mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-30 06:43:09 +00:00
400 lines
14 KiB
C#
400 lines
14 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using System.Drawing;
|
|
using System.Data;
|
|
using System.Linq;
|
|
using System.Text.RegularExpressions;
|
|
using System.Threading;
|
|
using System.Windows.Forms;
|
|
using Switch_Toolbox.Library.Forms;
|
|
using Bfres.Structs;
|
|
using ResUGX2 = Syroot.NintenTools.Bfres.GX2;
|
|
using ResGFX = Syroot.NintenTools.NSW.Bfres.GFX;
|
|
using ResNX = Syroot.NintenTools.NSW.Bfres;
|
|
|
|
namespace FirstPlugin.Forms
|
|
{
|
|
public partial class SamplerEditor : STUserControl
|
|
{
|
|
FMAT material;
|
|
public ImageList textureImageList;
|
|
private Thread Thread;
|
|
|
|
public SamplerEditor()
|
|
{
|
|
InitializeComponent();
|
|
|
|
textureImageList = new ImageList()
|
|
{
|
|
ColorDepth = ColorDepth.Depth32Bit,
|
|
ImageSize = new Size(30, 30),
|
|
};
|
|
}
|
|
|
|
public void FillForm()
|
|
{
|
|
InitializeTextureListView(material);
|
|
}
|
|
|
|
|
|
private void textureRefListView_DoubleClick(object sender, EventArgs e)
|
|
{
|
|
if (textureRefListView.SelectedIndices.Count <= 0)
|
|
return;
|
|
|
|
int index = textureRefListView.SelectedIndices[0];
|
|
Texture_Selector tex = new Texture_Selector();
|
|
tex.LoadTexture(textureRefListView.SelectedItems[0].Text, material.GetResFileU() != null);
|
|
if (tex.ShowDialog() == DialogResult.OK)
|
|
{
|
|
material.TextureMaps[index].Name = tex.GetSelectedTexture();
|
|
InitializeTextureListView(material);
|
|
material.UpdateTextureMaps();
|
|
}
|
|
}
|
|
|
|
public void InitializeTextureListView(FMAT fmat)
|
|
{
|
|
material = fmat;
|
|
|
|
textureRefListView.Items.Clear();
|
|
textureRefListView.SmallImageList = textureImageList;
|
|
textureRefListView.FullRowSelect = true;
|
|
|
|
foreach (MatTexture tex in material.TextureMaps)
|
|
{
|
|
ListViewItem item = new ListViewItem();
|
|
item.Text = tex.Name;
|
|
item.SubItems.Add(tex.SamplerName);
|
|
|
|
if (material.shaderassign.samplers.ContainsValue(tex.SamplerName))
|
|
{
|
|
var FragSampler = material.shaderassign.samplers.FirstOrDefault(x => x.Value == tex.SamplerName).Key;
|
|
item.SubItems.Add(FragSampler.ToString());
|
|
}
|
|
|
|
textureRefListView.Items.Add(item);
|
|
}
|
|
|
|
textureImageList.Images.Clear();
|
|
|
|
int CurTex = 0;
|
|
if (PluginRuntime.bntxContainers.Count == 0 &&
|
|
PluginRuntime.ftexContainers.Count == 0)
|
|
{
|
|
foreach (ListViewItem item in textureRefListView.Items)
|
|
{
|
|
AddBlankTexture(item, item.Text, CurTex++);
|
|
}
|
|
}
|
|
return;
|
|
|
|
|
|
bool FoundTexture = false;
|
|
foreach (ListViewItem item in textureRefListView.Items)
|
|
{
|
|
foreach (BNTX bntx in PluginRuntime.bntxContainers)
|
|
{
|
|
if (bntx.Textures.ContainsKey(item.Text))
|
|
{
|
|
FoundTexture = true;
|
|
|
|
Thread Thread = new Thread((ThreadStart)(() =>
|
|
{
|
|
Bitmap temp = bntx.Textures[item.Text].GetBitmap();
|
|
|
|
textureRefListView.Invoke(new Action(() =>
|
|
{
|
|
textureImageList.Images.Add(item.Text, temp);
|
|
}));
|
|
|
|
temp.Dispose();
|
|
}));
|
|
Thread.Start();
|
|
|
|
item.ImageIndex = CurTex++;
|
|
}
|
|
}
|
|
foreach (BFRESGroupNode ftexCont in PluginRuntime.ftexContainers)
|
|
{
|
|
if (ftexCont.ResourceNodes.ContainsKey(item.Text))
|
|
{
|
|
FoundTexture = true;
|
|
|
|
FTEX tex = (FTEX)ftexCont.ResourceNodes[item.Text];
|
|
var renderedTex = tex.RenderableTex;
|
|
Bitmap temp = tex.GetBitmap();
|
|
|
|
textureImageList.Images.Add(tex.Text, temp);
|
|
|
|
item.ImageIndex = CurTex++;
|
|
|
|
var dummy = textureImageList.Handle;
|
|
temp.Dispose();
|
|
}
|
|
}
|
|
if (FoundTexture == false)
|
|
{
|
|
AddBlankTexture(item, item.Text, CurTex++);
|
|
}
|
|
}
|
|
}
|
|
private void AddBlankTexture(ListViewItem item, string Name, int ImageIndex)
|
|
{
|
|
Bitmap temp = new Bitmap(Properties.Resources.TextureError);
|
|
|
|
textureImageList.Images.Add(Name, temp);
|
|
item.ImageIndex = ImageIndex;
|
|
|
|
var dummy = textureImageList.Handle;
|
|
temp.Dispose();
|
|
}
|
|
private void Reset()
|
|
{
|
|
stPropertyGrid1.LoadProperty(null, null);
|
|
}
|
|
|
|
private string GetHint(string Sampler)
|
|
{
|
|
switch (Sampler)
|
|
{
|
|
case "_a0": return "albedo 0";
|
|
case "_a1": return "albedo 1";
|
|
case "_a2": return "albedo 2";
|
|
case "_a3": return "albedo 3";
|
|
case "_n0": return "normal 0";
|
|
case "_n1": return "normal 1";
|
|
case "_n2": return "normal 2";
|
|
case "_n3": return "normal 3";
|
|
default:
|
|
return "";
|
|
}
|
|
}
|
|
|
|
public void OnPropertyChanged() { }
|
|
|
|
private void textureRefListView_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
//Do this only if none are selected so they don't flicker off/on on change
|
|
if (textureRefListView.SelectedIndices.Count <= 0)
|
|
{
|
|
btnEdit.Enabled = false;
|
|
samplerHintTB.Text = "";
|
|
samplerTB.Text = "";
|
|
btnRemove.Enabled = false;
|
|
}
|
|
|
|
Reset();
|
|
|
|
if (textureRefListView.SelectedIndices.Count > 0)
|
|
{
|
|
btnEdit.Enabled = true;
|
|
btnRemove.Enabled = true;
|
|
|
|
int index = textureRefListView.SelectedIndices[0];
|
|
|
|
MatTexture matTex = (MatTexture)material.TextureMaps[index];
|
|
|
|
string name = matTex.Name;
|
|
textureNameTB.Text = name;
|
|
|
|
if (matTex.SamplerName != null)
|
|
{
|
|
samplerTB.Text = matTex.SamplerName;
|
|
}
|
|
|
|
if (matTex.switchSampler != null)
|
|
{
|
|
stPropertyGrid1.LoadProperty(matTex.switchSampler, OnPropertyChanged);
|
|
|
|
}
|
|
if (matTex.wiiUSampler != null)
|
|
{
|
|
stPropertyGrid1.LoadProperty(matTex.wiiUSampler, OnPropertyChanged);
|
|
}
|
|
|
|
foreach (BNTX bntx in PluginRuntime.bntxContainers)
|
|
{
|
|
if (bntx.Textures.ContainsKey(name))
|
|
{
|
|
Thread = new Thread((ThreadStart)(() =>
|
|
{
|
|
textureBP.Image = Switch_Toolbox.Library.Imaging.GetLoadingImage();
|
|
textureBP.Image = bntx.Textures[name].GetBitmap();
|
|
}));
|
|
Thread.Start();
|
|
}
|
|
}
|
|
foreach (BFRESGroupNode ftexCont in PluginRuntime.ftexContainers)
|
|
{
|
|
if (ftexCont.ResourceNodes.ContainsKey(name))
|
|
{
|
|
Thread = new Thread((ThreadStart)(() =>
|
|
{
|
|
textureBP.Image = Switch_Toolbox.Library.Imaging.GetLoadingImage();
|
|
textureBP.Image = ((FTEX)ftexCont.ResourceNodes[name]).GetBitmap();
|
|
}));
|
|
Thread.Start();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void LoadWiiUSamplerEnums()
|
|
{
|
|
|
|
}
|
|
|
|
private void LoadSwitchSamplerEnums()
|
|
{
|
|
|
|
}
|
|
|
|
private void SamplerEditor_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
int index = textureRefListView.SelectedIndices[0];
|
|
MatTexture matTex = (MatTexture)material.TextureMaps[index];
|
|
|
|
|
|
}
|
|
|
|
private void lodMinUD_ValueChanged(object sender, EventArgs e)
|
|
{
|
|
|
|
}
|
|
|
|
private void lodMaxUD_ValueChanged(object sender, EventArgs e)
|
|
{
|
|
|
|
}
|
|
|
|
private void biasUD_ValueChanged(object sender, EventArgs e)
|
|
{
|
|
|
|
}
|
|
|
|
private void deptComparechkBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
|
|
}
|
|
|
|
int SamplerDupeIndex = 0;
|
|
private string GetSamplerName(string Sampler)
|
|
{
|
|
foreach (MatTexture tex in material.TextureMaps)
|
|
{
|
|
if (tex.SamplerName == Sampler)
|
|
{
|
|
var output = Regex.Replace(Sampler, @"[\d-]", string.Empty);
|
|
|
|
Sampler = $"{output}{SamplerDupeIndex++}";
|
|
return GetSamplerName(Sampler);
|
|
}
|
|
}
|
|
return Sampler;
|
|
}
|
|
|
|
private void btnAdd_Click(object sender, EventArgs e)
|
|
{
|
|
var tex = new MatTexture();
|
|
tex.SamplerName = GetSamplerName("_a0");
|
|
tex.FragShaderSampler = "_a0";
|
|
tex.Name = "Untitled";
|
|
tex.Type = Switch_Toolbox.Library.STGenericMatTexture.TextureType.Unknown;
|
|
tex.wrapModeS = 0;
|
|
tex.wrapModeT = 0;
|
|
tex.wrapModeW = 2;
|
|
|
|
if (material.GetResFileU() != null)
|
|
{
|
|
var texSampler = new ResUGX2.TexSampler();
|
|
texSampler.BorderType = ResUGX2.GX2TexBorderType.ClearBlack;
|
|
texSampler.ClampX = ResUGX2.GX2TexClamp.Wrap;
|
|
texSampler.ClampY = ResUGX2.GX2TexClamp.Wrap;
|
|
texSampler.ClampZ = ResUGX2.GX2TexClamp.Clamp;
|
|
texSampler.DepthCompareEnabled = false;
|
|
texSampler.DepthCompareFunc = ResUGX2.GX2CompareFunction.Never;
|
|
texSampler.MagFilter = ResUGX2.GX2TexXYFilterType.Point;
|
|
texSampler.MaxAnisotropicRatio = ResUGX2.GX2TexAnisoRatio.Ratio_1_1;
|
|
texSampler.MinFilter = ResUGX2.GX2TexXYFilterType.Point;
|
|
texSampler.MipFilter = ResUGX2.GX2TexMipFilterType.Linear;
|
|
texSampler.ZFilter = 0;
|
|
texSampler.MaxLod = 13;
|
|
texSampler.MinLod = 0;
|
|
texSampler.LodBias = 0;
|
|
tex.wiiUSampler = texSampler;
|
|
}
|
|
else
|
|
{
|
|
var texSampler = new ResNX.Sampler();
|
|
tex.switchSampler = texSampler;
|
|
}
|
|
material.TextureMaps.Add(tex);
|
|
|
|
var item = new ListViewItem();
|
|
item.Text = "Untitled";
|
|
item.SubItems.Add(tex.SamplerName);
|
|
item.SubItems.Add(tex.FragShaderSampler);
|
|
textureRefListView.Items.Add(item);
|
|
}
|
|
|
|
private void btnRemove_Click(object sender, EventArgs e)
|
|
{
|
|
if (textureRefListView.SelectedIndices.Count > 0)
|
|
{
|
|
string FirstSelecteItem = textureRefListView.SelectedItems[0].Text;
|
|
|
|
DialogResult result;
|
|
if (textureRefListView.SelectedIndices.Count == 1)
|
|
result = MessageBox.Show($"Are you sure you want to remove texture {FirstSelecteItem}? This could potentially break things!",
|
|
"Texture Map Editor", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button2);
|
|
else
|
|
result = MessageBox.Show("Are you sure you want to remove these textures? This could potentially break things!",
|
|
"Texture Map Editor", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button2);
|
|
|
|
if (result == DialogResult.Yes)
|
|
{
|
|
foreach (ListViewItem tex in textureRefListView.SelectedItems)
|
|
{
|
|
textureRefListView.Items.Remove(tex);
|
|
|
|
int index = material.TextureMaps.IndexOf(material.TextureMaps.Where(p => p.Name == tex.Text).FirstOrDefault());
|
|
material.TextureMaps.RemoveAt(index);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void samplerTB_TextChanged(object sender, EventArgs e)
|
|
{
|
|
if (textureRefListView.SelectedItems.Count <= 0)
|
|
return;
|
|
|
|
var index = textureRefListView.SelectedIndices[0];
|
|
|
|
samplerHintTB.Text = GetHint(samplerHintTB.Text);
|
|
|
|
bool IsDuped = false;
|
|
|
|
List<string> KeyCheck = new List<string>();
|
|
foreach (MatTexture item in material.TextureMaps)
|
|
{
|
|
if (!KeyCheck.Contains(item.SamplerName))
|
|
KeyCheck.Add(item.SamplerName);
|
|
else
|
|
{
|
|
IsDuped = true;
|
|
STErrorDialog.Show($"A sampler with the same name already exists! {item.SamplerName}",
|
|
this.Text, "");
|
|
}
|
|
}
|
|
if (!IsDuped)
|
|
{
|
|
material.TextureMaps[index].SamplerName = samplerTB.Text;
|
|
}
|
|
|
|
KeyCheck.Clear();
|
|
}
|
|
}
|
|
}
|