mirror of
https://github.com/KillzXGaming/Switch-Toolbox
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c78251aab3
Update primative type for meshes. This will allow custom primative types for rendering. Add strikers and punch out wii model/texture support (older formats of LM2/LM3). Add LM2 Arcade model support (updated format of MKAGPDX) Add support for LM2/LM3 pck audio archives. Add support for LM2 message/localization data. |
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.. | ||
Custom2D | ||
Helpers | ||
ShaderData | ||
BCRES_Render.cs | ||
BFRES_Render.cs | ||
BMD_Renderer.cs | ||
CMB_Renderer.cs | ||
GFBMDL_Render.cs | ||
GMX_Renderer.cs | ||
GXToOpenGL.cs | ||
KCL_Render.cs | ||
LM2_Render.cs | ||
LM3_Renderer.cs | ||
PunchOutWii_Renderer.cs | ||
Strikers_Renderer.cs |