mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-15 17:27:56 +00:00
f0c3fc5465
Also add latest turbo muunt editor files
408 lines
14 KiB
C#
408 lines
14 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace FirstPlugin.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FirstPlugin.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap AddIcon {
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get {
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object obj = ResourceManager.GetObject("AddIcon", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap AlignmentPane {
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get {
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object obj = ResourceManager.GetObject("AlignmentPane", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap ArrowIcon {
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get {
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object obj = ResourceManager.GetObject("ArrowIcon", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap arrowMinimize_ {
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get {
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object obj = ResourceManager.GetObject("arrowMinimize ", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap arrowMinimize_1 {
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get {
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object obj = ResourceManager.GetObject("arrowMinimize 1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] Basic_Bake_st0 {
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get {
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object obj = ResourceManager.GetObject("Basic_Bake_st0", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] Basic_Bake_st1 {
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get {
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object obj = ResourceManager.GetObject("Basic_Bake_st1", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] Basic_Nrm {
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get {
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object obj = ResourceManager.GetObject("Basic_Nrm", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] Basic_NrmBC5 {
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get {
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object obj = ResourceManager.GetObject("Basic_NrmBC5", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] Black {
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get {
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object obj = ResourceManager.GetObject("Black", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap BoundryPane {
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get {
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object obj = ResourceManager.GetObject("BoundryPane", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap GridBackground {
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get {
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object obj = ResourceManager.GetObject("GridBackground", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] InjectTexErrored {
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get {
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object obj = ResourceManager.GetObject("InjectTexErrored", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap LayoutAnimation {
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get {
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object obj = ResourceManager.GetObject("LayoutAnimation", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 1
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///boo
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///fan
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///ice
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///ivy
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///lob
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///net
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///nub
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///sky
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///_vicenight/riotguard/thigh1
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///_vicenight/riotguard/thigh2
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///_vicenight/riotguard/thigh3
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///GenGlow
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///fx_divot_flash
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///_craterfield/podsspec
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///IDLE
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///Idle
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///Main
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///_tutorialfield/wall_base
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///Pass
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///_tutorialfield/wall_mask
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///_tutorialfield/wall_spec
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///arg1
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///arm1
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///ball
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///blue
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///boot
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///drum
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///dump
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///fins
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///fire
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///flag
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///glow
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///gold
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///hull
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///land
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///leg1
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///leg2
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///leg3
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///lid1
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///lid2
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///lid3
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///mast
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///palm
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///pole
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///pots
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///rock
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///roof
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///rope
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///sand
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///star
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///stop
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///toad
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///tree
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///whip
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///wood
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///proxy object05/claw1
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///proxy [rest of string was truncated]";.
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/// </summary>
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internal static string LM3_Hashes {
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get {
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return ResourceManager.GetString("LM3_Hashes", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap MissingTexture {
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get {
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object obj = ResourceManager.GetObject("MissingTexture", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap NullPane {
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get {
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object obj = ResourceManager.GetObject("NullPane", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap OrthoView {
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get {
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object obj = ResourceManager.GetObject("OrthoView", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap PicturePane {
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get {
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object obj = ResourceManager.GetObject("PicturePane", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to .
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/// </summary>
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internal static string Pkmn {
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get {
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return ResourceManager.GetString("Pkmn", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap QuickAccess {
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get {
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object obj = ResourceManager.GetObject("QuickAccess", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap RemoveIcon {
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get {
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object obj = ResourceManager.GetObject("RemoveIcon", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap ScissorPane {
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get {
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object obj = ResourceManager.GetObject("ScissorPane", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap TextPane {
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get {
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object obj = ResourceManager.GetObject("TextPane", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap TextureError {
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get {
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object obj = ResourceManager.GetObject("TextureError", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap ViewportIcon {
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get {
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object obj = ResourceManager.GetObject("ViewportIcon", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap ViewportIconDisable {
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get {
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object obj = ResourceManager.GetObject("ViewportIconDisable", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] White {
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get {
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object obj = ResourceManager.GetObject("White", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap WindowPane {
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get {
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object obj = ResourceManager.GetObject("WindowPane", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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}
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}
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