mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-23 21:13:19 +00:00
849 lines
32 KiB
C#
849 lines
32 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Text;
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using System.Threading.Tasks;
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using Toolbox.Library.IO;
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using Toolbox.Library;
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using System.Windows.Forms;
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using OpenTK.Graphics.OpenGL;
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using Toolbox.Library.Forms;
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using Bfres.Structs;
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using System.IO;
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using System.Linq;
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namespace FirstPlugin
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{
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public enum BlockType : uint
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{
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Invalid = 0x00,
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EndOfFile = 0x01,
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AlignData = 0x02,
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VertexShaderHeader = 0x03,
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VertexShaderProgram = 0x05,
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PixelShaderHeader = 0x06,
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PixelShaderProgram = 0x07,
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GeometryShaderHeader = 0x08,
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GeometryShaderProgram = 0x09,
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GeometryShaderProgram2 = 0x10,
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ImageInfo = 0x11,
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ImageData = 0x12,
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MipData = 0x13,
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ComputeShaderHeader = 0x14,
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ComputeShader = 0x15,
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UserBlock = 0x16,
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}
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public class GTXFile : TreeNodeFile, IFileFormat, IContextMenuNode
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{
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public FileType FileType { get; set; } = FileType.Image;
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "GTX" };
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public string[] Extension { get; set; } = new string[] { "*.gtx" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
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{
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return reader.CheckSignature(4, "Gfx2");
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}
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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private GTXHeader header;
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public List<byte[]> data = new List<byte[]>();
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public List<byte[]> mipMaps = new List<byte[]>();
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public List<TextureData> textures = new List<TextureData>();
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public List<GTXDataBlock> blocks = new List<GTXDataBlock>();
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public override UserControl GetEditor()
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{
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STPropertyGrid editor = new STPropertyGrid();
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editor.Text = Text;
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editor.Dock = DockStyle.Fill;
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return editor;
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}
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public override void OnAfterAdded()
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{
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if (textures.Count > 0)
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this.TreeView.SelectedNode = textures[0];
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}
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public override void FillEditor(UserControl control)
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{
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((STPropertyGrid)control).LoadProperty(header);
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}
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public void Load(System.IO.Stream stream)
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{
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CanSave = true;
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Text = FileName;
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ReadGx2(new FileReader(stream));
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}
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public ToolStripItem[] GetContextMenuItems()
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{
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return new ToolStripItem[]
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{
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new ToolStripMenuItem("Save", null, Save, Keys.Control | Keys.S),
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new ToolStripMenuItem("Export All", null, ExportAllAction, Keys.Control | Keys.E),
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};
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}
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private void Save(object sender, EventArgs args)
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{
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SaveFileDialog sfd = new SaveFileDialog();
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sfd.DefaultExt = "gtx";
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sfd.Filter = "Supported Formats|*.gtx;";
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sfd.FileName = FileName;
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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STFileSaver.SaveFileFormat(this, sfd.FileName);
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}
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}
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protected void ExportAllAction(object sender, EventArgs e)
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{
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if (Nodes.Count <= 0)
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return;
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string formats = FileFilters.GTX;
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string[] forms = formats.Split('|');
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List<string> Formats = new List<string>();
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for (int i = 0; i < forms.Length; i++)
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{
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if (i > 1 || i == (forms.Length - 1)) //Skip lines with all extensions
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{
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if (!forms[i].StartsWith("*"))
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Formats.Add(forms[i]);
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}
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}
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FolderSelectDialog sfd = new FolderSelectDialog();
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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string folderPath = sfd.SelectedPath;
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BatchFormatExport form = new BatchFormatExport(Formats);
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if (form.ShowDialog() == DialogResult.OK)
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{
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string extension = form.GetSelectedExtension();
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extension.Replace(" ", string.Empty);
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foreach (STGenericTexture node in Nodes)
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{
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((STGenericTexture)node).Export($"{folderPath}\\{node.Text}{extension}");
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}
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}
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}
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}
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public void Unload()
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{
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}
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public void Save(System.IO.Stream stream)
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{
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using (FileWriter writer = new FileWriter(stream, true))
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{
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writer.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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header.Write(writer);
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uint surfBlockType;
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uint dataBlockType;
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uint mipBlockType;
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if (header.MajorVersion == 6 && header.MinorVersion == 0)
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{
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surfBlockType = 0x0A;
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dataBlockType = 0x0B;
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mipBlockType = 0x0C;
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}
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else if (header.MajorVersion == 6 || header.MajorVersion == 7)
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{
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surfBlockType = 0x0B;
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dataBlockType = 0x0C;
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mipBlockType = 0x0D;
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}
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else
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throw new Exception($"Unsupported GTX version {header.MajorVersion}");
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int imageInfoIndex = -1;
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int imageBlockIndex = -1;
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int imageMipBlockIndex = -1;
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writer.Seek(header.HeaderSize, System.IO.SeekOrigin.Begin);
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foreach (var block in blocks)
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{
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if ((uint)block.BlockType == surfBlockType)
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{
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imageInfoIndex++;
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imageBlockIndex++;
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imageMipBlockIndex++;
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block.data = textures[imageInfoIndex].surface.Write();
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block.Write(writer);
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}
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else if ((uint)block.BlockType == dataBlockType)
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{
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var tex = textures[imageBlockIndex];
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var pos = writer.Position;
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uint Alignment = tex.surface.alignment;
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//Create alignment block first
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uint dataAlignment = GetAlignBlockSize((uint)pos + 32, Alignment);
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GTXDataBlock dataAlignBlock = new GTXDataBlock(BlockType.AlignData, dataAlignment, 0, 0);
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dataAlignBlock.Write(writer);
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block.data = tex.surface.data;
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block.Write(writer);
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}
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else if ((uint)block.BlockType == mipBlockType)
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{
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var tex = textures[imageMipBlockIndex];
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var pos = writer.Position;
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uint Alignment = tex.surface.alignment;
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//Create alignment block first
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uint dataAlignment = GetAlignBlockSize((uint)pos + 32, Alignment);
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GTXDataBlock dataAlignBlock = new GTXDataBlock(BlockType.AlignData, dataAlignment, 0, 0);
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dataAlignBlock.Write(writer);
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if (tex.surface.mipData == null || tex.surface.mipData.Length <= 0)
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throw new Exception("Invalid mip data!");
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block.data = tex.surface.mipData;
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block.Write(writer);
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}
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else if (block.BlockType != BlockType.AlignData)
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{
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block.Write(writer);
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}
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}
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}
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}
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private static uint GetAlignBlockSize(uint DataOffset, uint Alignment)
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{
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uint alignSize = RoundUp(DataOffset, Alignment) - DataOffset - 32;
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uint z = 1;
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while (alignSize < 0)
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alignSize = RoundUp(DataOffset + (Alignment * z), Alignment) - DataOffset - 32;
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z += 1;
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return alignSize;
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}
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private static uint RoundUp(uint X, uint Y) { return((X - 1) | (Y - 1)) + 1; }
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private void ReadGx2(FileReader reader)
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{
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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header = new GTXHeader();
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header.Read(reader);
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Console.WriteLine("header size " + header.HeaderSize);
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uint surfBlockType;
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uint dataBlockType;
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uint mipBlockType;
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uint vertexShaderHeader = 0x03;
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uint vertexShaderProgram = 0x05;
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uint pixelShaderHeader = 0x06;
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uint pixelShaderProgram = 0x07;
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uint geometryShaderHeader = 0x08;
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uint geometryShaderProgram = 0x09;
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uint userDataBlock = 0x10;
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if (header.MajorVersion == 6 && header.MinorVersion == 0)
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{
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surfBlockType = 0x0A;
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dataBlockType = 0x0B;
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mipBlockType = 0x0C;
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}
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else if (header.MajorVersion == 6 || header.MajorVersion == 7)
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{
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surfBlockType = 0x0B;
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dataBlockType = 0x0C;
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mipBlockType = 0x0D;
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}
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else
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throw new Exception($"Unsupported GTX version {header.MajorVersion}");
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if (header.GpuVersion != 2)
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throw new Exception($"Unsupported GPU version {header.GpuVersion}");
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reader.Position = header.HeaderSize;
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bool blockB = false;
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bool blockC = false;
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uint ImageInfo = 0;
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uint images = 0;
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while (reader.Position < reader.BaseStream.Length)
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{
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Console.WriteLine("BLOCK POS " + reader.Position + " " + reader.BaseStream.Length);
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GTXDataBlock block = new GTXDataBlock();
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block.Read(reader);
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blocks.Add(block);
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bool BlockIsEmpty = block.BlockType == BlockType.AlignData ||
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block.BlockType == BlockType.EndOfFile;
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//Here we use "if" instead of "case" statements as types vary between versions
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if ((uint)block.BlockType == surfBlockType)
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{
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ImageInfo += 1;
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blockB = true;
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var surface = new SurfaceInfoParse();
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surface.Read(new FileReader(block.data));
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if (surface.tileMode == 0 || surface.tileMode > 16)
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throw new Exception($"Invalid tileMode {surface.tileMode}!");
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if (surface.numMips > 14)
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throw new Exception($"Invalid number of mip maps {surface.numMips}!");
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TextureData textureData = new TextureData();
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textureData.surface = surface;
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textureData.MipCount = surface.numMips;
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textureData.ArrayCount = surface.depth;
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textureData.Text = "Texture" + ImageInfo;
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Nodes.Add(textureData);
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textures.Add(textureData);
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}
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else if ((uint)block.BlockType == dataBlockType)
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{
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images += 1;
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blockC = true;
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data.Add(block.data);
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}
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else if ((uint)block.BlockType == mipBlockType)
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{
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mipMaps.Add(block.data);
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}
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else if ((uint)block.BlockType == vertexShaderHeader)
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Nodes.Add(new BlockDisplay(block.data) { Text = "Vertex Shader Header" });
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else if ((uint)block.BlockType == vertexShaderProgram)
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Nodes.Add(new BlockDisplay(block.data) { Text = "Vertex Shader Program" });
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else if ((uint)block.BlockType == pixelShaderHeader)
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Nodes.Add(new BlockDisplay(block.data) { Text = "Pixel Shader Header" });
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else if ((uint)block.BlockType == pixelShaderProgram)
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Nodes.Add(new BlockDisplay(block.data) { Text = "Pixel Shader Program" });
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else if ((uint)block.BlockType == geometryShaderHeader)
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Nodes.Add(new BlockDisplay(block.data) { Text = "Geometry Shader Header" });
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else if ((uint)block.BlockType == geometryShaderProgram)
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Nodes.Add(new BlockDisplay(block.data) { Text = "Geometry Shader Program" });
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else if (!BlockIsEmpty)
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Nodes.Add(new BlockDisplay(block.data) { Text = $"Block Type {block.BlockType.ToString("X")}" });
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}
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if (textures.Count != data.Count)
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throw new Exception($"Bad size! {textures.Count} {data.Count}");
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int curTex = 0;
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int curMip = 0;
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foreach (var node in Nodes)
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{
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if (node is TextureData)
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{
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TextureData tex = (TextureData)node;
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tex.surface.data = data[curTex];
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tex.surface.bpp = GX2.surfaceGetBitsPerPixel(tex.surface.format) >> 3;
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tex.Format = FTEX.ConvertFromGx2Format((Syroot.NintenTools.Bfres.GX2.GX2SurfaceFormat)tex.surface.format);
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tex.Width = tex.surface.width;
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tex.Height = tex.surface.height;
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if (tex.surface.numMips > 1)
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tex.surface.mipData = mipMaps[curMip++];
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else
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tex.surface.mipData = new byte[0];
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if (tex.surface.mipData == null)
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tex.surface.numMips = 1;
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curTex++;
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}
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}
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}
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public class BlockDisplay : TreeNodeCustom
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{
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public byte[] BlockData;
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public BlockDisplay(byte[] data)
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{
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BlockData = data;
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}
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public override void OnClick(TreeView treeview)
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{
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HexEditor editor = (HexEditor)LibraryGUI.GetActiveContent(typeof(HexEditor));
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if (editor == null)
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{
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editor = new HexEditor();
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LibraryGUI.LoadEditor(editor);
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}
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editor.Text = Text;
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editor.Dock = DockStyle.Fill;
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editor.LoadData(BlockData);
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}
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}
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public class GTXHeader
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{
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readonly string Magic = "Gfx2";
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public uint HeaderSize;
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public uint MajorVersion;
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public uint MinorVersion;
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public uint GpuVersion;
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public uint AlignMode;
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public void Read(FileReader reader)
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{
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string Signature = reader.ReadString(4, Encoding.ASCII);
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if (Signature != Magic)
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throw new Exception($"Invalid signature {Signature}! Expected Gfx2.");
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HeaderSize = reader.ReadUInt32();
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MajorVersion = reader.ReadUInt32();
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MinorVersion = reader.ReadUInt32();
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GpuVersion = reader.ReadUInt32(); //Ignored in 6.0
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AlignMode = reader.ReadUInt32();
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}
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public void Write(FileWriter writer)
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{
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writer.WriteSignature(Magic);
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writer.Write(HeaderSize);
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writer.Write(MajorVersion);
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writer.Write(MinorVersion);
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writer.Write(GpuVersion);
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writer.Write(AlignMode);
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}
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}
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public class GTXDataBlock
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{
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readonly string Magic = "BLK{";
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public uint HeaderSize;
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public uint MajorVersion;
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public uint MinorVersion;
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public BlockType BlockType;
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public uint Identifier;
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public uint Index;
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public uint DataSize;
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public byte[] data;
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public GTXDataBlock() { }
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public GTXDataBlock(BlockType blockType, uint dataSize, uint identifier, uint index)
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{
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HeaderSize = 32;
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MajorVersion = 1;
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MinorVersion = 0;
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BlockType = blockType;
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DataSize = dataSize;
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Identifier = identifier;
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Index = index;
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data = new byte[dataSize];
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}
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public void Read(FileReader reader)
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{
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long blockStart = reader.Position;
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string Signature = reader.ReadString(4, Encoding.ASCII);
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if (Signature != Magic)
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throw new Exception($"Invalid signature {Signature}! Expected BLK.");
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HeaderSize = reader.ReadUInt32();
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MajorVersion = reader.ReadUInt32(); //Must be 0x01 for 6.x
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MinorVersion = reader.ReadUInt32(); //Must be 0x00 for 6.x
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BlockType = reader.ReadEnum<BlockType>(false);
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DataSize = reader.ReadUInt32();
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Identifier = reader.ReadUInt32();
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Index = reader.ReadUInt32();
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reader.Seek(blockStart + HeaderSize, System.IO.SeekOrigin.Begin);
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data = reader.ReadBytes((int)DataSize);
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}
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public void Write(FileWriter writer)
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{
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long blockStart = writer.Position;
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writer.WriteSignature(Magic);
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writer.Write(HeaderSize);
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writer.Write(MajorVersion);
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writer.Write(MinorVersion);
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writer.Write(BlockType, false);
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writer.Write(data.Length);
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writer.Write(Identifier);
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writer.Write(Index);
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writer.Seek(blockStart + HeaderSize, System.IO.SeekOrigin.Begin);
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writer.Write(data);
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}
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}
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public class TextureData : STGenericTexture
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{
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public override TEX_FORMAT[] SupportedFormats
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{
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get
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{
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return new TEX_FORMAT[]
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{
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TEX_FORMAT.BC1_UNORM,
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TEX_FORMAT.BC1_UNORM_SRGB,
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TEX_FORMAT.BC2_UNORM,
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TEX_FORMAT.BC2_UNORM_SRGB,
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TEX_FORMAT.BC3_UNORM,
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TEX_FORMAT.BC3_UNORM_SRGB,
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TEX_FORMAT.BC4_UNORM,
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TEX_FORMAT.BC4_SNORM,
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TEX_FORMAT.BC5_UNORM,
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TEX_FORMAT.BC5_SNORM,
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TEX_FORMAT.B5G5R5A1_UNORM,
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TEX_FORMAT.B5G6R5_UNORM,
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TEX_FORMAT.B8G8R8A8_UNORM_SRGB,
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TEX_FORMAT.B8G8R8A8_UNORM,
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TEX_FORMAT.R10G10B10A2_UNORM,
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TEX_FORMAT.R16_UNORM,
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TEX_FORMAT.B4G4R4A4_UNORM,
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TEX_FORMAT.R8G8B8A8_UNORM_SRGB,
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TEX_FORMAT.R8G8B8A8_UNORM,
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TEX_FORMAT.R8_UNORM,
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TEX_FORMAT.R8G8_UNORM,
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TEX_FORMAT.R32G8X24_FLOAT,
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};
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}
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}
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public override bool CanEdit { get; set; } = true;
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public SurfaceInfoParse surface;
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public TextureData()
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{
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ImageKey = "Texture";
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SelectedImageKey = "Texture";
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CanDelete = false;
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CanReplace = true;
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CanRename = false;
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}
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public override string ExportFilter => FileFilters.GTX;
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public override string ReplaceFilter => FileFilters.GTX;
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private void ApplySurface(GX2.GX2Surface NewSurface)
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{
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surface.aa = NewSurface.aa;
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surface.alignment = NewSurface.alignment;
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surface.bpp = NewSurface.bpp;
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surface.compSel = NewSurface.compSel;
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surface.data = NewSurface.data;
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surface.depth = NewSurface.depth;
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surface.dim = NewSurface.dim;
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surface.firstMip = NewSurface.firstMip;
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surface.firstSlice = NewSurface.firstSlice;
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surface.format = NewSurface.format;
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surface.height = NewSurface.height;
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surface.imageCount = NewSurface.imageCount;
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surface.imageSize = NewSurface.imageSize;
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surface.mipData = NewSurface.mipData;
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surface.mipSize = NewSurface.mipSize;
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surface.mipOffset = NewSurface.mipOffset;
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surface.numArray = NewSurface.numArray;
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surface.numMips = NewSurface.numMips;
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surface.pitch = NewSurface.pitch;
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surface.resourceFlags = NewSurface.resourceFlags;
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surface.swizzle = NewSurface.swizzle;
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surface.tileMode = NewSurface.tileMode;
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surface.use = NewSurface.use;
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surface.width = NewSurface.width;
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surface.texRegs = NewSurface.texRegs;
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SetChannelComponents();
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}
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private STChannelType SetChannel(byte compSel)
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{
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if (compSel == 0) return STChannelType.Red;
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else if (compSel == 1) return STChannelType.Green;
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else if (compSel == 2) return STChannelType.Blue;
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else if (compSel == 3) return STChannelType.Alpha;
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else if (compSel == 4) return STChannelType.Zero;
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else return STChannelType.One;
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}
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private void SetChannelComponents()
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{
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surface.compSel = new byte[4] { 0, 1, 2, 3 };
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}
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public override void SetImageData(Bitmap bitmap, int ArrayLevel)
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{
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if (bitmap == null)
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return; //Image is likely disposed and not needed to be applied
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RedChannel = SetChannel(surface.compSel[0]);
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GreenChannel = SetChannel(surface.compSel[1]);
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BlueChannel = SetChannel(surface.compSel[2]);
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AlphaChannel = SetChannel(surface.compSel[3]);
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surface.format = (uint)FTEX.ConvertToGx2Format(Format);
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surface.width = (uint)bitmap.Width;
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surface.height = (uint)bitmap.Height;
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if (MipCount != 1)
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{
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MipCount = GenerateMipCount(bitmap.Width, bitmap.Height);
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if (MipCount == 0)
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MipCount = 1;
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}
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surface.numMips = MipCount;
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surface.mipOffset = new uint[MipCount];
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//Create image block from bitmap first
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var data = GenerateMipsAndCompress(bitmap, MipCount, Format);
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//Swizzle and create surface
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var NewSurface = GX2.CreateGx2Texture(data, Text,
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(uint)surface.tileMode,
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(uint)surface.aa,
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(uint)surface.width,
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(uint)surface.height,
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(uint)surface.depth,
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(uint)surface.format,
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(uint)0,
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(uint)surface.dim,
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(uint)surface.numMips
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);
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ApplySurface(NewSurface);
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IsEdited = true;
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LoadOpenGLTexture();
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LibraryGUI.UpdateViewport();
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}
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public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
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{
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RedChannel = SetChannel(surface.compSel[0]);
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GreenChannel = SetChannel(surface.compSel[1]);
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BlueChannel = SetChannel(surface.compSel[2]);
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AlphaChannel = SetChannel(surface.compSel[3]);
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Console.WriteLine("");
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Console.WriteLine("// ----- GX2Surface Info ----- ");
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Console.WriteLine(" dim = " + surface.dim);
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Console.WriteLine(" width = " + surface.width);
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Console.WriteLine(" height = " + surface.height);
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Console.WriteLine(" depth = " + surface.depth);
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Console.WriteLine(" numMips = " + surface.numMips);
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Console.WriteLine(" format = " + surface.format);
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Console.WriteLine(" aa = " + surface.aa);
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Console.WriteLine(" use = " + surface.use);
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Console.WriteLine(" imageSize = " + surface.imageSize);
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Console.WriteLine(" mipSize = " + surface.mipSize);
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Console.WriteLine(" tileMode = " + surface.tileMode);
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Console.WriteLine(" swizzle = " + surface.swizzle);
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Console.WriteLine(" alignment = " + surface.alignment);
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Console.WriteLine(" pitch = " + surface.pitch);
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Console.WriteLine(" bits per pixel = " + (surface.bpp << 3));
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Console.WriteLine(" bytes per pixel = " + surface.bpp);
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Console.WriteLine(" data size = " + surface.data.Length);
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Console.WriteLine(" mip size = " + surface.mipData.Length);
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Console.WriteLine(" realSize = " + surface.imageSize);
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return GX2.Decode(surface, ArrayLevel, MipLevel);
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}
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private void Remove(object sender, EventArgs args) {
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((GTXFile)Parent).Nodes.Remove(this);
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}
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public override void Export(string FileName) {
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Export(FileName);
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}
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public override void Replace(string FileName)
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{
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FTEX ftex = new FTEX();
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ftex.ReplaceTexture(FileName, Format);
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if (ftex.texture != null)
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{
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surface.swizzle = ftex.texture.Swizzle;
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surface.tileMode = (uint)ftex.texture.TileMode;
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surface.format = (uint)ftex.texture.Format;
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surface.aa = (uint)ftex.texture.AAMode;
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surface.use = (uint)ftex.texture.Use;
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surface.alignment = (uint)ftex.texture.Alignment;
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surface.dim = (uint)ftex.texture.Dim;
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surface.width = (uint)ftex.texture.Width;
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surface.height = (uint)ftex.texture.Height;
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surface.depth = (uint)ftex.texture.Depth;
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surface.numMips = (uint)ftex.texture.MipCount;
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surface.imageSize = (uint)ftex.texture.Data.Length;
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surface.mipSize = (uint)ftex.texture.MipData.Length;
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surface.data = ftex.texture.Data;
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surface.mipData = ftex.texture.MipData;
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surface.mipOffset = ftex.texture.MipOffsets;
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surface.firstMip = ftex.texture.ViewMipFirst;
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surface.firstSlice = 0;
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surface.numSlices = ftex.texture.ArrayLength;
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surface.imageCount = ftex.texture.MipCount;
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surface.pitch = ftex.texture.Pitch;
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surface.texRegs = GX2.CreateRegisters(surface);
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SetChannelComponents();
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Format = FTEX.ConvertFromGx2Format((Syroot.NintenTools.Bfres.GX2.GX2SurfaceFormat)surface.format);
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Width = surface.width;
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Height = surface.height;
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MipCount = surface.numMips;
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ArrayCount = surface.depth;
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ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase));
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if (editor != null)
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UpdateEditor();
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}
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}
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public override void OnClick(TreeView treeView)
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{
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UpdateEditor();
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}
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public void UpdateEditor()
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{
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ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase));
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if (editor == null)
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{
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editor = new ImageEditorBase();
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editor.Dock = DockStyle.Fill;
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LibraryGUI.LoadEditor(editor);
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}
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editor.Text = Text;
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var tex = FTEX.FromGx2Surface(surface, Text);
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tex.MipCount = MipCount;
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editor.LoadProperties(tex);
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editor.LoadImage(this);
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}
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}
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public class SurfaceInfoParse : GX2.GX2Surface
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{
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public void Read(FileReader reader)
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{
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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dim = reader.ReadUInt32();
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width = reader.ReadUInt32();
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height = reader.ReadUInt32();
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depth = reader.ReadUInt32();
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numMips = reader.ReadUInt32();
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format = reader.ReadUInt32();
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aa = reader.ReadUInt32();
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use = reader.ReadUInt32();
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imageSize = reader.ReadUInt32();
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imagePtr = reader.ReadUInt32();
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mipSize = reader.ReadUInt32();
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mipPtr = reader.ReadUInt32();
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tileMode = reader.ReadUInt32();
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swizzle = reader.ReadUInt32();
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alignment = reader.ReadUInt32();
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pitch = reader.ReadUInt32();
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mipOffset = reader.ReadUInt32s(13);
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firstMip = reader.ReadUInt32();
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imageCount = reader.ReadUInt32();
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firstSlice = reader.ReadUInt32();
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numSlices = reader.ReadUInt32();
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compSel = reader.ReadBytes(4);
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texRegs = reader.ReadUInt32s(5);
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}
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public byte[] Write()
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{
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MemoryStream mem = new MemoryStream();
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FileWriter writer = new FileWriter(mem);
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writer.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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writer.Write(dim);
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writer.Write(width);
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writer.Write(height);
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writer.Write(depth);
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writer.Write(numMips);
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writer.Write(format);
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writer.Write(aa);
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writer.Write(use);
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writer.Write(imageSize);
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writer.Write(imagePtr);
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writer.Write(mipSize);
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writer.Write(mipPtr);
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writer.Write(tileMode);
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writer.Write(swizzle);
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writer.Write(alignment);
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writer.Write(pitch);
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for (int i = 0; i < 13; i++)
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{
|
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if (mipOffset.Length > i)
|
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writer.Write(mipOffset[i]);
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else
|
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writer.Write(0);
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}
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writer.Write(firstMip);
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writer.Write(imageCount);
|
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writer.Write(firstSlice);
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writer.Write(numSlices);
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for (int i = 0; i < 4; i++)
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{
|
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if (compSel != null && compSel.Length > i)
|
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writer.Write(compSel[i]);
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else
|
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writer.Write((byte)0);
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}
|
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for (int i = 0; i < 5; i++)
|
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{
|
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if (texRegs != null && texRegs.Length > i)
|
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writer.Write(texRegs[i]);
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else
|
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writer.Write(0);
|
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}
|
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|
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return mem.ToArray();
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}
|
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}
|
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}
|
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|
|
|
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}
|