mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-18 17:03:42 +00:00
536 lines
16 KiB
C#
536 lines
16 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Windows.Forms;
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using Switch_Toolbox.Library.Animations;
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using Switch_Toolbox.Library.Forms;
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using Bfres.Structs;
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namespace FirstPlugin.Forms
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{
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public partial class BfresTexturePatternEditor : UserControl
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{
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public PlayerState AnimationPlayerState = PlayerState.Stop;
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public enum PlayerState
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{
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Playing,
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Pause,
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Stop,
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}
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public bool IsLooping
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{
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get { return loopChkBox.Checked; }
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set { loopChkBox.Checked = value; }
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}
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public bool IsPlaying
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{
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get
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{
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return AnimationPlayerState == PlayerState.Playing;
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}
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}
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ImageList imgList = new ImageList();
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public BfresTexturePatternEditor()
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{
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InitializeComponent();
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btnEditSamplers.Enabled = false;
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listViewCustom1.HeaderStyle = ColumnHeaderStyle.None;
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listViewCustom1.BackColor = FormThemes.BaseTheme.TextEditorBackColor;
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imgList = new ImageList()
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{
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ColorDepth = ColorDepth.Depth32Bit,
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ImageSize = new Size(32, 32),
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};
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stPanel4.BackColor = FormThemes.BaseTheme.FormBackColor;
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timer1.Interval = 100 / 60;
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}
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MaterialAnimation.Material material;
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FMAA.BfresSamplerAnim activeSampler;
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FTXP.BfresSamplerAnim activeSampleU;
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MaterialAnimation activeMaterialAnim;
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MaterialAnimation ActiveMaterialAnim
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{
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get
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{
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return activeMaterialAnim;
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}
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set
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{
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activeMaterialAnim = value;
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maxFrameCounterUD.Maximum = value.FrameCount;
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maxFrameCounterUD.Value = value.FrameCount;
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currentFrameCounterUD.Maximum = value.FrameCount;
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animationTrackBar.TickDivide = 1;
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animationTrackBar.Maximum = value.FrameCount;
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animationTrackBar.Minimum = 0;
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currentFrameCounterUD.Value = 0;
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}
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}
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private void OnPropertyChanged()
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{
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}
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public void LoadAnim(FTXP materialAnim)
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{
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if (materialAnim.Materials.Count <= 0)
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return;
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IsLoaded = false;
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ActiveMaterialAnim = materialAnim;
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materialCB.Items.Clear();
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samplerCB.Items.Clear();
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foreach (var mat in materialAnim.Materials)
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materialCB.Items.Add(mat.Text);
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materialCB.SelectedIndex = 0;
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material = materialAnim.Materials[materialCB.SelectedIndex];
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if (material.Samplers.Count <= 0)
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return;
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foreach (var sampler in material.Samplers)
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samplerCB.Items.Add(sampler.Text);
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samplerCB.SelectedIndex = 0;
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activeSampleU = (FTXP.BfresSamplerAnim)material.Samplers[samplerCB.SelectedIndex];
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listViewCustom1.SuspendLayout();
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listViewCustom1.Items.Clear();
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LoadAniamtion(materialAnim, activeSampleU);
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listViewCustom1.ResumeLayout();
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IsLoaded = true;
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animationTrackBar.Value = 0;
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}
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public bool IsLoaded = false;
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public void LoadAnim(FMAA materialAnim)
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{
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if (materialAnim.Materials.Count <= 0)
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return;
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IsLoaded = false;
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ActiveMaterialAnim = materialAnim;
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materialCB.Items.Clear();
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samplerCB.Items.Clear();
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foreach (var mat in materialAnim.Materials)
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materialCB.Items.Add(mat.Text);
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materialCB.SelectedIndex = 0;
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material = materialAnim.Materials[materialCB.SelectedIndex];
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if (material.Samplers.Count <= 0)
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return;
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foreach (var sampler in material.Samplers)
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samplerCB.Items.Add(sampler.Text);
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samplerCB.SelectedIndex = 0;
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activeSampler = (FMAA.BfresSamplerAnim)material.Samplers[samplerCB.SelectedIndex];
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listViewCustom1.SuspendLayout();
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listViewCustom1.Items.Clear();
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LoadAniamtion(materialAnim, activeSampler);
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listViewCustom1.ResumeLayout();
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IsLoaded = true;
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animationTrackBar.Value = 0;
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}
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Dictionary<int, Bitmap> Images = new Dictionary<int, Bitmap>();
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public List<int> KeyFrames = new List<int>(); //Used for getting the frame of the list item
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public bool IsLoading = false;
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private void LoadAniamtion(MaterialAnimation anim, MaterialAnimation.SamplerKeyGroup activeSampler)
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{
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if (activeSampler == null || IsLoading)
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return;
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int imageIndex = 0;
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imgList.Images.Clear();
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Images.Clear();
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KeyFrames.Clear();
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listViewCustom1.SmallImageList = imgList;
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listViewCustom1.Items.Clear();
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listViewCustom1.View = View.SmallIcon;
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Thread Thread = new Thread((ThreadStart)(() =>
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{
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IsLoading = true;
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for (int Frame = 0; Frame <= anim.FrameCount; Frame++)
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{
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//Constants always show so break after first frame
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if (activeSampler.Constant && Frame != 0)
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break;
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var keyFrame = activeSampler.GetKeyFrame(Frame);
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if (keyFrame.IsKeyed || activeSampler.Constant)
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{
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string TextureKey = activeSampler.GetActiveTextureNameByIndex((int)keyFrame.Value);
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var tex = activeSampler.GetActiveTexture((int)keyFrame.Value);
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if (tex != null)
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{
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Bitmap temp = tex.GetBitmap();
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Images.Add(Frame, temp);
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KeyFrames.Add(Frame);
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if (listViewCustom1.InvokeRequired)
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{
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listViewCustom1.Invoke((MethodInvoker)delegate {
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// Running on the UI thread
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listViewCustom1.Items.Add($"{Frame} / {anim.FrameCount} \n" + tex.Text, imageIndex++);
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imgList.Images.Add(temp);
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var dummy = imgList.Handle;
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});
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}
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else
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listViewCustom1.Items.Add($"{Frame} / {anim.FrameCount} \n" + tex.Text, imageIndex++);
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}
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else
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{
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if (listViewCustom1.InvokeRequired)
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{
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listViewCustom1.Invoke((MethodInvoker)delegate {
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listViewCustom1.Items.Add($"{Frame} / {anim.FrameCount} \n" + TextureKey, imageIndex++);
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});
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}
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else
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listViewCustom1.Items.Add($"{Frame} / {anim.FrameCount} \n" + TextureKey, imageIndex++);
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}
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}
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}
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IsLoading = false;
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}));
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Thread.Start();
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}
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private void SelectThumbnailItems()
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{
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}
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private void materialCB_SelectedIndexChanged(object sender, EventArgs e)
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{
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if (material == null || !IsLoaded)
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return;
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if (materialCB.SelectedIndex >= 0)
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{
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btnEditSamplers.Enabled = true;
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material = ActiveMaterialAnim.Materials[materialCB.SelectedIndex];
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if (activeSampleU != null)
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LoadAniamtion(ActiveMaterialAnim, activeSampleU);
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else
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LoadAniamtion(ActiveMaterialAnim, activeSampler);
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}
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else
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{
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btnEditSamplers.Enabled = false;
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}
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}
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private void samplerCB_SelectedIndexChanged(object sender, EventArgs e)
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{
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if (material == null || !IsLoaded)
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return;
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if (samplerCB.SelectedIndex >= 0)
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{
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if (activeSampleU != null)
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{
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activeSampleU = (FTXP.BfresSamplerAnim)material.Samplers[samplerCB.SelectedIndex];
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LoadAniamtion(ActiveMaterialAnim, activeSampleU);
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}
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else
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{
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activeSampler = (FMAA.BfresSamplerAnim)material.Samplers[samplerCB.SelectedIndex];
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LoadAniamtion(ActiveMaterialAnim, activeSampler);
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}
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}
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}
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private void btnPlay_Click(object sender, EventArgs e)
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{
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if (AnimationPlayerState == PlayerState.Playing)
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Pause();
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else
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Play();
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}
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private void btnStop_Click(object sender, EventArgs e) {
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Stop();
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}
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private void Play()
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{
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timer1.Start();
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AnimationPlayerState = PlayerState.Playing;
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UpdateAnimationUI();
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}
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private void Pause()
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{
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timer1.Stop();
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AnimationPlayerState = PlayerState.Stop;
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UpdateAnimationUI();
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}
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private void Stop()
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{
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timer1.Stop();
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animationTrackBar.Value = 0;
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AnimationPlayerState = PlayerState.Stop;
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UpdateAnimationUI();
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}
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private void UpdateAnimationUI()
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{
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btnPlay.BackgroundImage = IsPlaying ? Switch_Toolbox.Library.Properties.Resources.PauseBtn
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: Switch_Toolbox.Library.Properties.Resources.PlayArrowR;
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}
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private void timer1_Tick(object sender, EventArgs e)
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{
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if (AnimationPlayerState == PlayerState.Playing)
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{
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if (animationTrackBar.Value == animationTrackBar.Maximum)
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{
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if (IsLooping)
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animationTrackBar.Value = 0;
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else
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Stop();
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}
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else
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{
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animationTrackBar.Value++;
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}
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}
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}
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private void maxFrameCounterUD_ValueChanged(object sender, EventArgs e)
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{
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if (ActiveMaterialAnim == null) return;
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if (maxFrameCounterUD.Value < 1)
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{
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maxFrameCounterUD.Value = 1;
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}
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else
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{
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ActiveMaterialAnim.FrameCount = (int)maxFrameCounterUD.Value;
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animationTrackBar.Value = 0;
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animationTrackBar.Maximum = ActiveMaterialAnim.FrameCount;
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animationTrackBar.Minimum = 0;
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}
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}
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private void animationTrackBar_ValueChanged(object sender, EventArgs e)
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{
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currentFrameCounterUD.Value = animationTrackBar.Value;
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SetAnimationsToFrame(animationTrackBar.Value);
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}
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private void SelectListItem(int Frame)
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{
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if (KeyFrames.Contains(Frame))
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{
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int index = KeyFrames.IndexOf(Frame);
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listViewCustom1.TrySelectItem(index);
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}
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}
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private void SetAnimationsToFrame(int Frame)
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{
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if (activeSampler != null)
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{
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var tex = activeSampler.GetActiveTexture(Frame);
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if (tex != null)
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{
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if (Images.ContainsKey(Frame))
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pictureBoxCustom1.Image = Images[Frame];
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}
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}
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if (activeSampleU != null)
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{
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var tex = activeSampleU.GetActiveTexture(Frame);
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if (tex != null)
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{
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if (Images.ContainsKey(Frame))
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pictureBoxCustom1.Image = Images[Frame];
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}
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}
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}
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private void currentFrameCounterUD_ValueChanged(object sender, EventArgs e)
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{
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if (currentFrameCounterUD.Value > maxFrameCounterUD.Value)
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currentFrameCounterUD.Value = maxFrameCounterUD.Value;
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animationTrackBar.Value = (int)currentFrameCounterUD.Value;
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}
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private void listViewCustom1_SelectedIndexChanged(object sender, EventArgs e)
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{
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if (listViewCustom1.SelectedItems.Count > 0 && KeyFrames.Count > 0)
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{
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int SelectedFrame = KeyFrames[listViewCustom1.SelectedIndices[0]];
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animationTrackBar.Value = SelectedFrame;
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textureFrameUD.Value = SelectedFrame;
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}
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}
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private void animationTrackBar_Scroll(object sender, ScrollEventArgs e)
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{
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}
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private void btnForward1_Click(object sender, EventArgs e) {
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if (animationTrackBar.Value < animationTrackBar.Maximum)
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animationTrackBar.Value++;
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}
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private void btnBackward1_Click(object sender, EventArgs e) {
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if (animationTrackBar.Value > 0)
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animationTrackBar.Value--;
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}
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private void btnEditMaterial_Click(object sender, EventArgs e)
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{
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TexPatternMaterialEditor editor = new TexPatternMaterialEditor();
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editor.LoadAnim(ActiveMaterialAnim);
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if (editor.ShowDialog() == DialogResult.OK)
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{
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}
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}
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private void btnRemove_Click(object sender, EventArgs e)
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{
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}
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private void btnAdd_Click(object sender, EventArgs e)
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{
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Texture_Selector editor = new Texture_Selector();
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editor.LoadTexture("", activeSampleU != null);
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if (editor.ShowDialog() == DialogResult.OK)
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{
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string NewTex = editor.GetSelectedTexture();
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if (ActiveMaterialAnim.Textures == null)
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ActiveMaterialAnim.Textures = new List<string>();
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if (!ActiveMaterialAnim.Textures.Contains(NewTex))
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ActiveMaterialAnim.Textures.Add(NewTex);
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if (activeSampler != null)
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{
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activeSampler.AddKeyFrame(NewTex);
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}
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else
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{
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}
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}
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}
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private void listViewCustom1_DoubleClick(object sender, EventArgs e)
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{
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if (listViewCustom1.SelectedItems.Count > 0)
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{
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int SelectedFrame = KeyFrames[listViewCustom1.SelectedIndices[0]];
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string currentTex = listViewCustom1.SelectedItems[0].Text;
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Texture_Selector editor = new Texture_Selector();
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editor.LoadTexture(currentTex, activeSampleU != null);
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if (editor.ShowDialog() == DialogResult.OK)
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{
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string NewTex = editor.GetSelectedTexture();
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if (!ActiveMaterialAnim.Textures.Contains(NewTex))
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ActiveMaterialAnim.Textures.Add(NewTex);
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int index = ActiveMaterialAnim.Textures.IndexOf(NewTex);
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if (activeSampleU != null)
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activeSampleU.SetValue(SelectedFrame, index);
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else
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activeSampler.SetValue(SelectedFrame, index);
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ActiveMaterialAnim.UpdateAnimationData();
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}
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}
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}
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private void stButton1_Click(object sender, EventArgs e)
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{
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if (materialCB.SelectedIndex < 0)
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return;
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TexPatternInfoEditor editor = new TexPatternInfoEditor();
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editor.LoadAnim(ActiveMaterialAnim, ActiveMaterialAnim.Materials[materialCB.SelectedIndex]);
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if (editor.ShowDialog() == DialogResult.OK)
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{
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}
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}
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private void textureFrameUD_ValueChanged(object sender, EventArgs e)
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{
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if (listViewCustom1.SelectedItems.Count > 0 && KeyFrames.Count > 0)
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{
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int SelectedFrame = KeyFrames[listViewCustom1.SelectedIndices[0]];
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}
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}
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}
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}
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