mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-11 21:52:31 +00:00
686 lines
22 KiB
C#
686 lines
22 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using System.Windows.Forms;
|
|
using System.Drawing;
|
|
using System.Drawing.Drawing2D;
|
|
using System.Drawing.Imaging;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Switch_Toolbox.Library
|
|
{
|
|
public class BitmapExtension
|
|
{
|
|
public BitmapExtension()
|
|
{
|
|
|
|
}
|
|
|
|
public static Bitmap FillColor(int Width, int Height, Color color)
|
|
{
|
|
Bitmap Bmp = new Bitmap(Width, Height);
|
|
using (Graphics gfx = Graphics.FromImage(Bmp))
|
|
using (SolidBrush brush = new SolidBrush(color))
|
|
{
|
|
gfx.FillRectangle(brush, 0, 0, Width, Height);
|
|
}
|
|
return Bmp;
|
|
}
|
|
|
|
public static List<byte[]> GenerateMipMaps(Bitmap bitmap)
|
|
{
|
|
List<byte[]> datas = new List<byte[]>();
|
|
|
|
datas.Add(ImageToByte(bitmap));
|
|
while (bitmap.Width / 2 > 0 && bitmap.Height / 2 > 0)
|
|
{
|
|
bitmap = Resize(bitmap, bitmap.Width / 2, bitmap.Height / 2);
|
|
datas.Add(ImageToByte(bitmap));
|
|
}
|
|
return datas;
|
|
}
|
|
|
|
public static Bitmap Resize(Image original, Size size)
|
|
{
|
|
return ResizeImage(original, size.Width, size.Height);
|
|
}
|
|
|
|
public static Bitmap Resize(Image original, int width, int height)
|
|
{
|
|
return ResizeImage(original, width, height);
|
|
}
|
|
|
|
public static Bitmap ReplaceChannel(Image OriginalImage, Image ChannelImage, STChannelType ChannelType)
|
|
{
|
|
Bitmap b = new Bitmap(OriginalImage);
|
|
Bitmap c = new Bitmap(ChannelImage, new Size(b.Width, b.Height)); //Force to be same size
|
|
c = GrayScale(c); //Convert to grayscale
|
|
|
|
BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height),
|
|
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
|
|
int stride = bmData.Stride;
|
|
System.IntPtr Scan0 = bmData.Scan0;
|
|
|
|
|
|
|
|
BitmapData cmData = c.LockBits(new Rectangle(0, 0, c.Width, c.Height),
|
|
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
|
|
int cstride = cmData.Stride;
|
|
System.IntPtr cScan0 = cmData.Scan0;
|
|
|
|
unsafe
|
|
{
|
|
byte* p = (byte*)(void*)Scan0;
|
|
byte* channelPointer = (byte*)(void*)cScan0;
|
|
|
|
int nOffset = stride - b.Width * 4;
|
|
|
|
byte red, green, blue, alpha;
|
|
|
|
for (int y = 0; y < b.Height; ++y)
|
|
{
|
|
for (int x = 0; x < b.Width; ++x)
|
|
{
|
|
blue = p[0];
|
|
green = p[1];
|
|
red = p[2];
|
|
alpha = p[3];
|
|
|
|
if (ChannelType == STChannelType.Red)
|
|
{
|
|
p[2] = channelPointer[2];
|
|
p[1] = green;
|
|
p[0] = blue;
|
|
p[3] = alpha;
|
|
}
|
|
else if (ChannelType == STChannelType.Green)
|
|
{
|
|
p[2] = red;
|
|
p[1] = channelPointer[2];
|
|
p[0] = blue;
|
|
p[3] = alpha;
|
|
}
|
|
else if (ChannelType == STChannelType.Blue)
|
|
{
|
|
p[2] = red;
|
|
p[1] = green;
|
|
p[0] = channelPointer[2];
|
|
p[3] = alpha;
|
|
}
|
|
else if (ChannelType == STChannelType.Alpha)
|
|
{
|
|
p[2] = red;
|
|
p[1] = green;
|
|
p[0] = blue;
|
|
p[3] = channelPointer[2];
|
|
}
|
|
|
|
p += 4;
|
|
channelPointer += 4;
|
|
}
|
|
p += nOffset;
|
|
channelPointer += nOffset;
|
|
}
|
|
}
|
|
|
|
b.UnlockBits(bmData);
|
|
c.UnlockBits(cmData);
|
|
|
|
return b;
|
|
}
|
|
|
|
public static Bitmap SwapBlueRedChannels(Image image)
|
|
{
|
|
Bitmap b = new Bitmap(image);
|
|
|
|
BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height),
|
|
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
|
|
int stride = bmData.Stride;
|
|
System.IntPtr Scan0 = bmData.Scan0;
|
|
|
|
unsafe
|
|
{
|
|
byte* p = (byte*)(void*)Scan0;
|
|
|
|
int nOffset = stride - b.Width * 4;
|
|
|
|
byte red, green, blue, alpha;
|
|
|
|
for (int y = 0; y < b.Height; ++y)
|
|
{
|
|
for (int x = 0; x < b.Width; ++x)
|
|
{
|
|
blue = p[0];
|
|
green = p[1];
|
|
red = p[2];
|
|
alpha = p[3];
|
|
|
|
p[0] = red;
|
|
p[1] = green;
|
|
p[2] = blue;
|
|
p[3] = alpha;
|
|
|
|
p += 4;
|
|
}
|
|
p += nOffset;
|
|
}
|
|
}
|
|
|
|
b.UnlockBits(bmData);
|
|
|
|
return b;
|
|
}
|
|
|
|
public static Bitmap ResizeImage(Image image, int width, int height,
|
|
InterpolationMode interpolationMode = InterpolationMode.HighQualityBicubic,
|
|
SmoothingMode smoothingMode = SmoothingMode.HighQuality)
|
|
{
|
|
if (width == 0) width = 1;
|
|
if (height == 0) height = 1;
|
|
|
|
var destRect = new Rectangle(0, 0, width, height);
|
|
var destImage = new Bitmap(width, height);
|
|
|
|
destImage.SetResolution(image.HorizontalResolution, image.VerticalResolution);
|
|
|
|
using (var graphics = Graphics.FromImage(destImage))
|
|
{
|
|
graphics.CompositingMode = CompositingMode.SourceCopy;
|
|
graphics.CompositingQuality = CompositingQuality.HighQuality;
|
|
graphics.InterpolationMode = interpolationMode;
|
|
graphics.SmoothingMode = smoothingMode;
|
|
graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
|
|
|
|
using (var wrapMode = new ImageAttributes())
|
|
{
|
|
wrapMode.SetWrapMode(WrapMode.TileFlipXY);
|
|
graphics.DrawImage(image, destRect, 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, wrapMode);
|
|
}
|
|
}
|
|
|
|
return destImage;
|
|
}
|
|
|
|
public static Bitmap GetBitmap(byte[] Buffer, int Width, int Height, PixelFormat pixelFormat = PixelFormat.Format32bppArgb)
|
|
{
|
|
Rectangle Rect = new Rectangle(0, 0, Width, Height);
|
|
|
|
Bitmap Img = new Bitmap(Width, Height, pixelFormat);
|
|
|
|
BitmapData ImgData = Img.LockBits(Rect, ImageLockMode.WriteOnly, Img.PixelFormat);
|
|
|
|
if (Buffer.Length > ImgData.Stride * Img.Height)
|
|
throw new Exception($"Invalid Buffer Length ({Buffer.Length})!!!");
|
|
|
|
Marshal.Copy(Buffer, 0, ImgData.Scan0, Buffer.Length);
|
|
|
|
Img.UnlockBits(ImgData);
|
|
|
|
return Img;
|
|
}
|
|
|
|
public static Bitmap SetChannel(Bitmap b,
|
|
STChannelType channelR,
|
|
STChannelType channelG,
|
|
STChannelType channelB,
|
|
STChannelType channelA)
|
|
{
|
|
BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height),
|
|
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
|
|
int stride = bmData.Stride;
|
|
System.IntPtr Scan0 = bmData.Scan0;
|
|
|
|
unsafe
|
|
{
|
|
byte* p = (byte*)(void*)Scan0;
|
|
|
|
int nOffset = stride - b.Width * 4;
|
|
|
|
byte red, green, blue, alpha;
|
|
|
|
for (int y = 0; y < b.Height; ++y)
|
|
{
|
|
for (int x = 0; x < b.Width; ++x)
|
|
{
|
|
blue = p[0];
|
|
green = p[1];
|
|
red = p[2];
|
|
alpha = p[3];
|
|
|
|
p[2] = SetChannelByte(channelR, red, green, blue, alpha);
|
|
p[1] = SetChannelByte(channelG, red, green, blue, alpha);
|
|
p[0] = SetChannelByte(channelB, red, green, blue, alpha);
|
|
p[3] = SetChannelByte(channelA, red, green, blue, alpha);
|
|
|
|
p += 4;
|
|
}
|
|
p += nOffset;
|
|
}
|
|
}
|
|
|
|
b.UnlockBits(bmData);
|
|
|
|
return b;
|
|
}
|
|
|
|
private static byte SetChannelByte(STChannelType channel, byte r, byte g, byte b, byte a)
|
|
{
|
|
switch (channel) {
|
|
case STChannelType.Red: return r;
|
|
case STChannelType.Green: return g;
|
|
case STChannelType.Blue: return b;
|
|
case STChannelType.Alpha: return a;
|
|
case STChannelType.One: return 255;
|
|
case STChannelType.Zero: return 0;
|
|
default:
|
|
throw new Exception("Unknown channel type! " + channel);
|
|
}
|
|
}
|
|
|
|
public static Bitmap ShowChannel(Bitmap b, STChannelType channel)
|
|
{
|
|
BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height),
|
|
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
|
|
int stride = bmData.Stride;
|
|
System.IntPtr Scan0 = bmData.Scan0;
|
|
|
|
unsafe
|
|
{
|
|
byte* p = (byte*)(void*)Scan0;
|
|
|
|
int nOffset = stride - b.Width * 4;
|
|
|
|
byte red, green, blue, alpha;
|
|
|
|
for (int y = 0; y < b.Height; ++y)
|
|
{
|
|
for (int x = 0; x < b.Width; ++x)
|
|
{
|
|
blue = p[0];
|
|
green = p[1];
|
|
red = p[2];
|
|
alpha = p[3];
|
|
|
|
if (channel == STChannelType.Red)
|
|
{
|
|
p[0] = red;
|
|
p[1] = red;
|
|
p[2] = red;
|
|
p[3] = 255;
|
|
}
|
|
else if (channel == STChannelType.Green)
|
|
{
|
|
p[0] = green;
|
|
p[1] = green;
|
|
p[2] = green;
|
|
p[3] = 255;
|
|
}
|
|
else if (channel == STChannelType.Blue)
|
|
{
|
|
p[0] = blue;
|
|
p[1] = blue;
|
|
p[2] = blue;
|
|
p[3] = 255;
|
|
}
|
|
else if (channel == STChannelType.Alpha)
|
|
{
|
|
p[0] = alpha;
|
|
p[1] = alpha;
|
|
p[2] = alpha;
|
|
p[3] = 255;
|
|
}
|
|
|
|
p += 4;
|
|
}
|
|
p += nOffset;
|
|
}
|
|
}
|
|
|
|
b.UnlockBits(bmData);
|
|
|
|
return b;
|
|
}
|
|
|
|
|
|
public static bool SetChannels(Bitmap b, bool UseRed, bool UseBlue, bool UseGreen, bool UseAlpha)
|
|
{
|
|
BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height),
|
|
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
|
|
int stride = bmData.Stride;
|
|
System.IntPtr Scan0 = bmData.Scan0;
|
|
|
|
unsafe
|
|
{
|
|
byte* p = (byte*)(void*)Scan0;
|
|
|
|
int nOffset = stride - b.Width * 4;
|
|
|
|
byte red, green, blue, alpha;
|
|
|
|
for (int y = 0; y < b.Height; ++y)
|
|
{
|
|
for (int x = 0; x < b.Width; ++x)
|
|
{
|
|
blue = p[0];
|
|
green = p[1];
|
|
red = p[2];
|
|
alpha = p[3];
|
|
|
|
if (!UseRed)
|
|
red = 0;
|
|
if (!UseGreen)
|
|
green = 0;
|
|
if (!UseBlue)
|
|
blue = 0;
|
|
if (!UseAlpha)
|
|
alpha = 0;
|
|
|
|
p[2] = red;
|
|
p[1] = green;
|
|
p[0] = blue;
|
|
p[3] = alpha;
|
|
|
|
p += 4;
|
|
}
|
|
p += nOffset;
|
|
}
|
|
}
|
|
|
|
b.UnlockBits(bmData);
|
|
|
|
return true;
|
|
}
|
|
public static Bitmap GrayScale(Image b) { return GrayScale(new Bitmap(b));
|
|
}
|
|
public static Bitmap GrayScale(Bitmap b)
|
|
{
|
|
BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height),
|
|
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
|
|
int stride = bmData.Stride;
|
|
System.IntPtr Scan0 = bmData.Scan0;
|
|
|
|
unsafe
|
|
{
|
|
byte* p = (byte*)(void*)Scan0;
|
|
|
|
int nOffset = stride - b.Width * 4;
|
|
|
|
byte red, green, blue, alpha;
|
|
|
|
for (int y = 0; y < b.Height; ++y)
|
|
{
|
|
for (int x = 0; x < b.Width; ++x)
|
|
{
|
|
blue = p[0];
|
|
green = p[1];
|
|
red = p[2];
|
|
alpha = p[3];
|
|
|
|
p[0] = p[1] = p[2] = (byte)(.299 * red
|
|
+ .587 * green
|
|
+ .114 * blue);
|
|
|
|
p += 4;
|
|
}
|
|
p += nOffset;
|
|
}
|
|
}
|
|
|
|
b.UnlockBits(bmData);
|
|
|
|
return b;
|
|
}
|
|
public static bool Invert(Bitmap b)
|
|
{
|
|
BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height),
|
|
ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb);
|
|
int stride = bmData.Stride;
|
|
System.IntPtr Scan0 = bmData.Scan0;
|
|
unsafe
|
|
{
|
|
byte* p = (byte*)(void*)Scan0;
|
|
int nOffset = stride - b.Width * 3;
|
|
int nWidth = b.Width * 3;
|
|
for (int y = 0; y < b.Height; ++y)
|
|
{
|
|
for (int x = 0; x < nWidth; ++x)
|
|
{
|
|
p[0] = (byte)(255 - p[0]);
|
|
++p;
|
|
}
|
|
p += nOffset;
|
|
}
|
|
}
|
|
|
|
b.UnlockBits(bmData);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
public static Bitmap HueStaturationBrightnessScale(Bitmap image,
|
|
bool EditHue, bool EditSaturation, bool EditBrightness,
|
|
float HueScale = 255, float SaturationScale = 0.5f, float BrightnessScale = 0.5f)
|
|
{
|
|
Bitmap b = new Bitmap(image);
|
|
|
|
BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height),
|
|
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
|
|
int stride = bmData.Stride;
|
|
System.IntPtr Scan0 = bmData.Scan0;
|
|
|
|
unsafe
|
|
{
|
|
byte* pointer = (byte*)(void*)Scan0;
|
|
|
|
int bytesPerPixel = 4;
|
|
|
|
int nOffset = stride - b.Width * bytesPerPixel;
|
|
|
|
byte red, green, blue, alpha;
|
|
|
|
for (int y = 0; y < b.Height; ++y)
|
|
{
|
|
for (int x = 0; x < b.Width; ++x)
|
|
{
|
|
blue = pointer[0];
|
|
green = pointer[1];
|
|
red = pointer[2];
|
|
alpha = pointer[3];
|
|
|
|
|
|
double hue, sat, val;
|
|
|
|
ColorToHSV(Color.FromArgb(alpha, red, green, blue), out hue, out sat, out val);
|
|
|
|
var color = ColorFromHSV(hue * HueScale, sat * SaturationScale, val * BrightnessScale);
|
|
|
|
pointer[2] = color.R;
|
|
pointer[1] = color.G;
|
|
pointer[0] = color.B;
|
|
pointer[3] = alpha;
|
|
|
|
pointer += bytesPerPixel;
|
|
}
|
|
pointer += nOffset;
|
|
}
|
|
}
|
|
|
|
b.UnlockBits(bmData);
|
|
|
|
return b;
|
|
}
|
|
|
|
public static void ColorToHSV(Color color, out double hue, out double saturation, out double value)
|
|
{
|
|
int max = Math.Max(color.R, Math.Max(color.G, color.B));
|
|
int min = Math.Min(color.R, Math.Min(color.G, color.B));
|
|
|
|
hue = color.GetHue();
|
|
saturation = (max == 0) ? 0 : 1d - (1d * min / max);
|
|
value = max / 255d;
|
|
}
|
|
|
|
public static Color ColorFromHSV(double hue, double saturation, double value)
|
|
{
|
|
int hi = Convert.ToInt32(Math.Floor(hue / 60)) % 6;
|
|
double f = hue / 60 - Math.Floor(hue / 60);
|
|
|
|
value = value * 255;
|
|
int v = Convert.ToInt32(value);
|
|
int p = Convert.ToInt32(value * (1 - saturation));
|
|
int q = Convert.ToInt32(value * (1 - f * saturation));
|
|
int t = Convert.ToInt32(value * (1 - (1 - f) * saturation));
|
|
|
|
if (hi == 0)
|
|
return Color.FromArgb(255, v, t, p);
|
|
else if (hi == 1)
|
|
return Color.FromArgb(255, q, v, p);
|
|
else if (hi == 2)
|
|
return Color.FromArgb(255, p, v, t);
|
|
else if (hi == 3)
|
|
return Color.FromArgb(255, p, q, v);
|
|
else if (hi == 4)
|
|
return Color.FromArgb(255, t, p, v);
|
|
else
|
|
return Color.FromArgb(255, v, p, q);
|
|
}
|
|
|
|
public static void RgbToHls(int r, int g, int b,
|
|
out double h, out double l, out double s)
|
|
{
|
|
// Convert RGB to a 0.0 to 1.0 range.
|
|
double double_r = r / 255.0;
|
|
double double_g = g / 255.0;
|
|
double double_b = b / 255.0;
|
|
|
|
// Get the maximum and minimum RGB components.
|
|
double max = double_r;
|
|
if (max < double_g) max = double_g;
|
|
if (max < double_b) max = double_b;
|
|
|
|
double min = double_r;
|
|
if (min > double_g) min = double_g;
|
|
if (min > double_b) min = double_b;
|
|
|
|
double diff = max - min;
|
|
l = (max + min) / 2;
|
|
if (Math.Abs(diff) < 0.00001)
|
|
{
|
|
s = 0;
|
|
h = 0; // H is really undefined.
|
|
}
|
|
else
|
|
{
|
|
if (l <= 0.5) s = diff / (max + min);
|
|
else s = diff / (2 - max - min);
|
|
|
|
double r_dist = (max - double_r) / diff;
|
|
double g_dist = (max - double_g) / diff;
|
|
double b_dist = (max - double_b) / diff;
|
|
|
|
if (double_r == max) h = b_dist - g_dist;
|
|
else if (double_g == max) h = 2 + r_dist - b_dist;
|
|
else h = 4 + g_dist - r_dist;
|
|
|
|
h = h * 60;
|
|
if (h < 0) h += 360;
|
|
}
|
|
}
|
|
|
|
// Convert an HLS value into an RGB value.
|
|
public static void HlsToRgb(double h, double l, double s,
|
|
out int r, out int g, out int b)
|
|
{
|
|
double p2;
|
|
if (l <= 0.5) p2 = l * (1 + s);
|
|
else p2 = l + s - l * s;
|
|
|
|
double p1 = 2 * l - p2;
|
|
double double_r, double_g, double_b;
|
|
if (s == 0)
|
|
{
|
|
double_r = l;
|
|
double_g = l;
|
|
double_b = l;
|
|
}
|
|
else
|
|
{
|
|
double_r = QqhToRgb(p1, p2, h + 120);
|
|
double_g = QqhToRgb(p1, p2, h);
|
|
double_b = QqhToRgb(p1, p2, h - 120);
|
|
}
|
|
|
|
// Convert RGB to the 0 to 255 range.
|
|
r = (int)(double_r * 255.0);
|
|
g = (int)(double_g * 255.0);
|
|
b = (int)(double_b * 255.0);
|
|
}
|
|
|
|
private static double QqhToRgb(double q1, double q2, double hue)
|
|
{
|
|
if (hue > 360) hue -= 360;
|
|
else if (hue < 0) hue += 360;
|
|
|
|
if (hue < 60) return q1 + (q2 - q1) * hue / 60;
|
|
if (hue < 180) return q2;
|
|
if (hue < 240) return q1 + (q2 - q1) * (240 - hue) / 60;
|
|
return q1;
|
|
}
|
|
|
|
private static void ConvertBgraToRgba(byte[] bytes)
|
|
{
|
|
for (int i = 0; i < bytes.Length; i += 4)
|
|
{
|
|
var temp = bytes[i];
|
|
bytes[i] = bytes[i + 2];
|
|
bytes[i + 2] = temp;
|
|
}
|
|
}
|
|
|
|
public static Bitmap AdjustGamma(Image image, float gamma)
|
|
{
|
|
ImageAttributes attributes = new ImageAttributes();
|
|
attributes.SetGamma(gamma);
|
|
|
|
Point[] points =
|
|
{
|
|
new Point(0, 0),
|
|
new Point(image.Width, 0),
|
|
new Point(0, image.Height),
|
|
};
|
|
Rectangle rect = new Rectangle(0, 0, image.Width, image.Height);
|
|
|
|
Bitmap bm = new Bitmap(image.Width, image.Height);
|
|
using (Graphics gr = Graphics.FromImage(bm))
|
|
{
|
|
gr.DrawImage(image, points, rect,
|
|
GraphicsUnit.Pixel, attributes);
|
|
}
|
|
return bm;
|
|
}
|
|
public static byte[] ImageToByte(Bitmap bitmap)
|
|
{
|
|
BitmapData bmpdata = null;
|
|
|
|
try
|
|
{
|
|
bmpdata = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.ReadOnly, bitmap.PixelFormat);
|
|
int numbytes = bmpdata.Stride * bitmap.Height;
|
|
byte[] bytedata = new byte[numbytes];
|
|
IntPtr ptr = bmpdata.Scan0;
|
|
|
|
Marshal.Copy(ptr, bytedata, 0, numbytes);
|
|
|
|
return bytedata;
|
|
}
|
|
finally
|
|
{
|
|
if (bmpdata != null)
|
|
bitmap.UnlockBits(bmpdata);
|
|
}
|
|
}
|
|
}
|
|
}
|