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https://github.com/KillzXGaming/Switch-Toolbox
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Update primative type for meshes. This will allow custom primative types for rendering. Add strikers and punch out wii model/texture support (older formats of LM2/LM3). Add LM2 Arcade model support (updated format of MKAGPDX) Add support for LM2/LM3 pck audio archives. Add support for LM2 message/localization data. |
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.. | ||
Bfres Structs | ||
PlatformConverter | ||
BFRES.cs | ||
BFRESAnimFolder.cs | ||
BFRESGroupNode.cs | ||
BfresStructs.cs | ||
BfresSwitch.cs | ||
BfresUtilies.cs | ||
BfresWiiU.cs | ||
gfxEnum.cs | ||
GLEnumConverter.cs | ||
KsaShader.cs |