Switch-Toolbox/Toolbox/Shader
KillzXGaming 644d94090f A big layout editor update.
Added support for previewing layout animations.
This includes pane SRT, tex SRT, material color (white/black blending), texture patterns, pane visibilty, and vertex colors.
Added textbox previewing.  The scaling will be off, and more features is planned (caching font data to disk for faster loading, improve rendering, etc).
Rotations now render correctly for X/Y axis.
Added game window preview. This removes any editor only drawn objects and also fits the layout to the screen (aka root pane) size.
Add support for rendering custom blending with layout materials.
Add support for loading character icons for mk8d. These are hardcoded and have been manually set. Note these will only load if within the menu.szs.
2019-09-28 17:27:48 -04:00
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Bcres Improve gfmdl support. Fix raw astc exporting 2019-06-21 18:18:22 -04:00
Bfres Some shader and sampler fixes 2019-08-21 17:08:24 -04:00
HDRSkyBox Update preview scale for kcl 2019-06-20 17:20:06 -04:00
Layout A big layout editor update. 2019-09-28 17:27:48 -04:00
Legacy Add files for the new one. 2019-03-23 12:55:09 -04:00
MKAGPDX Add MKAGPDX model viewing and exporting 2019-06-19 14:57:59 -04:00
PBR More PBR improvements. Fix skybox to be a proper skybox 2019-05-16 16:01:22 -04:00
Utility Improve gfmdl support. Fix raw astc exporting 2019-06-21 18:18:22 -04:00
Bone.frag Load bones the same way 2019-05-20 16:10:57 -04:00
Bone.vert Load bones the same way 2019-05-20 16:10:57 -04:00
GenericShader.frag Auto set the audio device to an active one 2019-08-03 18:00:51 -04:00
GenericShader.vert bmd fixes and fix image editor issues 2019-07-12 15:28:14 -04:00
GFBModel.frag Load bmd textures to opengl 2019-07-11 19:51:28 -04:00
GFBModel.vert Better gfbmdl materials 2019-06-21 22:24:33 -04:00
KCL.frag Add files for the new one. 2019-03-23 12:55:09 -04:00
KCL.vert Fix kcl rendering pass drawing, and add kcl material presets. 2019-09-22 21:52:08 -04:00