Switch-Toolbox/Toolbox/Shader
KillzXGaming 4df4c13828 Add support for GFBMDL saving and model editing.
- Models can be swapped with DAE files. You can use custom rigs, custom bones, and also import additional meshes. Materials are selected in the import settings and you can swap and export them as .json. Note there are a few models (ie trees) which break atm.
- Adds support for proper GFBMDL wrap modes from texture params.
2019-12-10 18:46:16 -05:00
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Bcres Improve gfmdl support. Fix raw astc exporting 2019-06-21 18:18:22 -04:00
Bfres Alot of Pokemon additions. 2019-11-26 19:54:59 -05:00
Drawing2D Update files. 2019-10-26 20:28:56 -04:00
HDRSkyBox Update preview scale for kcl 2019-06-20 17:20:06 -04:00
Layout Try to fix some errors 2019-10-15 19:26:58 -04:00
Legacy Add files for the new one. 2019-03-23 12:55:09 -04:00
MKAGPDX Add MKAGPDX model viewing and exporting 2019-06-19 14:57:59 -04:00
PBR More PBR improvements. Fix skybox to be a proper skybox 2019-05-16 16:01:22 -04:00
Utility Improve gfmdl support. Fix raw astc exporting 2019-06-21 18:18:22 -04:00
Bone.frag Load bones the same way 2019-05-20 16:10:57 -04:00
Bone.vert Scale bones according to preview scale properly 2019-10-19 17:49:20 -04:00
GenericShader.frag Alot of Pokemon additions. 2019-11-26 19:54:59 -05:00
GenericShader.vert Alot of additions. 2019-12-07 20:16:13 -05:00
GFBModel.frag Add support for GFBMDL saving and model editing. 2019-12-10 18:46:16 -05:00
GFBModel.vert Alot of additions. 2019-12-07 20:16:13 -05:00
KCL.frag Add files for the new one. 2019-03-23 12:55:09 -04:00
KCL.vert Update files. 2019-10-26 20:28:56 -04:00