mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-25 14:00:21 +00:00
55b9969a8e
* Full support for Oodle descompression * ups * Save/Compress support * throw exception if oo2core_6_win64 dll` dont exists * Show a MessageBox when the dll is not present
245 lines
9.9 KiB
C#
245 lines
9.9 KiB
C#
using System;
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using System.Runtime.InteropServices;
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namespace Toolbox.Library.Compression
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{
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// Code from https://github.com/JKAnderson/SoulsFormats/blob/master/SoulsFormats/Util/Oodle26.cs
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public static class Oodle
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{
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public static byte[] Compress(byte[] source, OodleLZ_Compressor compressor, OodleLZ_CompressionLevel level)
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{
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IntPtr pOptions = OodleLZ_CompressOptions_GetDefault(compressor, level);
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OodleLZ_CompressOptions options = Marshal.PtrToStructure<OodleLZ_CompressOptions>(pOptions);
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// Required for the game to not crash
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options.seekChunkReset = true;
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// This is already the default but I am including it for authenticity to game code
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options.seekChunkLen = 0x40000;
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pOptions = Marshal.AllocHGlobal(Marshal.SizeOf<OodleLZ_CompressOptions>());
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try
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{
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Marshal.StructureToPtr(options, pOptions, false);
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long compressedBufferSizeNeeded = OodleLZ_GetCompressedBufferSizeNeeded(source.LongLength);
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byte[] compBuf = new byte[compressedBufferSizeNeeded];
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long compLen = OodleLZ_Compress(compressor, source, source.LongLength, compBuf, level, pOptions, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, 0);
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Array.Resize(ref compBuf, (int)compLen);
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return compBuf;
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}
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finally
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{
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Marshal.FreeHGlobal(pOptions);
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}
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}
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public static byte[] Decompress(byte[] source, long uncompressedSize)
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{
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long decodeBufferSize = OodleLZ_GetDecodeBufferSize(uncompressedSize, true);
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byte[] rawBuf = new byte[decodeBufferSize];
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long rawLen = OodleLZ_Decompress(source, source.LongLength, rawBuf, uncompressedSize);
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Array.Resize(ref rawBuf, (int)rawLen);
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return rawBuf;
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}
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/// <param name="compressor"></param>
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/// <param name="rawBuf"></param>
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/// <param name="rawLen"></param>
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/// <param name="compBuf"></param>
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/// <param name="level"></param>
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/// <param name="pOptions">= NULL</param>
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/// <param name="dictionaryBase">= NULL</param>
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/// <param name="lrm">= NULL</param>
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/// <param name="scratchMem">= NULL</param>
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/// <param name="scratchSize">= 0</param>
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[DllImport("oo2core_6_win64.dll", CallingConvention = CallingConvention.StdCall)]
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private static extern long OodleLZ_Compress(
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OodleLZ_Compressor compressor,
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[MarshalAs(UnmanagedType.LPArray)]
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byte[] rawBuf,
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long rawLen,
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[MarshalAs(UnmanagedType.LPArray)]
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byte[] compBuf,
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OodleLZ_CompressionLevel level,
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IntPtr pOptions,
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IntPtr dictionaryBase,
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IntPtr lrm,
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IntPtr scratchMem,
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long scratchSize);
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private static long OodleLZ_Compress(OodleLZ_Compressor compressor, byte[] rawBuf, long rawLen, byte[] compBuf, OodleLZ_CompressionLevel level)
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=> OodleLZ_Compress(compressor, rawBuf, rawLen, compBuf, level,
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IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, 0);
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/// <param name="compressor">= OodleLZ_Compressor_Invalid</param>
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/// <param name="lzLevel">= OodleLZ_CompressionLevel_Normal</param>
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[DllImport("oo2core_6_win64.dll", CallingConvention = CallingConvention.StdCall)]
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private static extern IntPtr OodleLZ_CompressOptions_GetDefault(
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OodleLZ_Compressor compressor,
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OodleLZ_CompressionLevel lzLevel);
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private static IntPtr OodleLZ_CompressOptions_GetDefault()
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=> OodleLZ_CompressOptions_GetDefault(OodleLZ_Compressor.OodleLZ_Compressor_Invalid, OodleLZ_CompressionLevel.OodleLZ_CompressionLevel_Normal);
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/// <param name="compBuf"></param>
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/// <param name="compBufSize"></param>
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/// <param name="rawBuf"></param>
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/// <param name="rawLen"></param>
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/// <param name="fuzzSafe">= OodleLZ_FuzzSafe_Yes</param>
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/// <param name="checkCRC">= OodleLZ_CheckCRC_No</param>
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/// <param name="verbosity">= OodleLZ_Verbosity_None</param>
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/// <param name="decBufBase">= NULL</param>
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/// <param name="decBufSize">= 0</param>
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/// <param name="fpCallback">= NULL</param>
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/// <param name="callbackUserData">= NULL</param>
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/// <param name="decoderMemory">= NULL</param>
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/// <param name="decoderMemorySize">= 0</param>
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/// <param name="threadPhase">= OodleLZ_Decode_Unthreaded</param>
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[DllImport("oo2core_6_win64.dll", CallingConvention = CallingConvention.StdCall)]
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private static extern long OodleLZ_Decompress(
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[MarshalAs(UnmanagedType.LPArray)]
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byte[] compBuf,
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long compBufSize,
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[MarshalAs(UnmanagedType.LPArray)]
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byte[] rawBuf,
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long rawLen,
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OodleLZ_FuzzSafe fuzzSafe,
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OodleLZ_CheckCRC checkCRC,
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OodleLZ_Verbosity verbosity,
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IntPtr decBufBase,
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long decBufSize,
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IntPtr fpCallback,
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IntPtr callbackUserData,
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IntPtr decoderMemory,
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long decoderMemorySize,
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OodleLZ_Decode_ThreadPhase threadPhase);
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private static long OodleLZ_Decompress(byte[] compBuf, long compBufSize, byte[] rawBuf, long rawLen)
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=> OodleLZ_Decompress(compBuf, compBufSize, rawBuf, rawLen,
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OodleLZ_FuzzSafe.OodleLZ_FuzzSafe_Yes, OodleLZ_CheckCRC.OodleLZ_CheckCRC_No, OodleLZ_Verbosity.OodleLZ_Verbosity_None,
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IntPtr.Zero, 0, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, 0, OodleLZ_Decode_ThreadPhase.OodleLZ_Decode_Unthreaded);
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[DllImport("oo2core_6_win64.dll", CallingConvention = CallingConvention.StdCall)]
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private static extern long OodleLZ_GetCompressedBufferSizeNeeded(
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long rawSize);
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[DllImport("oo2core_6_win64.dll", CallingConvention = CallingConvention.StdCall)]
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private static extern long OodleLZ_GetDecodeBufferSize(
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long rawSize,
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[MarshalAs(UnmanagedType.Bool)]
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bool corruptionPossible);
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[StructLayout(LayoutKind.Sequential)]
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private struct OodleLZ_CompressOptions
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{
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public uint verbosity;
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public int minMatchLen;
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[MarshalAs(UnmanagedType.Bool)]
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public bool seekChunkReset;
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public int seekChunkLen;
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public OodleLZ_Profile profile;
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public int dictionarySize;
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public int spaceSpeedTradeoffBytes;
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public int maxHuffmansPerChunk;
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[MarshalAs(UnmanagedType.Bool)]
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public bool sendQuantumCRCs;
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public int maxLocalDictionarySize;
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public int makeLongRangeMatcher;
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public int matchTableSizeLog2;
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}
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private enum OodleLZ_CheckCRC : int
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{
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OodleLZ_CheckCRC_No = 0,
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OodleLZ_CheckCRC_Yes = 1,
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OodleLZ_CheckCRC_Force32 = 0x40000000
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}
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public enum OodleLZ_CompressionLevel : int
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{
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OodleLZ_CompressionLevel_None = 0,
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OodleLZ_CompressionLevel_SuperFast = 1,
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OodleLZ_CompressionLevel_VeryFast = 2,
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OodleLZ_CompressionLevel_Fast = 3,
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OodleLZ_CompressionLevel_Normal = 4,
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OodleLZ_CompressionLevel_Optimal1 = 5,
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OodleLZ_CompressionLevel_Optimal2 = 6,
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OodleLZ_CompressionLevel_Optimal3 = 7,
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OodleLZ_CompressionLevel_Optimal4 = 8,
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OodleLZ_CompressionLevel_Optimal5 = 9,
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OodleLZ_CompressionLevel_HyperFast1 = -1,
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OodleLZ_CompressionLevel_HyperFast2 = -2,
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OodleLZ_CompressionLevel_HyperFast3 = -3,
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OodleLZ_CompressionLevel_HyperFast4 = -4,
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OodleLZ_CompressionLevel_HyperFast = OodleLZ_CompressionLevel_HyperFast1,
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OodleLZ_CompressionLevel_Optimal = OodleLZ_CompressionLevel_Optimal2,
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OodleLZ_CompressionLevel_Max = OodleLZ_CompressionLevel_Optimal5,
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OodleLZ_CompressionLevel_Min = OodleLZ_CompressionLevel_HyperFast4,
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OodleLZ_CompressionLevel_Force32 = 0x40000000,
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OodleLZ_CompressionLevel_Invalid = OodleLZ_CompressionLevel_Force32
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}
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public enum OodleLZ_Compressor : int
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{
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OodleLZ_Compressor_Invalid = -1,
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OodleLZ_Compressor_None = 3,
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OodleLZ_Compressor_Kraken = 8,
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OodleLZ_Compressor_Leviathan = 13,
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OodleLZ_Compressor_Mermaid = 9,
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OodleLZ_Compressor_Selkie = 11,
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OodleLZ_Compressor_Hydra = 12,
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OodleLZ_Compressor_BitKnit = 10,
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OodleLZ_Compressor_LZB16 = 4,
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OodleLZ_Compressor_LZNA = 7,
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OodleLZ_Compressor_LZH = 0,
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OodleLZ_Compressor_LZHLW = 1,
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OodleLZ_Compressor_LZNIB = 2,
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OodleLZ_Compressor_LZBLW = 5,
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OodleLZ_Compressor_LZA = 6,
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OodleLZ_Compressor_Count = 14,
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OodleLZ_Compressor_Force32 = 0x40000000
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}
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private enum OodleLZ_Decode_ThreadPhase : int
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{
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OodleLZ_Decode_ThreadPhase1 = 1,
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OodleLZ_Decode_ThreadPhase2 = 2,
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OodleLZ_Decode_ThreadPhaseAll = 3,
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OodleLZ_Decode_Unthreaded = OodleLZ_Decode_ThreadPhaseAll
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}
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private enum OodleLZ_FuzzSafe : int
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{
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OodleLZ_FuzzSafe_No = 0,
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OodleLZ_FuzzSafe_Yes = 1
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}
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private enum OodleLZ_Profile : int
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{
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OodleLZ_Profile_Main = 0,
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OodleLZ_Profile_Reduced = 1,
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OodleLZ_Profile_Force32 = 0x40000000
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}
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private enum OodleLZ_Verbosity : int
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{
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OodleLZ_Verbosity_None = 0,
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OodleLZ_Verbosity_Minimal = 1,
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OodleLZ_Verbosity_Some = 2,
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OodleLZ_Verbosity_Lots = 3,
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OodleLZ_Verbosity_Force32 = 0x40000000
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}
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}
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}
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