mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-22 12:33:12 +00:00
90 lines
2.4 KiB
C#
90 lines
2.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.IO;
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using Toolbox;
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using System.Windows.Forms;
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using Toolbox.Library;
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using Toolbox.Library.IO;
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using Toolbox.Library.Forms;
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using Toolbox.Library.Security.Cryptography;
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namespace MetroidDreadLibrary
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{
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public class BSMAT : IEditor<TextEditor>, IFileFormat, IConvertableTextFormat
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{
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public FileType FileType { get; set; } = FileType.Parameter;
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public bool CanSave { get; set; } = true;
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public string[] Description { get; set; } = new string[] { "BSMAT" };
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public string[] Extension { get; set; } = new string[] { "*.bsmat" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool Identify(System.IO.Stream stream) {
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return FileName.EndsWith(".bsmat");
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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private string JsonContents;
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public TextEditor OpenForm()
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{
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var textEditor = new TextEditor();
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FillEditor(textEditor);
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return textEditor;
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}
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public void FillEditor(UserControl control)
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{
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((TextEditor)control).FileFormat = this;
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((TextEditor)control).FillEditor(JsonContents);
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((TextEditor)control).TextEditorChanged = null;
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((TextEditor)control).TextEditorChanged += delegate
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{
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JsonContents = ((TextEditor)control).GetText();
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};
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}
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#region Text Converter Interface
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public TextFileType TextFileType => TextFileType.Json;
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public bool CanConvertBack => true;
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public string ConvertToString() {
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return JsonContents;
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}
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public void ConvertFromString(string text) {
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JsonContents = text;
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}
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#endregion
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public void Load(System.IO.Stream stream)
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{
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var bsmat = new BSMATMaterialFile(stream);
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JsonContents = bsmat.ToJson();
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}
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public void Save(System.IO.Stream stream)
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{
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var bsmat = BSMATMaterialFile.Import(JsonContents);
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bsmat.Save(stream);
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}
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public void Unload()
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{
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}
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}
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}
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