mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-23 11:23:08 +00:00
111 lines
3.2 KiB
C#
111 lines
3.2 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using System.Text;
|
|
using GL_EditorFramework.EditorDrawables;
|
|
using GL_EditorFramework.GL_Core;
|
|
using GL_EditorFramework.Interfaces;
|
|
using OpenTK.Graphics.OpenGL;
|
|
using OpenTK;
|
|
using System.Drawing;
|
|
|
|
namespace FirstPlugin.Turbo.CourseMuuntStructs
|
|
{
|
|
public class PathGroup : BasePathGroup, IObject
|
|
{
|
|
public const string N_UnitIdNum = "UnitIdNum";
|
|
|
|
public PathGroup(dynamic bymlNode)
|
|
{
|
|
if (bymlNode is Dictionary<string, dynamic>) Prop = (Dictionary<string, dynamic>)bymlNode;
|
|
else throw new Exception("Not a dictionary");
|
|
|
|
foreach (var point in this["PathPt"])
|
|
{
|
|
PathPoints.Add(new PathPoint(point));
|
|
}
|
|
}
|
|
|
|
[Browsable(false)]
|
|
public Dictionary<string, dynamic> Prop { get; set; } = new Dictionary<string, dynamic>();
|
|
|
|
public bool Delete
|
|
{
|
|
get { return this["Delete"] != null ? this["Delete"] : false; }
|
|
set { this["Delete"] = value; }
|
|
}
|
|
|
|
public bool IsClosed
|
|
{
|
|
get { return this["Delete"] != null ? this["Delete"] : false; }
|
|
set { this["Delete"] = value; }
|
|
}
|
|
|
|
public int RailType
|
|
{
|
|
get { return this["RailType"] != null ? this["RailType"] : -1; }
|
|
set { if (value != -1) this["RailType"] = value; }
|
|
}
|
|
|
|
public int UnitIdNum
|
|
{
|
|
get { return this[N_UnitIdNum] != null ? this[N_UnitIdNum] : -1; }
|
|
set { this[N_UnitIdNum] = value; }
|
|
}
|
|
|
|
public dynamic this[string name]
|
|
{
|
|
get
|
|
{
|
|
if (Prop.ContainsKey(name)) return Prop[name];
|
|
else return null;
|
|
}
|
|
set
|
|
{
|
|
if (Prop.ContainsKey(name)) Prop[name] = value;
|
|
else Prop.Add(name, value);
|
|
}
|
|
}
|
|
}
|
|
|
|
public class PathPoint : BasePathPoint
|
|
{
|
|
private RenderablePathPoint renderablePoint;
|
|
|
|
[Browsable(false)]
|
|
public override RenderablePathPoint RenderablePoint
|
|
{
|
|
get
|
|
{
|
|
if (renderablePoint == null)
|
|
renderablePoint = new RenderablePathPoint(new Vector4(0.2f, 0.2f, 0.2f, 1f), Translate, Rotate, new OpenTK.Vector3(30), this);
|
|
return renderablePoint;
|
|
}
|
|
}
|
|
|
|
[Category("Properties")]
|
|
public int prm1
|
|
{
|
|
get { return this["prm1"] != null ? this["prm1"] : -1; }
|
|
set { if (value != -1) this["prm1"] = value; }
|
|
}
|
|
|
|
[Category("Properties")]
|
|
public int prm2
|
|
{
|
|
get { return this["prm2"] != null ? this["prm2"] : -1; }
|
|
set { if (value != -1) this["prm2"] = value; }
|
|
}
|
|
|
|
public PathPoint(dynamic bymlNode)
|
|
{
|
|
if (bymlNode is Dictionary<string, dynamic>) Prop = (Dictionary<string, dynamic>)bymlNode;
|
|
else throw new Exception("Not a dictionary");
|
|
|
|
foreach (var point in this["ControlPoints"])
|
|
{
|
|
ControlPoints.Add(new BaseControlPoint(point));
|
|
}
|
|
}
|
|
}
|
|
}
|