mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-24 03:43:08 +00:00
51 lines
1.4 KiB
C#
51 lines
1.4 KiB
C#
using System;
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using System.Windows.Forms;
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namespace Bfres.Structs
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{
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public class BfshaFileData : TreeNode
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{
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public byte[] Data;
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public BfshaFileData(byte[] data, string Name)
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{
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Text = Name;
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ImageKey = "bfsha";
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SelectedImageKey = "bfsha";
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Data = data;
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ContextMenu = new ContextMenu();
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MenuItem export = new MenuItem("Export");
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ContextMenu.MenuItems.Add(export);
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export.Click += Export;
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MenuItem replace = new MenuItem("Replace");
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ContextMenu.MenuItems.Add(replace);
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replace.Click += Import;
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}
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private void Import(object sender, EventArgs args)
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{
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OpenFileDialog ofd = new OpenFileDialog();
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ofd.Filter = "All files(*.*)|*.*";
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if (ofd.ShowDialog() == DialogResult.OK)
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{
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Data = System.IO.File.ReadAllBytes(ofd.FileName);
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}
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}
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private void Export(object sender, EventArgs args)
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{
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SaveFileDialog sfd = new SaveFileDialog();
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sfd.Filter = "All files(*.*)|*.*";
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sfd.DefaultExt = System.IO.Path.GetExtension(Text);
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sfd.FileName = Text;
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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System.IO.File.WriteAllBytes(sfd.FileName, Data);
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}
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}
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}
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}
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