Switch-Toolbox/File_Format_Library/FileFormats/BMD/BMDShapeWrapper.cs
KillzXGaming 7cf2e9c571 Cleanup
2019-07-16 17:45:10 -04:00

51 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Toolbox.Library;
using Toolbox.Library.IO;
using Toolbox.Library.Rendering;
using Toolbox.Library.Forms;
using SuperBMDLib.Geometry;
namespace FirstPlugin
{
public class BMDShapeWrapper : GenericRenderedObject
{
SuperBMDLib.Model ParentModel;
Shape BMDShape;
private STGenericMaterial material;
public BMDShapeWrapper(Shape shape, SuperBMDLib.Model model, BMDMaterialWrapper mat)
{
BMDShape = shape;
ParentModel = model;
material = mat;
}
public override STGenericMaterial GetMaterial()
{
return material;
}
public void SetMaterial(STGenericMaterial mat)
{
material = mat;
}
public override void OnClick(TreeView treeView)
{
STPropertyGrid editor = (STPropertyGrid)LibraryGUI.GetActiveContent(typeof(STPropertyGrid));
if (editor == null)
{
editor = new STPropertyGrid();
LibraryGUI.LoadEditor(editor);
}
editor.Text = Text;
editor.Dock = DockStyle.Fill;
editor.LoadProperty(BMDShape, null);
}
}
}