mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-26 14:30:26 +00:00
296 lines
15 KiB
XML
296 lines
15 KiB
XML
<?xml version="1.0"?>
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<doc>
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<assembly>
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<name>K4os.Compression.LZ4.Streams</name>
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</assembly>
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<members>
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<member name="T:K4os.Compression.LZ4.Streams.ILZ4Descriptor">
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<summary>
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LZ4 Frame descriptor.
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</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.ContentLength">
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<summary>Content length. Not always known.</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.ContentChecksum">
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<summary>Indicates if content checksum is provided.</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.Chaining">
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<summary>Indicates if blocks are chained (dependent) or not (independent).</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.BlockChecksum">
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<summary>Indicates if block checksums are provided.</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.Dictionary">
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<summary>Dictionary id. May be null.</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.ILZ4Descriptor.BlockSize">
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<summary>Block size.</summary>
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</member>
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<member name="T:K4os.Compression.LZ4.Streams.LZ4DecoderSettings">
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<summary>
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Decoder settings.
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</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderSettings.ExtraMemory">
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<summary>Extra memory for decompression.</summary>
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</member>
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<member name="T:K4os.Compression.LZ4.Streams.LZ4DecoderStream">
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<summary>
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LZ4 Decompression stream handling.
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</summary>
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.#ctor(System.IO.Stream,System.Func{K4os.Compression.LZ4.Streams.ILZ4Descriptor,K4os.Compression.LZ4.Encoders.ILZ4Decoder},System.Boolean)">
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<summary>Creates new instance <see cref="T:K4os.Compression.LZ4.Streams.LZ4DecoderStream"/>.</summary>
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<param name="inner">Inner stream.</param>
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<param name="decoderFactory">A function which will create appropriate decoder depending
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on frame descriptor.</param>
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<param name="leaveOpen">If <c>true</c> inner stream will not be closed after disposing.</param>
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Flush">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.FlushAsync(System.Threading.CancellationToken)">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Read(System.Byte[],System.Int32,System.Int32)">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.ReadByte">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Dispose">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Dispose(System.Boolean)">
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<inheritdoc />
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanRead">
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<inheritdoc />
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanSeek">
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<inheritdoc />
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanWrite">
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<inheritdoc />
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Length">
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<summary>
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Length of stream. Please note, this will only work if original LZ4 stream has
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<c>ContentLength</c> field set in descriptor. Otherwise returned value will be <c>-1</c>.
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</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Position">
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<summary>
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Position within the stream. Position can be read, but cannot be set as LZ4 stream does
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not have <c>Seek</c> capability.
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</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.CanTimeout">
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<inheritdoc />
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.WriteTimeout">
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<inheritdoc />
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4DecoderStream.ReadTimeout">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Seek(System.Int64,System.IO.SeekOrigin)">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.SetLength(System.Int64)">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.Write(System.Byte[],System.Int32,System.Int32)">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.WriteByte(System.Byte)">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4DecoderStream.WriteAsync(System.Byte[],System.Int32,System.Int32,System.Threading.CancellationToken)">
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<inheritdoc />
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</member>
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<member name="T:K4os.Compression.LZ4.Streams.LZ4EncoderSettings">
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<summary>
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LZ4 encoder settings.
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</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ContentLength">
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<summary>
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Content length. It is not enforced, it can be set to any value, but it will be
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written to the stream so it can be used while decoding. If you don't know the length
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just leave default value.
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</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ChainBlocks">
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<summary>
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Indicates if blocks should be chained (dependent) or not (independent). Dependent blocks
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(with chaining) provide better compression ratio but are a little but slower and take
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more memory.
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</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.BlockSize">
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<summary>
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Block size. You can use any block size, but default values for LZ4 are 64k, 256k, 1m,
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and 4m. 64k is good enough for dependent blocks, but for independent blocks bigger is
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better.
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</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ContentChecksum">
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<summary>Indicates is content checksum is provided. Not implemented yet.</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.BlockChecksum">
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<summary>Indicates if block checksum is provided. Not implemented yet.</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.Dictionary">
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<summary>Dictionary id. Not implemented yet.</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.CompressionLevel">
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<summary>Compression level.</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderSettings.ExtraMemory">
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<summary>Extra memory (for the process, more is usually better).</summary>
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</member>
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<member name="T:K4os.Compression.LZ4.Streams.LZ4EncoderStream">
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<summary>
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LZ4 compression stream.
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</summary>
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.#ctor(System.IO.Stream,K4os.Compression.LZ4.Streams.ILZ4Descriptor,System.Func{K4os.Compression.LZ4.Streams.ILZ4Descriptor,K4os.Compression.LZ4.Encoders.ILZ4Encoder},System.Boolean)">
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<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Streams.LZ4EncoderStream"/>.</summary>
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<param name="inner">Inner stream.</param>
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<param name="descriptor">LZ4 Descriptor.</param>
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<param name="encoderFactory">Function which will take descriptor and return
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appropriate encoder.</param>
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<param name="leaveOpen">Indicates if <paramref name="inner"/> stream should be left
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open after disposing.</param>
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Flush">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.FlushAsync(System.Threading.CancellationToken)">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Close">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.WriteByte(System.Byte)">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Write(System.Byte[],System.Int32,System.Int32)">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Dispose">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Dispose(System.Boolean)">
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<inheritdoc />
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanRead">
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<inheritdoc />
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanSeek">
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<inheritdoc />
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanWrite">
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<inheritdoc />
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Length">
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<summary>Length of the stream and number of bytes written so far.</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Position">
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<summary>Read-only position in the stream. Trying to set it will throw
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<see cref="T:System.InvalidOperationException"/>.</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.CanTimeout">
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<inheritdoc />
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.ReadTimeout">
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<inheritdoc />
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4EncoderStream.WriteTimeout">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Seek(System.Int64,System.IO.SeekOrigin)">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.SetLength(System.Int64)">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.Read(System.Byte[],System.Int32,System.Int32)">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.ReadAsync(System.Byte[],System.Int32,System.Int32,System.Threading.CancellationToken)">
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<inheritdoc />
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4EncoderStream.ReadByte">
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<inheritdoc />
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</member>
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<member name="T:K4os.Compression.LZ4.Streams.LZ4Descriptor">
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<summary>
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LZ4 frame descriptor.
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</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.ContentLength">
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<summary>Content length (if available).</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.ContentChecksum">
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<summary>Indicates if content checksum if present.</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.Chaining">
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<summary>Indicates if blocks are chained.</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.BlockChecksum">
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<summary>Indicates if block checksums are present.</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.Dictionary">
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<summary>Dictionary id (or null).</summary>
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</member>
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<member name="P:K4os.Compression.LZ4.Streams.LZ4Descriptor.BlockSize">
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<summary>Block size.</summary>
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4Descriptor.#ctor(System.Nullable{System.Int64},System.Boolean,System.Boolean,System.Boolean,System.Nullable{System.UInt32},System.Int32)">
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<summary>Creates new instance of <see cref="T:K4os.Compression.LZ4.Streams.LZ4Descriptor"/>.</summary>
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<param name="contentLength">Content length.</param>
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<param name="contentChecksum">Content checksum flag.</param>
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<param name="chaining">Chaining flag.</param>
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<param name="blockChecksum">Block checksum flag.</param>
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<param name="dictionary">Dictionary id.</param>
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<param name="blockSize">Block size.</param>
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</member>
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<member name="T:K4os.Compression.LZ4.Streams.LZ4Stream">
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<summary>
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Utility class with factory methods to create LZ4 compression and decompression streams.
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</summary>
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Encode(System.IO.Stream,K4os.Compression.LZ4.Streams.LZ4EncoderSettings,System.Boolean)">
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<summary>Created compression stream on top of inner stream.</summary>
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<param name="stream">Inner stream.</param>
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<param name="settings">Compression settings.</param>
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<param name="leaveOpen">Leave inner stream open after disposing.</param>
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<returns>Compression stream.</returns>
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Encode(System.IO.Stream,K4os.Compression.LZ4.LZ4Level,System.Int32,System.Boolean)">
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<summary>Created compression stream on top of inner stream.</summary>
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<param name="stream">Inner stream.</param>
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<param name="level">Compression level.</param>
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<param name="extraMemory">Extra memory used for compression.</param>
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<param name="leaveOpen">Leave inner stream open after disposing.</param>
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<returns>Compression stream.</returns>
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Decode(System.IO.Stream,K4os.Compression.LZ4.Streams.LZ4DecoderSettings,System.Boolean)">
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<summary>Creates decompression stream on top of inner stream.</summary>
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<param name="stream">Inner stream.</param>
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<param name="settings">Decompression settings.</param>
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<param name="leaveOpen">Leave inner stream open after disposing.</param>
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<returns>Decompression stream.</returns>
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</member>
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<member name="M:K4os.Compression.LZ4.Streams.LZ4Stream.Decode(System.IO.Stream,System.Int32,System.Boolean)">
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<summary>Creates decompression stream on top of inner stream.</summary>
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<param name="stream">Inner stream.</param>
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<param name="extraMemory">Extra memory used for decompression.</param>
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<param name="leaveOpen">Leave inner stream open after disposing.</param>
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<returns>Decompression stream.</returns>
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</member>
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</members>
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</doc>
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