mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-21 02:13:08 +00:00
59 lines
2 KiB
C#
59 lines
2 KiB
C#
namespace FirstPlugin.Forms
|
|
{
|
|
partial class RenderStateEditor
|
|
{
|
|
/// <summary>
|
|
/// Required designer variable.
|
|
/// </summary>
|
|
private System.ComponentModel.IContainer components = null;
|
|
|
|
/// <summary>
|
|
/// Clean up any resources being used.
|
|
/// </summary>
|
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
if (disposing && (components != null))
|
|
{
|
|
components.Dispose();
|
|
}
|
|
base.Dispose(disposing);
|
|
}
|
|
|
|
#region Component Designer generated code
|
|
|
|
/// <summary>
|
|
/// Required method for Designer support - do not modify
|
|
/// the contents of this method with the code editor.
|
|
/// </summary>
|
|
private void InitializeComponent()
|
|
{
|
|
this.stPropertyGrid1 = new Switch_Toolbox.Library.Forms.STPropertyGrid();
|
|
this.SuspendLayout();
|
|
//
|
|
// stPropertyGrid1
|
|
//
|
|
this.stPropertyGrid1.AutoScroll = true;
|
|
this.stPropertyGrid1.ShowHintDisplay = true;
|
|
this.stPropertyGrid1.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.stPropertyGrid1.Location = new System.Drawing.Point(0, 0);
|
|
this.stPropertyGrid1.Name = "stPropertyGrid1";
|
|
this.stPropertyGrid1.Size = new System.Drawing.Size(566, 771);
|
|
this.stPropertyGrid1.TabIndex = 0;
|
|
//
|
|
// RenderStateEditor
|
|
//
|
|
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
this.Controls.Add(this.stPropertyGrid1);
|
|
this.Name = "RenderStateEditor";
|
|
this.Size = new System.Drawing.Size(566, 771);
|
|
this.ResumeLayout(false);
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
private Switch_Toolbox.Library.Forms.STPropertyGrid stPropertyGrid1;
|
|
}
|
|
}
|