Switch-Toolbox/Switch_Toolbox_Library/Compression
DanielSvoboda 1306a91050
ADD - LZ77(Wii type 11) Compression (#604)
This pull request adds the ability to compress files to the .lz format of type 11 for Wii.
This functionality has been enabled in the Tools > Compressions > LZ77(Wii type 11) > Compress tab.
It has been successfully tested with the game Paper Mario: Color Splash for the Wii U.
It is important to note that this is a modified version of dsdecmp.

Also changed was the SaveFileForCompression method to remove the file extension when decompressing files with multiple extensions. Previously, the method would add a ".dec" extension to the file name when decompressing it. With this change, the method now removes the original file extension when decompressing a file with multiple extensions. These changes should improve the usability of the SaveFileForCompression method by ensuring that decompressed files with multiple extensions are saved with the correct file name.
2023-05-22 17:06:49 -04:00
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7ZIP Decompress IGA Pak and start parsing IGZ textures 2019-08-04 19:28:32 -04:00
Formats ADD - LZ77(Wii type 11) Compression (#604) 2023-05-22 17:06:49 -04:00
LZ77_wii_11_compresss ADD - LZ77(Wii type 11) Compression (#604) 2023-05-22 17:06:49 -04:00
CompressionMenus.cs ADD - LZ77(Wii type 11) Compression (#604) 2023-05-22 17:06:49 -04:00
LZ77_WII.cs Fix some bugs with LZ compression type 0x11 2020-04-10 15:32:49 -04:00
MarioTennisCmp32.cs More compression fixes 2019-09-17 17:42:39 -04:00
Oodle.cs Full support for Oodle compression (#440) 2022-01-24 20:42:53 -05:00
STLibraryCompression.cs Adjustments 2022-02-22 20:05:54 -05:00
TexturePadConfig.tvol Improve tvol support 2019-09-15 19:40:50 -04:00