mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-20 09:53:11 +00:00
67 lines
1.9 KiB
C#
67 lines
1.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace FirstPlugin.Forms
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{
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public partial class BfresHeaderEditor : UserControl
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{
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public BfresHeaderEditor()
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{
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InitializeComponent();
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}
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public GameVersion gameVersion;
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public enum GameVersion
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{
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BOTW,
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PaperMarioColorSplash,
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YoshiWoollyWorld,
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Splatoon,
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SuperMarioMaker,
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CaptainToad,
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MK8,
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SM3DW,
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WWHD,
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Pikmin3,
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NintendoLand,
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NSMBU,
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NoPreset,
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}
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public int[] GetVersion(int[] ResFileVersion)
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{
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switch (gameVersion)
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{
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case GameVersion.BOTW:
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return new int[4] { 4, 5, 0, 3 };
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case GameVersion.PaperMarioColorSplash:
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case GameVersion.YoshiWoollyWorld:
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case GameVersion.SuperMarioMaker:
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case GameVersion.CaptainToad:
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case GameVersion.Splatoon:
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return new int[4] { 3, 5, 0, 3 };
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case GameVersion.MK8:
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return new int[4] { 3, 4, 0, 4 };
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case GameVersion.SM3DW:
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return new int[4] { 3, 4, 0, 2 };
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case GameVersion.WWHD:
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return new int[4] { 3, 4, 0, 1 };
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case GameVersion.Pikmin3:
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return new int[4] { 3, 2, 0, 1 };
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case GameVersion.NintendoLand:
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case GameVersion.NSMBU:
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return new int[4] { 3, 0, 0, 1 };
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default:
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return ResFileVersion;
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}
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}
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}
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}
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