
[DisplayName("Version Major 2")]
public uint VersionMajor2 { get; set; }
[Browsable(true)]
[Category("Versions")]
[DisplayName("Version Minor 1")]
public uint VersionMinor { get; set; }
[Browsable(true)]
[Category("Versions")]
[DisplayName("Version Minor 2")]
public uint VersionMinor2 { get; set; }
}
private void Import(object sender, EventArgs args)
{
OpenFileDialog ofd = new OpenFileDialog();
if (ofd.ShowDialog() == DialogResult.OK)
{
Data = File.ReadAllBytes(ofd.FileName);
LoadFile(Data);
}
}
private void Rename(object sender, EventArgs args)
{
RenameDialog dialog = new RenameDialog();
dialog.SetString(Text);
if (dialog.ShowDialog() == DialogResult.OK)
{
Text = dialog.textBox1.Text;
}
}
private void Save(object sender, EventArgs args)
{
SaveFileDialog sfd = new SaveFileDialog();
sfd.DefaultExt = "bntx";
sfd.Filter = "Supported Formats|*.bntx;";
sfd.FileName = FileHandler.FileName;
if (sfd.ShowDialog() == DialogResult.OK)
{
File.WriteAllBytes(sfd.FileName, FileHandler.Save());
}
}
}
public class TextureData : TreeNodeCustom
{
public Texture Texture;
public BntxFile bntxFile;
public List<List<byte[]>> mipmaps = new List<List<byte[]>>();
public BRTI_Texture renderedGLTex = new BRTI_Texture();
public bool GLInitialized = false;
public TextureData()
{
ImageKey = "Texture";
SelectedImageKey = "Texture";
}
public TextureData(Texture tex, BntxFile bntx)
{
ImageKey = "Texture";
SelectedImageKey = "Texture";
Texture = tex;
bntxFile = bntx;
Text = tex.Name;
ContextMenu = new ContextMenu();
MenuItem export = new MenuItem("Export");
ContextMenu.MenuItems.Add(export);
export.Click += Export;
MenuItem replace = new MenuItem("Replace");
ContextMenu.MenuItems.Add(replace);
replace.Click += Replace;
MenuItem remove = new MenuItem("Remove");
ContextMenu.MenuItems.Add(remove);
remove.Click += Remove;
MenuItem rename = new MenuItem("Rename");
ContextMenu.MenuItems.Add(rename);
rename.Click += Rename;
string TargetString = new string(bntx.Target);
int target = 0;
if (TargetString == "NX ")
target = 1;
}
public override void OnClick(TreeView treeView)
{
if (FirstPlugin.DockedEditorS == null)
{
foreach (Control control in FirstPlugin.MainF.Controls)
{
if (control is DockPanel)
{
FirstPlugin.DockedEditorS = new DockContent();
FirstPlugin.DockedEditorS.Show((DockPanel)control, PluginRuntime.FSHPDockState);
}
}
}
if (!EditorIsActive(FirstPlugin.DockedEditorS))
{
FirstPlugin.DockedEditorS.Controls.Clear();
BNTXEditor BNTXEditor = new BNTXEditor();
BNTXEditor.Text = Text;
BNTXEditor.Dock = DockStyle.Fill;
BNTXEditor.LoadProperty(this);
FirstPlugin.DockedEditorS.Controls.Add(BNTXEditor);
}
}
public void UpdateEditor()
{
foreach (Control ctrl in FirstPlugin.DockedEditorS.Controls)
{
if (ctrl is BNTXEditor)
{
FirstPlugin.DockedEditorS.Text = Text;
((BNTXEditor)ctrl).LoadProperty(this);
}
}
}
public bool EditorIsActive(DockContent dock)
{
foreach (Control ctrl in dock.Controls)
{
if (ctrl is BNTXEditor)
{
dock.Text = Text;
((BNTXEditor)ctrl).LoadProperty(this);
return true;
}
}
return false;
}
public BRTI_Texture LoadOpenGLTexture()
{
if (OpenTKSharedResources.SetupStatus == OpenTKSharedResources.SharedResourceStatus.Unitialized)
return null;
LoadTexture(Texture);
if (mipmaps.Count <= 0)
{
throw new Exception("No texture data found");
}
renderedGLTex.data = mipmaps[0][0];
renderedGLTex.width = (int)Texture.Width;
renderedGLTex.height = (int)Texture.Height;
switch (Texture.Format)
{
case SurfaceFormat.BC1_UNORM:
renderedGLTex.type = PixelInternalFormat.CompressedRgbaS3tcDxt1Ext;
break;
case SurfaceFormat.BC1_SRGB:
renderedGLTex.type = PixelInternalFormat.CompressedRgbaS3tcDxt1Ext;
break;
case SurfaceFormat.BC2_UNORM:
renderedGLTex.type = PixelInternalFormat.CompressedRgbaS3tcDxt3Ext;
break;
case SurfaceFormat.BC2_SRGB:
renderedGLTex.type = PixelInternalFormat.CompressedSrgbAlphaS3tcDxt3Ext;
break;
case SurfaceFormat.BC3_UNORM:
renderedGLTex.type = PixelInternalFormat.CompressedRgbaS3tcDxt5Ext;
break;
case SurfaceFormat.BC3_SRGB:
renderedGLTex.type = PixelInternalFormat.CompressedSrgbAlphaS3tcDxt5Ext;
break;
case SurfaceFormat.BC4_UNORM:
renderedGLTex.type = PixelInternalFormat.CompressedRedRgtc1;
break;
case SurfaceFormat.BC4_SNORM:
renderedGLTex.type = PixelInternalFormat.CompressedSignedRedRgtc1;
break;
case SurfaceFormat.BC5_UNORM:
renderedGLTex.type = PixelInternalFormat.CompressedRgRgtc2;
break;
case SurfaceFormat.BC5_SNORM:
renderedGLTex.data = DDSCompressor.DecompressBC5(mipmaps[0][0], (int)Texture.Width, (int)Texture.Height, true, true);
renderedGLTex.type = PixelInternalFormat.Rgba;
renderedGLTex.utype = OpenTK.Graphics.OpenGL.PixelFormat.Rgba;
break;
case SurfaceFormat.BC6_FLOAT:
renderedGLTex.type = PixelInternalFormat.CompressedRgbBptcSignedFloat;
break;
case SurfaceFormat.BC6_UFLOAT:
renderedGLTex.type = PixelInternalFormat.CompressedRgbBptcUnsignedFloat;
break;
case SurfaceFormat.BC7_SRGB:
renderedGLTex.type = PixelInternalFormat.CompressedSrgbAlphaBptcUnorm;
break;
case SurfaceFormat.BC7_UNORM:
renderedGLTex.type = PixelInternalFormat.CompressedRgbaBptcUnorm;
break;
case SurfaceFormat.R8_G8_B8_A8_SRGB:
renderedGLTex.type = PixelInternalFormat.Rgba;
renderedGLTex.utype = OpenTK.Graphics.OpenGL.PixelFormat.Rgba;
break;
}
renderedGLTex.display = loadImage(renderedGLTex);
GLInitialized = true;
return renderedGLTex;
}
//Gets the decompressed byte[]
public static Bitmap DecodeBlock(byte[] data, uint Width, uint Height, SurfaceFormat Format)
{
Bitmap decomp;
if (Format == SurfaceFormat.BC5_SNORM)
return DDSCompressor.DecompressBC5(data, (int)Width, (int)Height, true);
byte[] d = null;
if (IsCompressedFormat(Format))
d = DDSCompressor.DecompressBlock(data, (int)Width, (int)Height, GetCompressedDXGI_FORMAT(Format));
else if (IsAtscFormat(Format))
d = null;
else
d = DDSCompressor.DecodePixelBlock(data, (int)Width, (int)Height, GetUncompressedDXGI_FORMAT(Format));
if (d != null)
{
decomp = BitmapExtension.GetBitmap(d, (int)Width, (int)Height);
return SwapBlueRedChannels(decomp);
}
return null;
}
private static DDS.DXGI_FORMAT GetUncompressedDXGI_FORMAT(SurfaceFormat Format)
{
switch (Format)
{
case SurfaceFormat.A1_B5_G5_R5_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_B5G5R5A1_UNORM;
case SurfaceFormat.A4_B4_G4_R4_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_B4G4R4A4_UNORM;
case SurfaceFormat.B5_G5_R5_A1_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_B5G5R5A1_UNORM;
case SurfaceFormat.B5_G6_R5_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_B5G6R5_UNORM;
case SurfaceFormat.B8_G8_R8_A8_SRGB: return DDS.DXGI_FORMAT.DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
case SurfaceFormat.B8_G8_R8_A8_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_B8G8R8A8_UNORM;
case SurfaceFormat.R10_G10_B10_A2_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_R10G10B10A2_UNORM;
case SurfaceFormat.R11_G11_B10_FLOAT: return DDS.DXGI_FORMAT.DXGI_FORMAT_R11G11B10_FLOAT;
case SurfaceFormat.R16_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_R16_UNORM;
case SurfaceFormat.R32_FLOAT: return DDS.DXGI_FORMAT.DXGI_FORMAT_R32_FLOAT;
case SurfaceFormat.R4_G4_B4_A4_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_B4G4R4A4_UNORM;
case SurfaceFormat.R4_G4_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_B4G4R4A4_UNORM;
case SurfaceFormat.R5_G5_B5_A1_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_B5G5R5A1_UNORM;
case SurfaceFormat.R5_G6_B5_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_B5G6R5_UNORM;
case SurfaceFormat.R8_G8_B8_A8_SRGB: return DDS.DXGI_FORMAT.DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
case SurfaceFormat.R8_G8_B8_A8_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_R8G8B8A8_UNORM;
case SurfaceFormat.R8_G8_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_R8G8_UNORM;
case SurfaceFormat.R8_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_R8_UNORM;
case SurfaceFormat.Invalid: throw new Exception("Invalid Format");
default:
throw new Exception($"Cannot convert format {Format}");
}
}
private static DDS.DXGI_FORMAT GetCompressedDXGI_FORMAT(SurfaceFormat Format)
{
switch (Format)
{
case SurfaceFormat.BC1_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC1_UNORM;
case SurfaceFormat.BC1_SRGB: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC1_UNORM_SRGB;
case SurfaceFormat.BC2_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC2_UNORM;
case SurfaceFormat.BC2_SRGB: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC2_UNORM_SRGB;
case SurfaceFormat.BC3_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC3_UNORM;
case SurfaceFormat.BC3_SRGB: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC3_UNORM_SRGB;
case SurfaceFormat.BC4_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_UNORM;
case SurfaceFormat.BC4_SNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_SNORM;
case SurfaceFormat.BC5_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_UNORM;
case SurfaceFormat.BC5_SNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_SNORM;
case SurfaceFormat.BC6_UFLOAT: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC6H_UF16;
case SurfaceFormat.BC6_FLOAT: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC6H_SF16;
case SurfaceFormat.BC7_UNORM: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC7_UNORM;
case SurfaceFormat.BC7_SRGB: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC7_UNORM_SRGB;
case SurfaceFormat.Invalid: throw new Exception("Invalid Format");
default:
throw new Exception($"Cannot convert format {Format}");
}
}
private static bool IsCompressedFormat(SurfaceFormat Format)
{
switch (Format)
{
case SurfaceFormat.BC1_UNORM:
case SurfaceFormat.BC1_SRGB:
case SurfaceFormat.BC2_UNORM:
case SurfaceFormat.BC2_SRGB:
case SurfaceFormat.BC3_UNORM:
case SurfaceFormat.BC3_SRGB:
case SurfaceFormat.BC4_UNORM:
case SurfaceFormat.BC4_SNORM:
case SurfaceFormat.BC5_UNORM:
case SurfaceFormat.BC5_SNORM:
case SurfaceFormat.BC6_UFLOAT:
case SurfaceFormat.BC6_FLOAT:
case SurfaceFormat.BC7_UNORM:
case SurfaceFormat.BC7_SRGB:
return true;
default:
return false;
}
}
private static bool IsAtscFormat(SurfaceFormat Format)
{
switch (Format)
{
case SurfaceFormat.ASTC_10x10_SRGB:
case SurfaceFormat.ASTC_10x10_UNORM:
case SurfaceFormat.ASTC_10x5_SRGB:
case SurfaceFormat.ASTC_10x5_UNORM:
case SurfaceFormat.ASTC_10x6_SRGB:
case SurfaceFormat.ASTC_10x6_UNORM:
case SurfaceFormat.ASTC_10x8_SRGB:
case SurfaceFormat.ASTC_10x8_UNORM:
case SurfaceFormat.ASTC_12x10_SRGB:
case SurfaceFormat.ASTC_12x10_UNORM:
case SurfaceFormat.ASTC_12x12_SRGB:
case SurfaceFormat.ASTC_12x12_UNORM:
case SurfaceFormat.ASTC_4x4_SRGB:
case SurfaceFormat.ASTC_5x4_SRGB:
case SurfaceFormat.ASTC_5x4_UNORM:
case SurfaceFormat.ASTC_5x5_SRGB:
case SurfaceFormat.ASTC_5x5_UNORM:
case SurfaceFormat.ASTC_6x5_SRGB:
case SurfaceFormat.ASTC_6x5_UNORM:
case SurfaceFormat.ASTC_6x6_SRGB:
case SurfaceFormat.ASTC_6x6_UNORM:
case SurfaceFormat.ASTC_8x5_SRGB:
case SurfaceFormat.ASTC_8x5_UNORM:
case SurfaceFormat.ASTC_8x6_SRGB:
case SurfaceFormat.ASTC_8x6_UNORM:
case SurfaceFormat.ASTC_8x8_SRGB:
case SurfaceFormat.ASTC_8x8_UNORM:
return true;
default:
return false;
}
}
public static Bitmap SwapBlueRedChannels(Bitmap bitmap)
{
return ColorComponentSelector(bitmap, ChannelType.Blue, ChannelType.Green, ChannelType.Red, ChannelType.Alpha);
}
public static byte[] CompressBlock(byte[] data, int width, int height, SurfaceFormat format)
{
if (IsCompressedFormat(format))
return DDSCompressor.CompressBlock(data, width, height, GetCompressedDXGI_FORMAT(format));
else if (IsAtscFormat(format))
return null;
else
return DDSCompressor.EncodePixelBlock(data, width, height, GetUncompressedDXGI_FORMAT(format));
}
public unsafe Bitmap GLTextureToBitmap(BRTI_Texture t, int id)
{
Bitmap bitmap = new Bitmap(t.width, t.height);
System.Drawing.Imaging.BitmapData bitmapData = bitmap.LockBits(new Rectangle(0, 0, t.width, t.height), System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
GL.BindTexture(TextureTarget.Texture2D, id);
GL.GetTexImage(TextureTarget.Texture2D, 0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, bitmapData.Scan0);
bitmap.UnlockBits(bitmapData);
return bitmap;
}
public unsafe void ExportAsImage(BRTI_Texture t, int id, string path)
{
Bitmap bitmap = new Bitmap(t.width, t.height);
System.Drawing.Imaging.BitmapData bitmapData = bitmap.LockBits(new Rectangle(0, 0, t.width, t.height), System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
GL.BindTexture(TextureTarget.Texture2D, id);
GL.GetTexImage(TextureTarget.Texture2D, 0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, bitmapData.Scan0);
bitmap.UnlockBits(bitmapData);
bitmap.Save(path);
}
public class BRTI_Texture
{
public List<byte[]> mipmaps = new List<byte[]>();
public byte[] data;
public int width, height;
public int display = 0;
public PixelInternalFormat type;
public OpenTK.Graphics.OpenGL.PixelFormat utype;
}
public static int getImageSize(BRTI_Texture t)
{
switch (t.type)
{
case PixelInternalFormat.CompressedRgbaS3tcDxt1Ext:
case PixelInternalFormat.CompressedSrgbAlphaS3tcDxt1Ext:
case PixelInternalFormat.CompressedRedRgtc1:
case PixelInternalFormat.CompressedSignedRedRgtc1:
return (t.width * t.height / 2);
case PixelInternalFormat.CompressedRgbaS3tcDxt3Ext:
case PixelInternalFormat.CompressedSrgbAlphaS3tcDxt3Ext:
case PixelInternalFormat.CompressedRgbaS3tcDxt5Ext:
case PixelInternalFormat.CompressedSrgbAlphaS3tcDxt5Ext:
case PixelInternalFormat.CompressedSignedRgRgtc2:
case PixelInternalFormat.CompressedRgRgtc2:
return (t.width * t.height);
case PixelInternalFormat.Rgba:
return t.data.Length;
default:
return t.data.Length;
}
}
public static int loadImage(BRTI_Texture t)
{
int texID = GL.GenTexture();
GL.BindTexture(TextureTarget.Texture2D, texID);
if (t.type != PixelInternalFormat.Rgba)
{
GL.CompressedTexImage2D<byte>(TextureTarget.Texture2D, 0, (InternalFormat)t.type,
t.width, t.height, 0, getImageSize(t), t.data);
//Debug.WriteLine(GL.GetError());
}
else
{
GL.TexImage2D<byte>(TextureTarget.Texture2D, 0, t.type, t.width, t.height, 0,
t.utype, PixelType.UnsignedByte, t.data);
}
GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
return texID;
}
private void Remove(object sender, EventArgs args)
{
((BinaryTextureContainer)Parent).RemoveTexture(this);
}
private void Rename(object sender, EventArgs args)
{
RenameDialog dialog = new RenameDialog();
dialog.SetString(Text);
if (dialog.ShowDialog() == DialogResult.OK)
{
((BinaryTextureContainer)Parent).Textures.Remove(Text);
Text = dialog.textBox1.Text;
((BinaryTextureContainer)Parent).Textures.Add(Text, this);
}
}
private void Replace(object sender, EventArgs args)
{
OpenFileDialog ofd = new OpenFileDialog();
ofd.Filter = "Supported Formats|*.bftex;*.dds; *.png;*.tga;*.jpg;*.tiff|" +
"Binary Texture |*.bftex|" +
"Microsoft DDS |*.dds|" +
"Portable Network Graphics |*.png|" +
"Joint Photographic Experts Group |*.jpg|" +
"Bitmap Image |*.bmp|" +
"Tagged Image File Format |*.tiff|" +
"All files(*.*)|*.*";
ofd.Multiselect = false;
if (ofd.ShowDialog() == DialogResult.OK)
{
Replace(ofd.FileName);
}
}
public void Replace(string FileName)
{
string ext = Path.GetExtension(FileName);
ext = ext.ToLower();
TextureImporterSettings setting = new TextureImporterSettings();
BinaryTextureImporterList importer = new BinaryTextureImporterList();
switch (ext)
{
case ".bftex":
Texture.Import(FileName);
break;
case ".dds":
setting.LoadDDS(FileName, bntxFile, null, this);
break;
default:
setting.LoadBitMap(FileName, bntxFile);
importer.LoadSetting(setting, (BinaryTextureContainer)Parent);
break;
}
if (importer.ShowDialog() == DialogResult.OK)
{
Cursor.Current = Cursors.WaitCursor;
if (setting.GenerateMipmaps)
{
setting.DataBlockOutput.Clear();
setting.DataBlockOutput.Add(setting.GenerateMips());
}
if (setting.DataBlockOutput != null)
{
Texture = setting.FromBitMap(setting.DataBlockOutput[0], setting);
LoadTexture(Texture, 1);
LoadOpenGLTexture();
}
else
{
MessageBox.Show("Something went wrong???");
}
Texture.Name = Text;
UpdateBfresTextureMapping();
UpdateEditor();
}
}
private void UpdateBfresTextureMapping()
{
foreach (GL_Core.Interfaces.AbstractGlDrawable draw in Runtime.abstractGlDrawables)
{
if (draw is BFRESRender)
{
((BFRESRender)draw).UpdateTextureMaps();
}
}
}
private void Export(object sender, EventArgs args)
{
SaveFileDialog sfd = new SaveFileDialog();
sfd.FileName = Texture.Name;
sfd.DefaultExt = "bftex";
sfd.Filter = "Supported Formats|*.bftex;*.dds; *.png;*.tga;*.jpg;*.tiff|" +
"Binary Texture |*.bftex|" +
"Microsoft DDS |*.dds|" +
"Portable Network Graphics |*.png|" +
"Joint Photographic Experts Group |*.jpg|" +
"Bitmap Image |*.bmp|" +
"Tagged Image File Format |*.tiff|" +
"All files(*.*)|*.*";
if (sfd.ShowDialog() == DialogResult.OK)
{
Export(sfd.FileName);
}
}
public void Export(string FileName, bool ExportSurfaceLevel = false,
bool ExportMipMapLevel = false, int SurfaceLevel = 0, int MipLevel = 0)
{
string ext = Path.GetExtension(FileName);
ext = ext.ToLower();
switch (ext)
{
case ".bftex":
SaveBinaryTexture(FileName);
break;
case ".dds":
SaveDDS(FileName);
break;
default:
SaveBitMap(FileName);
break;
}
}
internal void SaveBitMap(string FileName, int SurfaceLevel = 0, int MipLevel = 0)
{
Bitmap bitMap = DisplayTexture(MipLevel, SurfaceLevel);
bitMap.Save(FileName);
}
internal void SaveBinaryTexture(string FileName)
{
Console.WriteLine("Test");
Texture.Export(FileName, bntxFile);
}
internal void SaveDDS(string FileName)
{
DDS dds = new DDS();
dds.header = new DDS.Header();
dds.header.width = Texture.Width;
dds.header.height = Texture.Height;
dds.header.mipmapCount = (uint)mipmaps.Count;
bool IsDX10 = false;
switch (Texture.Format)
{
case SurfaceFormat.BC1_UNORM:
case SurfaceFormat.BC1_SRGB:
dds.header.ddspf.fourCC = "DXT1";
break;
case SurfaceFormat.BC2_UNORM:
case SurfaceFormat.BC2_SRGB:
dds.header.ddspf.fourCC = "DXT3";
break;
case SurfaceFormat.BC3_UNORM:
case SurfaceFormat.BC3_SRGB:
dds.header.ddspf.fourCC = "DXT5";
break;
case SurfaceFormat.BC4_UNORM:
IsDX10 = true;
dds.DX10header = new DDS.DX10Header();
dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_UNORM;
break;
case SurfaceFormat.BC4_SNORM:
IsDX10 = true;
dds.DX10header = new DDS.DX10Header();
dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_SNORM;
break;
case SurfaceFormat.BC5_UNORM:
IsDX10 = true;
dds.DX10header = new DDS.DX10Header();
dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_UNORM;
break;
case SurfaceFormat.BC5_SNORM:
IsDX10 = true;
dds.DX10header = new DDS.DX10Header();
dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_SNORM;
break;
case SurfaceFormat.BC6_FLOAT:
IsDX10 = true;
dds.DX10header = new DDS.DX10Header();
dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC6H_SF16;
break;
case SurfaceFormat.BC6_UFLOAT:
IsDX10 = true;
dds.DX10header = new DDS.DX10Header();
dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC6H_UF16;
break;
case SurfaceFormat.BC7_UNORM:
IsDX10 = true;
dds.DX10header = new DDS.DX10Header();
dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC7_UNORM_SRGB;
break;
case SurfaceFormat.BC7_SRGB:
IsDX10 = true;
dds.DX10header = new DDS.DX10Header();
dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC7_UNORM;
break;
default:
throw new Exception($"Format {Texture.Format} not supported!");
}
if (IsDX10)
dds.header.ddspf.fourCC = "DX10";
dds.Save(dds, FileName, IsDX10, mipmaps);
}
public void LoadTexture(Texture tex, int target = 1)
{
mipmaps.Clear();
uint blk_dim = Formats.blk_dims((uint)((int)tex.Format >> 8));
uint blkWidth = blk_dim >> 4;
uint blkHeight = blk_dim & 0xF;
int linesPerBlockHeight = (1 << (int)tex.BlockHeightLog2) * 8;
uint bpp = Formats.bpps((uint)((int)tex.Format >> 8));
for (int arrayLevel = 0; arrayLevel < tex.ArrayLength; arrayLevel++)
{
int blockHeightShift = 0;
List<byte[]> mips = new List<byte[]>();
for (int mipLevel = 0; mipLevel < tex.TextureData[arrayLevel].Count; mipLevel++)
{
uint width = (uint)Math.Max(1, tex.Width >> mipLevel);
uint height = (uint)Math.Max(1, tex.Height >> mipLevel);
uint size = TegraX1Swizzle.DIV_ROUND_UP(width, blkWidth) * TegraX1Swizzle.DIV_ROUND_UP(height, blkHeight) * bpp;
if (TegraX1Swizzle.pow2_round_up(TegraX1Swizzle.DIV_ROUND_UP(height, blkWidth)) < linesPerBlockHeight)
blockHeightShift += 1;
byte[] result = TegraX1Swizzle.deswizzle(width, height, blkWidth, blkHeight, target, bpp, (uint)tex.TileMode, (int)Math.Max(0, tex.BlockHeightLog2 - blockHeightShift), tex.TextureData[arrayLevel][mipLevel]);
//Create a copy and use that to remove uneeded data
byte[] result_ = new byte[size];
Array.Copy(result, 0, result_, 0, size);
mips.Add(result_);
}
mipmaps.Add(mips);
}
Texture = tex;
}
public Bitmap DisplayTexture(int DisplayMipIndex = 0, int ArrayIndex = 0)
{
LoadTexture(Texture);
if (mipmaps.Count <= 0)
{
throw new Exception("No texture data found");
}
uint width = (uint)Math.Max(1, Texture.Width >> DisplayMipIndex);
uint height = (uint)Math.Max(1, Texture.Height >> DisplayMipIndex);
byte[] data = mipmaps[ArrayIndex][DisplayMipIndex];
return DecodeBlock(data, width, height, Texture.Format);
}
public Bitmap ToBitmap()
{
return new Bitmap("");
}
public Bitmap UpdateBitmap(Bitmap image)
{
return ColorComponentSelector(image, Texture.ChannelRed, Texture.ChannelGreen, Texture.ChannelBlue, Texture.ChannelAlpha);
}
public static Bitmap ColorComponentSelector(Bitmap image, ChannelType R, ChannelType G, ChannelType B, ChannelType A)
{
BitmapExtension.ColorSwapFilter color = new BitmapExtension.ColorSwapFilter();
if (R == ChannelType.Red)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Red;
if (R == ChannelType.Green)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Green;
if (R == ChannelType.Blue)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Blue;
if (R == ChannelType.Alpha)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Alpha;
if (R == ChannelType.One)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.One;
if (R == ChannelType.Zero)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Zero;
if (G == ChannelType.Red)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Red;
if (G == ChannelType.Green)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Green;
if (G == ChannelType.Blue)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Blue;
if (G == ChannelType.Alpha)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Alpha;
if (G == ChannelType.One)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.One;
if (G == ChannelType.Zero)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Zero;
if (B == ChannelType.Red)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Red;
if (B == ChannelType.Green)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Green;
if (B == ChannelType.Blue)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Blue;
if (B == ChannelType.Alpha)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Alpha;
if (B == ChannelType.One)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.One;
if (B == ChannelType.Zero)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Zero;
if (A == ChannelType.Red)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Red;
if (A == ChannelType.Green)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Green;
if (A == ChannelType.Blue)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Blue;
if (A == ChannelType.Alpha)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Alpha;
if (A == ChannelType.One)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.One;
if (A == ChannelType.Zero)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Zero;
return BitmapExtension.SwapRGB(image, color);
}
private void SwapChannels(Bitmap bitmap)
{
for (int x = 0; x < bitmap.Width; x++)
{
for (int y = 0; y < bitmap.Height; y++)
{
bitmap.GetPixel(x, y);
}
}
}
}
}