mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-26 12:53:11 +00:00
421 lines
14 KiB
C#
421 lines
14 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using Toolbox;
|
|
using System.Windows.Forms;
|
|
using Toolbox.Library;
|
|
using System.IO;
|
|
using Toolbox.Library.IO;
|
|
using Toolbox.Library.Forms;
|
|
|
|
namespace FirstPlugin
|
|
{
|
|
public class GFPAK : IArchiveFile, IFileFormat
|
|
{
|
|
public FileType FileType { get; set; } = FileType.Archive;
|
|
|
|
public bool CanSave { get; set; }
|
|
public string[] Description { get; set; } = new string[] { "Graphic Package" };
|
|
public string[] Extension { get; set; } = new string[] { "*.gfpak" };
|
|
public string FileName { get; set; }
|
|
public string FilePath { get; set; }
|
|
public IFileInfo IFileInfo { get; set; }
|
|
|
|
private string FindMatch(byte[] f)
|
|
{
|
|
if (f.Matches("SARC")) return ".szs";
|
|
else if (f.Matches("Yaz")) return ".szs";
|
|
else if (f.Matches("YB") || f.Matches("BY")) return ".byaml";
|
|
else if (f.Matches("FRES")) return ".bfres";
|
|
else if (f.Matches("Gfx2")) return ".gtx";
|
|
else if (f.Matches("FLYT")) return ".bflyt";
|
|
else if (f.Matches("CLAN")) return ".bclan";
|
|
else if (f.Matches("CLYT")) return ".bclyt";
|
|
else if (f.Matches("FLIM")) return ".bclim";
|
|
else if (f.Matches("FLAN")) return ".bflan";
|
|
else if (f.Matches("FSEQ")) return ".bfseq";
|
|
else if (f.Matches("VFXB")) return ".pctl";
|
|
else if (f.Matches("AAHS")) return ".sharc";
|
|
else if (f.Matches("BAHS")) return ".sharcb";
|
|
else if (f.Matches("BNTX")) return ".bntx";
|
|
else if (f.Matches("BNSH")) return ".bnsh";
|
|
else if (f.Matches("FSHA")) return ".bfsha";
|
|
else if (f.Matches("FFNT")) return ".bffnt";
|
|
else if (f.Matches("CFNT")) return ".bcfnt";
|
|
else if (f.Matches("CSTM")) return ".bcstm";
|
|
else if (f.Matches("FSTM")) return ".bfstm";
|
|
else if (f.Matches("STM")) return ".bfsha";
|
|
else if (f.Matches("CWAV")) return ".bcwav";
|
|
else if (f.Matches("FWAV")) return ".bfwav";
|
|
else if (f.Matches("CTPK")) return ".ctpk";
|
|
else if (f.Matches("CGFX")) return ".bcres";
|
|
else if (f.Matches("AAMP")) return ".aamp";
|
|
else if (f.Matches("MsgStdBn")) return ".msbt";
|
|
else if (f.Matches("MsgPrjBn")) return ".msbp";
|
|
else if (f.Matches(0x00000004)) return ".gfbanm";
|
|
else if (f.Matches(0x00000014)) return ".gfbanm";
|
|
else if (f.Matches(0x00000018)) return ".gfbanmcfg";
|
|
else if (f.Matches(0x00000020)) return ".gfbmdl";
|
|
else if (f.Matches(0x00000044)) return ".gfbpokecfg";
|
|
else return "";
|
|
}
|
|
|
|
//For BNTX, BNSH, etc
|
|
private string GetBinaryHeaderName(byte[] Data)
|
|
{
|
|
using (var reader = new FileReader(Data))
|
|
{
|
|
reader.Seek(0x10, SeekOrigin.Begin);
|
|
uint NameOffset = reader.ReadUInt32();
|
|
|
|
reader.Seek(NameOffset, SeekOrigin.Begin);
|
|
return reader.ReadString(Syroot.BinaryData.BinaryStringFormat.ZeroTerminated);
|
|
}
|
|
}
|
|
|
|
public bool Identify(System.IO.Stream stream)
|
|
{
|
|
using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
|
|
{
|
|
return reader.CheckSignature(8, "GFLXPACK");
|
|
}
|
|
}
|
|
|
|
public Type[] Types
|
|
{
|
|
get
|
|
{
|
|
List<Type> types = new List<Type>();
|
|
return types.ToArray();
|
|
}
|
|
}
|
|
|
|
public List<FileEntry> files = new List<FileEntry>();
|
|
public IEnumerable<ArchiveFileInfo> Files => files;
|
|
|
|
public void ClearFiles() { files.Clear(); }
|
|
|
|
public bool CanAddFiles { get; set; } = false;
|
|
public bool CanRenameFiles { get; set; } = false;
|
|
public bool CanReplaceFiles { get; set; } = true;
|
|
public bool CanDeleteFiles { get; set; } = false;
|
|
|
|
public void Load(System.IO.Stream stream)
|
|
{
|
|
CanSave = true;
|
|
|
|
Read(new FileReader(stream));
|
|
}
|
|
public void Unload()
|
|
{
|
|
|
|
}
|
|
public byte[] Save()
|
|
{
|
|
MemoryStream mem = new MemoryStream();
|
|
Write(new FileWriter(mem));
|
|
return mem.ToArray();
|
|
}
|
|
|
|
private void Save(object sender, EventArgs args)
|
|
{
|
|
List<IFileFormat> formats = new List<IFileFormat>();
|
|
|
|
SaveFileDialog sfd = new SaveFileDialog();
|
|
sfd.Filter = Utils.GetAllFilters(formats);
|
|
sfd.FileName = FileName;
|
|
|
|
if (sfd.ShowDialog() == DialogResult.OK)
|
|
{
|
|
STFileSaver.SaveFileFormat(this, sfd.FileName);
|
|
}
|
|
}
|
|
|
|
private void CallRecursive(TreeView treeView)
|
|
{
|
|
// Print each node recursively.
|
|
TreeNodeCollection nodes = treeView.Nodes;
|
|
foreach (TreeNode n in nodes)
|
|
{
|
|
PrintRecursive(n);
|
|
}
|
|
}
|
|
private void PrintRecursive(TreeNode treeNode)
|
|
{
|
|
// Print each node recursively.
|
|
foreach (TreeNode tn in treeNode.Nodes)
|
|
{
|
|
PrintRecursive(tn);
|
|
}
|
|
}
|
|
|
|
public ushort BOM;
|
|
public uint Version;
|
|
public List<Folder> folders = new List<Folder>();
|
|
|
|
public List<UInt64> hashes = new List<UInt64>();
|
|
public List<HashIndex> hashIndices = new List<HashIndex>();
|
|
|
|
public int version;
|
|
public int FolderCount;
|
|
|
|
public void Read(FileReader reader)
|
|
{
|
|
string Signature = reader.ReadString(8, Encoding.ASCII);
|
|
if (Signature != "GFLXPACK")
|
|
throw new Exception($"Invalid signature {Signature}! Expected GFLXPACK.");
|
|
|
|
version = reader.ReadInt32();
|
|
uint padding = reader.ReadUInt32();
|
|
uint FileCount = reader.ReadUInt32();
|
|
FolderCount = reader.ReadInt32();
|
|
ulong FileInfoOffset = reader.ReadUInt64();
|
|
ulong hashArrayPathsOffset = reader.ReadUInt64();
|
|
ulong FolderArrayOffset = reader.ReadUInt64();
|
|
|
|
reader.Seek((long)FolderArrayOffset, SeekOrigin.Begin);
|
|
for (int i = 0; i < FolderCount; i++)
|
|
{
|
|
Folder folder = new Folder();
|
|
folder.Read(reader);
|
|
folders.Add(folder);
|
|
}
|
|
|
|
reader.Seek((long)hashArrayPathsOffset, SeekOrigin.Begin);
|
|
for (int i = 0; i < FileCount; i++)
|
|
{
|
|
ulong hash = reader.ReadUInt64();
|
|
hashes.Add(hash);
|
|
}
|
|
|
|
reader.Seek((long)FileInfoOffset, SeekOrigin.Begin);
|
|
for (int i = 0; i < FileCount; i++)
|
|
{
|
|
FileEntry fileEntry = new FileEntry(this);
|
|
fileEntry.Read(reader);
|
|
fileEntry.FileName = GetString(hashes[i], fileEntry.FileData);
|
|
files.Add(fileEntry);
|
|
}
|
|
|
|
reader.Close();
|
|
reader.Dispose();
|
|
}
|
|
|
|
private string GetString(ulong Hash, byte[] Data)
|
|
{
|
|
string ext = FindMatch(Data);
|
|
if (ext == ".bntx" || ext == ".bfres" || ext == ".bnsh" || ext == ".bfsha")
|
|
return GetBinaryHeaderName(Data) + ext;
|
|
else
|
|
return $"{Hash}{ext}";
|
|
}
|
|
|
|
public void Write(FileWriter writer)
|
|
{
|
|
writer.WriteSignature("GFLXPACK");
|
|
writer.Write(version);
|
|
writer.Write(0);
|
|
writer.Write(files.Count);
|
|
writer.Write(FolderCount);
|
|
long FileInfoOffset = writer.Position;
|
|
writer.Write(0L);
|
|
long HashArrayOffset = writer.Position;
|
|
writer.Write(0L);
|
|
long folderArrOffset = writer.Position;
|
|
|
|
//Reserve space for folder offsets
|
|
for (int f = 0; f < FolderCount; f++)
|
|
writer.Write(0L);
|
|
|
|
//Now write all sections
|
|
writer.WriteUint64Offset(HashArrayOffset);
|
|
writer.Write(hashes);
|
|
|
|
//Save folder sections
|
|
List<long> FolderSectionPositions = new List<long>();
|
|
foreach (var folder in folders)
|
|
{
|
|
FolderSectionPositions.Add(writer.Position);
|
|
folder.Write(writer);
|
|
}
|
|
//Write the folder offsets back
|
|
using (writer.TemporarySeek(folderArrOffset, SeekOrigin.Begin))
|
|
{
|
|
foreach (long offset in FolderSectionPositions)
|
|
writer.Write(offset);
|
|
}
|
|
|
|
//Now file data
|
|
writer.WriteUint64Offset(FileInfoOffset);
|
|
foreach (var fileTbl in files)
|
|
fileTbl.Write(writer);
|
|
|
|
//Save data blocks
|
|
foreach (var fileTbl in files)
|
|
{
|
|
fileTbl.WriteBlock(writer);
|
|
}
|
|
|
|
writer.Align(16);
|
|
}
|
|
|
|
public class Folder
|
|
{
|
|
public ulong hash;
|
|
public uint FileCount;
|
|
public uint unknown;
|
|
|
|
public List<HashIndex> hashes = new List<HashIndex>();
|
|
|
|
public void Read(FileReader reader)
|
|
{
|
|
hash = reader.ReadUInt64();
|
|
FileCount = reader.ReadUInt32();
|
|
unknown = reader.ReadUInt32();
|
|
|
|
for (int f = 0; f < FileCount; f++)
|
|
{
|
|
HashIndex hash = new HashIndex();
|
|
hash.Read(reader);
|
|
hashes.Add(hash);
|
|
}
|
|
}
|
|
public void Write(FileWriter writer)
|
|
{
|
|
writer.Write(hash);
|
|
writer.Write(FileCount);
|
|
writer.Write(unknown);
|
|
|
|
foreach (var hash in hashes)
|
|
hash.Write(writer);
|
|
}
|
|
}
|
|
|
|
public class HashIndex
|
|
{
|
|
public ulong hash;
|
|
public int Index;
|
|
public uint unknown;
|
|
|
|
public void Read(FileReader reader)
|
|
{
|
|
hash = reader.ReadUInt64();
|
|
Index = reader.ReadInt32();
|
|
unknown = reader.ReadUInt32(); //Always 0xCC?
|
|
}
|
|
public void Write(FileWriter writer)
|
|
{
|
|
writer.Write(hash);
|
|
writer.Write(Index);
|
|
writer.Write(unknown);
|
|
}
|
|
}
|
|
public class FileEntry : ArchiveFileInfo
|
|
{
|
|
public uint unkown;
|
|
public uint CompressionType;
|
|
private long DataOffset;
|
|
|
|
public uint CompressedFileSize;
|
|
public uint padding;
|
|
|
|
private IArchiveFile ArchiveFile;
|
|
|
|
public FileEntry(IArchiveFile archiveFile) {
|
|
ArchiveFile = archiveFile;
|
|
}
|
|
|
|
private bool IsTexturesLoaded = false;
|
|
public override IFileFormat OpenFile()
|
|
{
|
|
var FileFormat = base.OpenFile();
|
|
bool IsModel = FileFormat is GFBMDL;
|
|
|
|
if (IsModel && !IsTexturesLoaded)
|
|
{
|
|
IsTexturesLoaded = true;
|
|
foreach (var file in ArchiveFile.Files)
|
|
{
|
|
if (Utils.GetExtension(file.FileName) == ".bntx")
|
|
{
|
|
file.FileFormat = file.OpenFile();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
return base.OpenFile();
|
|
}
|
|
|
|
public void Read(FileReader reader)
|
|
{
|
|
unkown = reader.ReadUInt16(); //Usually 9?
|
|
CompressionType = reader.ReadUInt16();
|
|
uint DecompressedFileSize = reader.ReadUInt32();
|
|
CompressedFileSize = reader.ReadUInt32();
|
|
padding = reader.ReadUInt32();
|
|
ulong FileOffset = reader.ReadUInt64();
|
|
|
|
using (reader.TemporarySeek((long)FileOffset, SeekOrigin.Begin))
|
|
{
|
|
FileData = reader.ReadBytes((int)CompressedFileSize);
|
|
FileData = STLibraryCompression.Type_LZ4.Decompress(FileData, 0, (int)CompressedFileSize, (int)DecompressedFileSize);
|
|
}
|
|
}
|
|
|
|
byte[] CompressedData;
|
|
public void Write(FileWriter writer)
|
|
{
|
|
this.SaveFileFormat();
|
|
|
|
CompressedData = Compress(FileData, CompressionType);
|
|
|
|
writer.Write((ushort)unkown);
|
|
writer.Write((ushort)CompressionType);
|
|
writer.Write(FileData.Length);
|
|
writer.Write(CompressedData.Length);
|
|
writer.Write(padding);
|
|
DataOffset = writer.Position;
|
|
writer.Write(0L);
|
|
}
|
|
public void WriteBlock(FileWriter writer)
|
|
{
|
|
writer.Align(16);
|
|
writer.WriteUint64Offset(DataOffset);
|
|
writer.Write(CompressedData);
|
|
}
|
|
public static byte[] Compress(byte[] data, uint Type)
|
|
{
|
|
if (Type == 2)
|
|
{
|
|
return STLibraryCompression.Type_LZ4.Compress(data);
|
|
}
|
|
else
|
|
throw new Exception("Unkown compression type?");
|
|
}
|
|
}
|
|
|
|
public static void ReplaceNode(TreeNode node, TreeNode replaceNode, TreeNode NewNode)
|
|
{
|
|
if (NewNode == null)
|
|
return;
|
|
|
|
int index = node.Nodes.IndexOf(replaceNode);
|
|
node.Nodes.RemoveAt(index);
|
|
node.Nodes.Insert(index, NewNode);
|
|
}
|
|
|
|
public bool AddFile(ArchiveFileInfo archiveFileInfo)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
|
|
{
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|