Switch-Toolbox/File_Format_Library
KillzXGaming 00e9c6506f A few fixes and additions
Files can be dragged out of and dropped within archives if adding is supported..
Fixed some archive issues with it updating, and removing improperly.
Adjustments to default transform bone settings for bfres to prevent any deform issues if a new skeleton is created.
2019-08-14 15:27:45 -04:00
..
Actors Some fixes 2019-08-12 15:19:30 -04:00
FileFormats A few fixes and additions 2019-08-14 15:27:45 -04:00
GIF Cleanup 2019-07-16 17:45:10 -04:00
GL Some fixes 2019-08-12 15:19:30 -04:00
GUI Some fixes 2019-08-12 15:19:30 -04:00
NodeWrappers Improve file removing from object editor 2019-07-31 20:11:10 -04:00
Properties Cleanup 2019-07-16 17:45:10 -04:00
Resources Cleanup 2019-07-16 17:45:10 -04:00
Scenes Add option to always dispay all models 2019-07-21 14:09:25 -04:00
XML Cleanup 2019-07-16 17:45:10 -04:00
YAML Fix vertex increase from assimp's tans/bitans (calculate with ST) 2019-07-30 15:38:42 -04:00
app.config Cleanup 2019-07-16 17:45:10 -04:00
BodyB_Ysi.szs Cleanup 2019-07-16 17:45:10 -04:00
Config.cs Cleanup 2019-07-16 17:45:10 -04:00
File_Format_Library.csproj Some UI for actor editor 2019-08-10 21:14:06 -04:00
GetSwitchKeys.cs Cleanup 2019-07-16 17:45:10 -04:00
Main.cs Link botw actors to msbt for defining and organsing. Load msbt labels. 2019-08-10 20:52:58 -04:00
MaterialDefineConfig.cs Cleanup 2019-07-16 17:45:10 -04:00
MaterialPresetConfig.cs Cleanup 2019-07-16 17:45:10 -04:00
packages.config Cleanup 2019-07-16 17:45:10 -04:00
PluginRuntime.cs Cleanup 2019-07-16 17:45:10 -04:00
System.Buffers.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Memory.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Numerics.Vectors.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Runtime.CompilerServices.Unsafe.dll Cleanup 2019-07-16 17:45:10 -04:00