mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-23 21:13:19 +00:00
242 lines
7.8 KiB
C#
242 lines
7.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Switch_Toolbox;
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using System.Windows.Forms;
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using Switch_Toolbox.Library;
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using Switch_Toolbox.Library.IO;
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namespace FirstPlugin
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{
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public class RARC : IArchiveFile, IFileFormat, IDirectoryContainer
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{
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public FileType FileType { get; set; } = FileType.Archive;
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "RARC" };
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public string[] Extension { get; set; } = new string[] { "*.rarc", "*.arc", "*.yaz0" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool CanAddFiles { get; set; }
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public bool CanRenameFiles { get; set; }
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public bool CanReplaceFiles { get; set; }
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public bool CanDeleteFiles { get; set; }
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true))
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{
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return reader.CheckSignature(4, "RARC");
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}
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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public List<FileEntry> files = new List<FileEntry>();
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public List<INode> nodes = new List<INode>();
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public IEnumerable<ArchiveFileInfo> Files => files;
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public IEnumerable<INode> Nodes => nodes;
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public string Name
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{
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get { return FileName; }
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set { FileName = value; }
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}
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private DirectoryEntry[] Directories;
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public void Load(System.IO.Stream stream)
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{
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using (var reader = new FileReader(stream))
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{
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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reader.ReadSignature(4, "RARC");
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uint FileSize = reader.ReadUInt32();
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uint HeaderSize = reader.ReadUInt32();
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uint DataOffset = reader.ReadUInt32();
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uint FileDataSize = reader.ReadUInt32();
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uint EndOfFileOffset = reader.ReadUInt32();
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byte[] Padding = reader.ReadBytes(8);
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//Info Block
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long pos = reader.Position;
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uint DirectoryCount = reader.ReadUInt32();
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uint DirectoryOffset = reader.ReadUInt32();
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uint TotalNodeCount = reader.ReadUInt32();
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uint NodeOffset = reader.ReadUInt32() + (uint)pos;
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uint StringTableSize = reader.ReadUInt32();
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uint StringTablOffset = reader.ReadUInt32() + (uint)pos;
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ushort NodeCount = reader.ReadUInt16();
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ushort Unknown = reader.ReadUInt16();
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byte[] Padding2 = reader.ReadBytes(4);
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Directories = new DirectoryEntry[DirectoryCount];
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for (int dir = 0; dir < DirectoryCount; dir++)
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Directories[dir] = new DirectoryEntry(this);
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Console.WriteLine($"DirectoryCount {DirectoryCount}");
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reader.SeekBegin(DirectoryOffset + pos);
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for (int dir = 0; dir < DirectoryCount; dir++)
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{
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Directories[dir].Read(reader);
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uint NamePointer = StringTablOffset + Directories[dir].NameOffset;
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Directories[dir].Name = ReadStringAtTable(reader, NamePointer);
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Console.WriteLine($"DirectoryCount {DirectoryCount}");
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long EndDirectoryPos = reader.Position;
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for (int n = 0; n < Directories[dir].NodeCount; n++)
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{
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reader.SeekBegin(NodeOffset + ((n + Directories[dir].FirstNodeIndex) * 0x14));
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FileEntry entry = new FileEntry();
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entry.Read(reader);
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NamePointer = StringTablOffset + entry.NameOffset;
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entry.Name = ReadStringAtTable(reader, NamePointer);
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if (entry.FileId != 0xFFFF)
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{
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using (reader.TemporarySeek(pos + DataOffset + entry.Offset, System.IO.SeekOrigin.Begin))
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{
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entry.FileData = reader.ReadBytes((int)entry.Size);
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}
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entry.FileName = entry.Name;
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Directories[dir].AddNode(entry);
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}
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else
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Directories[dir].AddNode(Directories[entry.Offset]);
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}
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reader.SeekBegin(EndDirectoryPos);
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}
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this.Name = Directories[0].Name;
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nodes.AddRange(Directories[0].Nodes);
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}
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}
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private string ReadStringAtTable(FileReader reader, uint NameOffset)
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{
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using (reader.TemporarySeek(NameOffset, System.IO.SeekOrigin.Begin))
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{
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return reader.ReadZeroTerminatedString();
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}
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}
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private static ushort CalculateHash(string Name)
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{
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ushort Hash = 0;
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for (int i = 0; i < Name.Length; i++)
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{
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Hash *= 3;
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Hash += Name[i];
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}
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return Hash;
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}
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private void CreateDirectoryEntry()
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{
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}
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public class DirectoryEntry : IDirectoryContainer
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{
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public RARC ParentArchive { get; }
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public string Name { get; set; }
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private uint Identifier;
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internal uint NameOffset; //Relative to string table
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public ushort Hash { get; set; }
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public ushort NodeCount;
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public uint FirstNodeIndex { get; set; }
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public DirectoryEntry(RARC rarc) { ParentArchive = rarc; }
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public IEnumerable<INode> Nodes { get { return nodes; } }
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public List<INode> nodes = new List<INode>();
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public void AddNode(INode node)
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{
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nodes.Add(node);
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}
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public void Read(FileReader reader)
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{
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Identifier = reader.ReadUInt32();
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NameOffset = reader.ReadUInt32();
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Hash = reader.ReadUInt16();
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NodeCount = reader.ReadUInt16();
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FirstNodeIndex = reader.ReadUInt32();
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}
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public void Write(FileWriter writer)
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{
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Hash = CalculateHash(Name);
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writer.Write(Identifier);
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writer.Write(NameOffset);
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writer.Write(Hash);
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writer.Write(NodeCount);
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writer.Write(FirstNodeIndex);
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}
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}
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public void Unload()
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{
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}
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public byte[] Save()
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{
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return null;
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}
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public bool AddFile(ArchiveFileInfo archiveFileInfo)
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{
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return false;
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}
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public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
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{
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return false;
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}
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public class FileEntry : ArchiveFileInfo
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{
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public ushort FileId { get; set; }
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public uint Unknown { get; set; }
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internal uint Size;
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internal uint Offset;
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internal ushort NameOffset;
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public void Read(FileReader reader)
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{
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FileId = reader.ReadUInt16();
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uint Unknown = reader.ReadUInt32();
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NameOffset = reader.ReadUInt16();
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Offset = reader.ReadUInt32();
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Size = reader.ReadUInt32();
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}
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}
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}
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}
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