Switch-Toolbox/File_Format_Library/FileFormats/Texture/GTXFile.cs

849 lines
32 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Text;
using System.Threading.Tasks;
using Toolbox.Library.IO;
using Toolbox.Library;
using System.Windows.Forms;
using OpenTK.Graphics.OpenGL;
using Toolbox.Library.Forms;
using Bfres.Structs;
using System.IO;
using System.Linq;
namespace FirstPlugin
{
public enum BlockType : uint
{
Invalid = 0x00,
EndOfFile = 0x01,
AlignData = 0x02,
VertexShaderHeader = 0x03,
VertexShaderProgram = 0x05,
PixelShaderHeader = 0x06,
PixelShaderProgram = 0x07,
GeometryShaderHeader = 0x08,
GeometryShaderProgram = 0x09,
GeometryShaderProgram2 = 0x10,
ImageInfo = 0x11,
ImageData = 0x12,
MipData = 0x13,
ComputeShaderHeader = 0x14,
ComputeShader = 0x15,
UserBlock = 0x16,
}
public class GTXFile : TreeNodeFile, IFileFormat, IContextMenuNode
{
public FileType FileType { get; set; } = FileType.Image;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "GTX" };
public string[] Extension { get; set; } = new string[] { "*.gtx" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
{
return reader.CheckSignature(4, "Gfx2");
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
return types.ToArray();
}
}
private GTXHeader header;
public List<byte[]> data = new List<byte[]>();
public List<byte[]> mipMaps = new List<byte[]>();
public List<TextureData> textures = new List<TextureData>();
public List<GTXDataBlock> blocks = new List<GTXDataBlock>();
public override UserControl GetEditor()
{
STPropertyGrid editor = new STPropertyGrid();
editor.Text = Text;
editor.Dock = DockStyle.Fill;
return editor;
}
public override void OnAfterAdded()
{
if (textures.Count > 0)
this.TreeView.SelectedNode = textures[0];
}
public override void FillEditor(UserControl control)
{
((STPropertyGrid)control).LoadProperty(header);
}
public void Load(System.IO.Stream stream)
{
CanSave = true;
Text = FileName;
ReadGx2(new FileReader(stream));
}
public ToolStripItem[] GetContextMenuItems()
{
return new ToolStripItem[]
{
new ToolStripMenuItem("Save", null, Save, Keys.Control | Keys.S),
new ToolStripMenuItem("Export All", null, ExportAllAction, Keys.Control | Keys.E),
};
}
private void Save(object sender, EventArgs args)
{
SaveFileDialog sfd = new SaveFileDialog();
sfd.DefaultExt = "gtx";
sfd.Filter = "Supported Formats|*.gtx;";
sfd.FileName = FileName;
if (sfd.ShowDialog() == DialogResult.OK)
{
STFileSaver.SaveFileFormat(this, sfd.FileName);
}
}
protected void ExportAllAction(object sender, EventArgs e)
{
if (Nodes.Count <= 0)
return;
string formats = FileFilters.GTX;
string[] forms = formats.Split('|');
List<string> Formats = new List<string>();
for (int i = 0; i < forms.Length; i++)
{
if (i > 1 || i == (forms.Length - 1)) //Skip lines with all extensions
{
if (!forms[i].StartsWith("*"))
Formats.Add(forms[i]);
}
}
FolderSelectDialog sfd = new FolderSelectDialog();
if (sfd.ShowDialog() == DialogResult.OK)
{
string folderPath = sfd.SelectedPath;
BatchFormatExport form = new BatchFormatExport(Formats);
if (form.ShowDialog() == DialogResult.OK)
{
string extension = form.GetSelectedExtension();
extension.Replace(" ", string.Empty);
foreach (STGenericTexture node in Nodes)
{
((STGenericTexture)node).Export($"{folderPath}\\{node.Text}{extension}");
}
}
}
}
public void Unload()
{
}
public void Save(System.IO.Stream stream)
{
using (FileWriter writer = new FileWriter(stream, true))
{
writer.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
header.Write(writer);
uint surfBlockType;
uint dataBlockType;
uint mipBlockType;
if (header.MajorVersion == 6 && header.MinorVersion == 0)
{
surfBlockType = 0x0A;
dataBlockType = 0x0B;
mipBlockType = 0x0C;
}
else if (header.MajorVersion == 6 || header.MajorVersion == 7)
{
surfBlockType = 0x0B;
dataBlockType = 0x0C;
mipBlockType = 0x0D;
}
else
throw new Exception($"Unsupported GTX version {header.MajorVersion}");
int imageInfoIndex = -1;
int imageBlockIndex = -1;
int imageMipBlockIndex = -1;
writer.Seek(header.HeaderSize, System.IO.SeekOrigin.Begin);
foreach (var block in blocks)
{
if ((uint)block.BlockType == surfBlockType)
{
imageInfoIndex++;
imageBlockIndex++;
imageMipBlockIndex++;
block.data = textures[imageInfoIndex].surface.Write();
block.Write(writer);
}
else if ((uint)block.BlockType == dataBlockType)
{
var tex = textures[imageBlockIndex];
var pos = writer.Position;
uint Alignment = tex.surface.alignment;
//Create alignment block first
uint dataAlignment = GetAlignBlockSize((uint)pos + 32, Alignment);
GTXDataBlock dataAlignBlock = new GTXDataBlock(BlockType.AlignData, dataAlignment, 0, 0);
dataAlignBlock.Write(writer);
block.data = tex.surface.data;
block.Write(writer);
}
else if ((uint)block.BlockType == mipBlockType)
{
var tex = textures[imageMipBlockIndex];
var pos = writer.Position;
uint Alignment = tex.surface.alignment;
//Create alignment block first
uint dataAlignment = GetAlignBlockSize((uint)pos + 32, Alignment);
GTXDataBlock dataAlignBlock = new GTXDataBlock(BlockType.AlignData, dataAlignment, 0, 0);
dataAlignBlock.Write(writer);
if (tex.surface.mipData == null || tex.surface.mipData.Length <= 0)
throw new Exception("Invalid mip data!");
block.data = tex.surface.mipData;
block.Write(writer);
}
else if (block.BlockType != BlockType.AlignData)
{
block.Write(writer);
}
}
}
}
private static uint GetAlignBlockSize(uint DataOffset, uint Alignment)
{
uint alignSize = RoundUp(DataOffset, Alignment) - DataOffset - 32;
uint z = 1;
while (alignSize < 0)
alignSize = RoundUp(DataOffset + (Alignment * z), Alignment) - DataOffset - 32;
z += 1;
return alignSize;
}
private static uint RoundUp(uint X, uint Y) { return((X - 1) | (Y - 1)) + 1; }
private void ReadGx2(FileReader reader)
{
reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
header = new GTXHeader();
header.Read(reader);
Console.WriteLine("header size " + header.HeaderSize);
uint surfBlockType;
uint dataBlockType;
uint mipBlockType;
uint vertexShaderHeader = 0x03;
uint vertexShaderProgram = 0x05;
uint pixelShaderHeader = 0x06;
uint pixelShaderProgram = 0x07;
uint geometryShaderHeader = 0x08;
uint geometryShaderProgram = 0x09;
uint userDataBlock = 0x10;
if (header.MajorVersion == 6 && header.MinorVersion == 0)
{
surfBlockType = 0x0A;
dataBlockType = 0x0B;
mipBlockType = 0x0C;
}
else if (header.MajorVersion == 6 || header.MajorVersion == 7)
{
surfBlockType = 0x0B;
dataBlockType = 0x0C;
mipBlockType = 0x0D;
}
else
throw new Exception($"Unsupported GTX version {header.MajorVersion}");
if (header.GpuVersion != 2)
throw new Exception($"Unsupported GPU version {header.GpuVersion}");
reader.Position = header.HeaderSize;
bool blockB = false;
bool blockC = false;
uint ImageInfo = 0;
uint images = 0;
while (reader.Position < reader.BaseStream.Length)
{
Console.WriteLine("BLOCK POS " + reader.Position + " " + reader.BaseStream.Length);
GTXDataBlock block = new GTXDataBlock();
block.Read(reader);
blocks.Add(block);
bool BlockIsEmpty = block.BlockType == BlockType.AlignData ||
block.BlockType == BlockType.EndOfFile;
//Here we use "if" instead of "case" statements as types vary between versions
if ((uint)block.BlockType == surfBlockType)
{
ImageInfo += 1;
blockB = true;
var surface = new SurfaceInfoParse();
surface.Read(new FileReader(block.data));
if (surface.tileMode == 0 || surface.tileMode > 16)
throw new Exception($"Invalid tileMode {surface.tileMode}!");
if (surface.numMips > 14)
throw new Exception($"Invalid number of mip maps {surface.numMips}!");
TextureData textureData = new TextureData();
textureData.surface = surface;
textureData.MipCount = surface.numMips;
textureData.ArrayCount = surface.depth;
textureData.Text = "Texture" + ImageInfo;
Nodes.Add(textureData);
textures.Add(textureData);
}
else if ((uint)block.BlockType == dataBlockType)
{
images += 1;
blockC = true;
data.Add(block.data);
}
else if ((uint)block.BlockType == mipBlockType)
{
mipMaps.Add(block.data);
}
else if ((uint)block.BlockType == vertexShaderHeader)
Nodes.Add(new BlockDisplay(block.data) { Text = "Vertex Shader Header" });
else if ((uint)block.BlockType == vertexShaderProgram)
Nodes.Add(new BlockDisplay(block.data) { Text = "Vertex Shader Program" });
else if ((uint)block.BlockType == pixelShaderHeader)
Nodes.Add(new BlockDisplay(block.data) { Text = "Pixel Shader Header" });
else if ((uint)block.BlockType == pixelShaderProgram)
Nodes.Add(new BlockDisplay(block.data) { Text = "Pixel Shader Program" });
else if ((uint)block.BlockType == geometryShaderHeader)
Nodes.Add(new BlockDisplay(block.data) { Text = "Geometry Shader Header" });
else if ((uint)block.BlockType == geometryShaderProgram)
Nodes.Add(new BlockDisplay(block.data) { Text = "Geometry Shader Program" });
else if (!BlockIsEmpty)
Nodes.Add(new BlockDisplay(block.data) { Text = $"Block Type {block.BlockType.ToString("X")}" });
}
if (textures.Count != data.Count)
throw new Exception($"Bad size! {textures.Count} {data.Count}");
int curTex = 0;
int curMip = 0;
foreach (var node in Nodes)
{
if (node is TextureData)
{
TextureData tex = (TextureData)node;
tex.surface.data = data[curTex];
tex.surface.bpp = GX2.surfaceGetBitsPerPixel(tex.surface.format) >> 3;
tex.Format = FTEX.ConvertFromGx2Format((Syroot.NintenTools.Bfres.GX2.GX2SurfaceFormat)tex.surface.format);
tex.Width = tex.surface.width;
tex.Height = tex.surface.height;
if (tex.surface.numMips > 1)
tex.surface.mipData = mipMaps[curMip++];
else
tex.surface.mipData = new byte[0];
if (tex.surface.mipData == null)
tex.surface.numMips = 1;
curTex++;
}
}
}
public class BlockDisplay : TreeNodeCustom
{
public byte[] BlockData;
public BlockDisplay(byte[] data)
{
BlockData = data;
}
public override void OnClick(TreeView treeview)
{
HexEditor editor = (HexEditor)LibraryGUI.GetActiveContent(typeof(HexEditor));
if (editor == null)
{
editor = new HexEditor();
LibraryGUI.LoadEditor(editor);
}
editor.Text = Text;
editor.Dock = DockStyle.Fill;
editor.LoadData(BlockData);
}
}
public class GTXHeader
{
readonly string Magic = "Gfx2";
public uint HeaderSize;
public uint MajorVersion;
public uint MinorVersion;
public uint GpuVersion;
public uint AlignMode;
public void Read(FileReader reader)
{
string Signature = reader.ReadString(4, Encoding.ASCII);
if (Signature != Magic)
throw new Exception($"Invalid signature {Signature}! Expected Gfx2.");
HeaderSize = reader.ReadUInt32();
MajorVersion = reader.ReadUInt32();
MinorVersion = reader.ReadUInt32();
GpuVersion = reader.ReadUInt32(); //Ignored in 6.0
AlignMode = reader.ReadUInt32();
}
public void Write(FileWriter writer)
{
writer.WriteSignature(Magic);
writer.Write(HeaderSize);
writer.Write(MajorVersion);
writer.Write(MinorVersion);
writer.Write(GpuVersion);
writer.Write(AlignMode);
}
}
public class GTXDataBlock
{
readonly string Magic = "BLK{";
public uint HeaderSize;
public uint MajorVersion;
public uint MinorVersion;
public BlockType BlockType;
public uint Identifier;
public uint Index;
public uint DataSize;
public byte[] data;
public GTXDataBlock() { }
public GTXDataBlock(BlockType blockType, uint dataSize, uint identifier, uint index)
{
HeaderSize = 32;
MajorVersion = 1;
MinorVersion = 0;
BlockType = blockType;
DataSize = dataSize;
Identifier = identifier;
Index = index;
data = new byte[dataSize];
}
public void Read(FileReader reader)
{
long blockStart = reader.Position;
string Signature = reader.ReadString(4, Encoding.ASCII);
if (Signature != Magic)
throw new Exception($"Invalid signature {Signature}! Expected BLK.");
HeaderSize = reader.ReadUInt32();
MajorVersion = reader.ReadUInt32(); //Must be 0x01 for 6.x
MinorVersion = reader.ReadUInt32(); //Must be 0x00 for 6.x
BlockType = reader.ReadEnum<BlockType>(false);
DataSize = reader.ReadUInt32();
Identifier = reader.ReadUInt32();
Index = reader.ReadUInt32();
reader.Seek(blockStart + HeaderSize, System.IO.SeekOrigin.Begin);
data = reader.ReadBytes((int)DataSize);
}
public void Write(FileWriter writer)
{
long blockStart = writer.Position;
writer.WriteSignature(Magic);
writer.Write(HeaderSize);
writer.Write(MajorVersion);
writer.Write(MinorVersion);
writer.Write(BlockType, false);
writer.Write(data.Length);
writer.Write(Identifier);
writer.Write(Index);
writer.Seek(blockStart + HeaderSize, System.IO.SeekOrigin.Begin);
writer.Write(data);
}
}
public class TextureData : STGenericTexture
{
public override TEX_FORMAT[] SupportedFormats
{
get
{
return new TEX_FORMAT[]
{
TEX_FORMAT.BC1_UNORM,
TEX_FORMAT.BC1_UNORM_SRGB,
TEX_FORMAT.BC2_UNORM,
TEX_FORMAT.BC2_UNORM_SRGB,
TEX_FORMAT.BC3_UNORM,
TEX_FORMAT.BC3_UNORM_SRGB,
TEX_FORMAT.BC4_UNORM,
TEX_FORMAT.BC4_SNORM,
TEX_FORMAT.BC5_UNORM,
TEX_FORMAT.BC5_SNORM,
TEX_FORMAT.B5G5R5A1_UNORM,
TEX_FORMAT.B5G6R5_UNORM,
TEX_FORMAT.B8G8R8A8_UNORM_SRGB,
TEX_FORMAT.B8G8R8A8_UNORM,
TEX_FORMAT.R10G10B10A2_UNORM,
TEX_FORMAT.R16_UNORM,
TEX_FORMAT.B4G4R4A4_UNORM,
TEX_FORMAT.R8G8B8A8_UNORM_SRGB,
TEX_FORMAT.R8G8B8A8_UNORM,
TEX_FORMAT.R8_UNORM,
TEX_FORMAT.R8G8_UNORM,
TEX_FORMAT.R32G8X24_FLOAT,
};
}
}
public override bool CanEdit { get; set; } = true;
public SurfaceInfoParse surface;
public TextureData()
{
ImageKey = "Texture";
SelectedImageKey = "Texture";
CanDelete = false;
CanReplace = true;
CanRename = false;
}
public override string ExportFilter => FileFilters.GTX;
public override string ReplaceFilter => FileFilters.GTX;
private void ApplySurface(GX2.GX2Surface NewSurface)
{
surface.aa = NewSurface.aa;
surface.alignment = NewSurface.alignment;
surface.bpp = NewSurface.bpp;
surface.compSel = NewSurface.compSel;
surface.data = NewSurface.data;
surface.depth = NewSurface.depth;
surface.dim = NewSurface.dim;
surface.firstMip = NewSurface.firstMip;
surface.firstSlice = NewSurface.firstSlice;
surface.format = NewSurface.format;
surface.height = NewSurface.height;
surface.imageCount = NewSurface.imageCount;
surface.imageSize = NewSurface.imageSize;
surface.mipData = NewSurface.mipData;
surface.mipSize = NewSurface.mipSize;
surface.mipOffset = NewSurface.mipOffset;
surface.numArray = NewSurface.numArray;
surface.numMips = NewSurface.numMips;
surface.pitch = NewSurface.pitch;
surface.resourceFlags = NewSurface.resourceFlags;
surface.swizzle = NewSurface.swizzle;
surface.tileMode = NewSurface.tileMode;
surface.use = NewSurface.use;
surface.width = NewSurface.width;
surface.texRegs = NewSurface.texRegs;
SetChannelComponents();
}
private STChannelType SetChannel(byte compSel)
{
if (compSel == 0) return STChannelType.Red;
else if (compSel == 1) return STChannelType.Green;
else if (compSel == 2) return STChannelType.Blue;
else if (compSel == 3) return STChannelType.Alpha;
else if (compSel == 4) return STChannelType.Zero;
else return STChannelType.One;
}
private void SetChannelComponents()
{
surface.compSel = new byte[4] { 0, 1, 2, 3 };
}
public override void SetImageData(Bitmap bitmap, int ArrayLevel)
{
if (bitmap == null)
return; //Image is likely disposed and not needed to be applied
RedChannel = SetChannel(surface.compSel[0]);
GreenChannel = SetChannel(surface.compSel[1]);
BlueChannel = SetChannel(surface.compSel[2]);
AlphaChannel = SetChannel(surface.compSel[3]);
surface.format = (uint)FTEX.ConvertToGx2Format(Format);
surface.width = (uint)bitmap.Width;
surface.height = (uint)bitmap.Height;
if (MipCount != 1)
{
MipCount = GenerateMipCount(bitmap.Width, bitmap.Height);
if (MipCount == 0)
MipCount = 1;
}
surface.numMips = MipCount;
surface.mipOffset = new uint[MipCount];
//Create image block from bitmap first
var data = GenerateMipsAndCompress(bitmap, MipCount, Format);
//Swizzle and create surface
var NewSurface = GX2.CreateGx2Texture(data, Text,
(uint)surface.tileMode,
(uint)surface.aa,
(uint)surface.width,
(uint)surface.height,
(uint)surface.depth,
(uint)surface.format,
(uint)0,
(uint)surface.dim,
(uint)surface.numMips
);
ApplySurface(NewSurface);
IsEdited = true;
LoadOpenGLTexture();
LibraryGUI.UpdateViewport();
}
public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
{
RedChannel = SetChannel(surface.compSel[0]);
GreenChannel = SetChannel(surface.compSel[1]);
BlueChannel = SetChannel(surface.compSel[2]);
AlphaChannel = SetChannel(surface.compSel[3]);
Console.WriteLine("");
Console.WriteLine("// ----- GX2Surface Info ----- ");
Console.WriteLine(" dim = " + surface.dim);
Console.WriteLine(" width = " + surface.width);
Console.WriteLine(" height = " + surface.height);
Console.WriteLine(" depth = " + surface.depth);
Console.WriteLine(" numMips = " + surface.numMips);
Console.WriteLine(" format = " + surface.format);
Console.WriteLine(" aa = " + surface.aa);
Console.WriteLine(" use = " + surface.use);
Console.WriteLine(" imageSize = " + surface.imageSize);
Console.WriteLine(" mipSize = " + surface.mipSize);
Console.WriteLine(" tileMode = " + surface.tileMode);
Console.WriteLine(" swizzle = " + surface.swizzle);
Console.WriteLine(" alignment = " + surface.alignment);
Console.WriteLine(" pitch = " + surface.pitch);
Console.WriteLine(" bits per pixel = " + (surface.bpp << 3));
Console.WriteLine(" bytes per pixel = " + surface.bpp);
Console.WriteLine(" data size = " + surface.data.Length);
Console.WriteLine(" mip size = " + surface.mipData.Length);
Console.WriteLine(" realSize = " + surface.imageSize);
return GX2.Decode(surface, ArrayLevel, MipLevel);
}
private void Remove(object sender, EventArgs args) {
((GTXFile)Parent).Nodes.Remove(this);
}
public override void Export(string FileName) {
Export(FileName);
}
public override void Replace(string FileName)
{
FTEX ftex = new FTEX();
ftex.ReplaceTexture(FileName, Format);
if (ftex.texture != null)
{
surface.swizzle = ftex.texture.Swizzle;
surface.tileMode = (uint)ftex.texture.TileMode;
surface.format = (uint)ftex.texture.Format;
surface.aa = (uint)ftex.texture.AAMode;
surface.use = (uint)ftex.texture.Use;
surface.alignment = (uint)ftex.texture.Alignment;
surface.dim = (uint)ftex.texture.Dim;
surface.width = (uint)ftex.texture.Width;
surface.height = (uint)ftex.texture.Height;
surface.depth = (uint)ftex.texture.Depth;
surface.numMips = (uint)ftex.texture.MipCount;
surface.imageSize = (uint)ftex.texture.Data.Length;
surface.mipSize = (uint)ftex.texture.MipData.Length;
surface.data = ftex.texture.Data;
surface.mipData = ftex.texture.MipData;
surface.mipOffset = ftex.texture.MipOffsets;
surface.firstMip = ftex.texture.ViewMipFirst;
surface.firstSlice = 0;
surface.numSlices = ftex.texture.ArrayLength;
surface.imageCount = ftex.texture.MipCount;
surface.pitch = ftex.texture.Pitch;
surface.texRegs = GX2.CreateRegisters(surface);
SetChannelComponents();
Format = FTEX.ConvertFromGx2Format((Syroot.NintenTools.Bfres.GX2.GX2SurfaceFormat)surface.format);
Width = surface.width;
Height = surface.height;
MipCount = surface.numMips;
ArrayCount = surface.depth;
ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase));
if (editor != null)
UpdateEditor();
}
}
public override void OnClick(TreeView treeView)
{
UpdateEditor();
}
public void UpdateEditor()
{
ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase));
if (editor == null)
{
editor = new ImageEditorBase();
editor.Dock = DockStyle.Fill;
LibraryGUI.LoadEditor(editor);
}
editor.Text = Text;
var tex = FTEX.FromGx2Surface(surface, Text);
tex.MipCount = MipCount;
editor.LoadProperties(tex);
editor.LoadImage(this);
}
}
public class SurfaceInfoParse : GX2.GX2Surface
{
public void Read(FileReader reader)
{
reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
dim = reader.ReadUInt32();
width = reader.ReadUInt32();
height = reader.ReadUInt32();
depth = reader.ReadUInt32();
numMips = reader.ReadUInt32();
format = reader.ReadUInt32();
aa = reader.ReadUInt32();
use = reader.ReadUInt32();
imageSize = reader.ReadUInt32();
imagePtr = reader.ReadUInt32();
mipSize = reader.ReadUInt32();
mipPtr = reader.ReadUInt32();
tileMode = reader.ReadUInt32();
swizzle = reader.ReadUInt32();
alignment = reader.ReadUInt32();
pitch = reader.ReadUInt32();
mipOffset = reader.ReadUInt32s(13);
firstMip = reader.ReadUInt32();
imageCount = reader.ReadUInt32();
firstSlice = reader.ReadUInt32();
numSlices = reader.ReadUInt32();
compSel = reader.ReadBytes(4);
texRegs = reader.ReadUInt32s(5);
}
public byte[] Write()
{
MemoryStream mem = new MemoryStream();
FileWriter writer = new FileWriter(mem);
writer.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
writer.Write(dim);
writer.Write(width);
writer.Write(height);
writer.Write(depth);
writer.Write(numMips);
writer.Write(format);
writer.Write(aa);
writer.Write(use);
writer.Write(imageSize);
writer.Write(imagePtr);
writer.Write(mipSize);
writer.Write(mipPtr);
writer.Write(tileMode);
writer.Write(swizzle);
writer.Write(alignment);
writer.Write(pitch);
for (int i = 0; i < 13; i++)
{
if (mipOffset.Length > i)
writer.Write(mipOffset[i]);
else
writer.Write(0);
}
writer.Write(firstMip);
writer.Write(imageCount);
writer.Write(firstSlice);
writer.Write(numSlices);
for (int i = 0; i < 4; i++)
{
if (compSel != null && compSel.Length > i)
writer.Write(compSel[i]);
else
writer.Write((byte)0);
}
for (int i = 0; i < 5; i++)
{
if (texRegs != null && texRegs.Length > i)
writer.Write(texRegs[i]);
else
writer.Write(0);
}
return mem.ToArray();
}
}
}
}