mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-26 22:40:27 +00:00
61 lines
1.4 KiB
C#
61 lines
1.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Toolbox.Library.Forms;
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using LayoutBXLYT.Cafe;
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namespace LayoutBXLYT
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{
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public partial class LayoutTextDocked : LayoutDocked
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{
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public EventHandler TextCompiled;
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TextEditor editor;
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public LayoutTextDocked()
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{
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InitializeComponent();
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editor = new TextEditor();
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editor.Dock = DockStyle.Fill;
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Controls.Add(editor);
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TextCompiled += CompileLayout;
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}
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public BFLYT GetLayout()
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{
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return activeLayout;
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}
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public void Reset()
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{
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editor.FillEditor("");
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}
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private BFLYT activeLayout;
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public void LoadLayout(BFLYT bflyt)
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{
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activeLayout = bflyt;
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editor.AddContextMenu("Convert to BFLYT", TextCompiled);
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editor.FillEditor(bflyt.ConvertToString());
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}
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private void CompileLayout(object sender, EventArgs e)
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{
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try
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{
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activeLayout.ConvertFromString(editor.GetText());
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}
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catch (Exception ex)
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{
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STErrorDialog.Show("Failed to convert BFLYT! ", "Text Converter", ex.ToString());
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}
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}
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}
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}
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