mirror of
https://github.com/KillzXGaming/Switch-Toolbox
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47 lines
897 B
C#
47 lines
897 B
C#
// OutBuffer.cs
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namespace SevenZip.Buffer
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{
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public class OutBuffer
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{
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byte[] m_Buffer;
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uint m_Pos;
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uint m_BufferSize;
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System.IO.Stream m_Stream;
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ulong m_ProcessedSize;
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public OutBuffer(uint bufferSize)
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{
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m_Buffer = new byte[bufferSize];
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m_BufferSize = bufferSize;
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}
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public void SetStream(System.IO.Stream stream) { m_Stream = stream; }
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public void FlushStream() { m_Stream.Flush(); }
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public void CloseStream() { m_Stream.Close(); }
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public void ReleaseStream() { m_Stream = null; }
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public void Init()
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{
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m_ProcessedSize = 0;
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m_Pos = 0;
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}
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public void WriteByte(byte b)
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{
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m_Buffer[m_Pos++] = b;
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if (m_Pos >= m_BufferSize)
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FlushData();
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}
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public void FlushData()
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{
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if (m_Pos == 0)
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return;
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m_Stream.Write(m_Buffer, 0, (int)m_Pos);
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m_Pos = 0;
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}
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public ulong GetProcessedSize() { return m_ProcessedSize + m_Pos; }
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}
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}
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