Switch-Toolbox/Switch_Toolbox_Library/Rendering
KillzXGaming 5081e39414 More format additions and fixes.
Fixed MKAGPDX models a bit so they aren't all missing mesh data. Skinned ones are still buggy!
 BMD wip support using SuperBMDLib.
 Adjusted gui loading a little bit.
2019-07-11 17:22:59 -04:00
..
GenericModelRenderer More format additions and fixes. 2019-07-11 17:22:59 -04:00
DrawableBackground.cs Fix shader issue from multiple viewports 2019-06-19 19:41:35 -04:00
DrawableBoundingBox.cs Some fixes for PTCL editor and filters 2019-04-28 17:14:05 -04:00
DrawableCube.cs Update to latest gl framework 2019-06-19 17:05:44 -04:00
DrawableDividedCube.cs Some fixes for PTCL editor and filters 2019-04-28 17:14:05 -04:00
DrawableFloor.cs Update to latest gl framework 2019-06-19 17:05:44 -04:00
DrawableSkybox.cs Add cubemap previewer to image editor 2019-06-27 19:08:12 -04:00
DrawableXyzLines.cs Fix shader issue from multiple viewports 2019-06-19 19:41:35 -04:00
OpenTKSharedResources.cs Fix windows scaling for tool 2019-06-10 20:03:27 -04:00
PBRMapGenerator.cs Update to latest gl framework 2019-06-19 17:05:44 -04:00
ProbeLighting.cs Update to latest gl framework 2019-06-19 17:05:44 -04:00
RenderableTex.cs Fix samplers for Tokyo Mirage Sessions 2019-07-07 15:27:31 -04:00
RenderLib.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
RenderTools.cs Generate mip maps for custom irradiance maps if they have none (prevents black skyboxes) 2019-06-20 16:05:07 -04:00
ScreenTriangle.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
SetUpShaders.cs Load bones the same way 2019-05-20 16:10:57 -04:00