using System; using System.Collections.Generic; using System.IO; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Switch_Toolbox.Library; using Switch_Toolbox.Library.IO; using Switch_Toolbox.Library.Forms; using BarsLib; using VGAudio.Formats; using VGAudio; using VGAudio.Containers.NintendoWare; using VGAudio.Containers.Wave; using NAudio.Wave; namespace FirstPlugin { public class BARS : TreeNodeFile, IFileFormat { public FileType FileType { get; set; } = FileType.Audio; public bool CanSave { get; set; } public string[] Description { get; set; } = new string[] { "Sound Archive" }; public string[] Extension { get; set; } = new string[] { "*.bars" }; public string FileName { get; set; } public string FilePath { get; set; } public IFileInfo IFileInfo { get; set; } public bool Identify(Stream stream) { using (var reader = new FileReader(stream, true)) { return reader.CheckSignature(4, "BARS"); } } public Type[] Types { get { List types = new List(); return types.ToArray(); } } public override void OnClick(TreeView treeview) { STPropertyGrid editor = (STPropertyGrid)LibraryGUI.Instance.GetActiveContent(typeof(STPropertyGrid)); if (editor == null) { editor = new STPropertyGrid(); LibraryGUI.Instance.LoadEditor(editor); } var prop = new BarsProperty(bars); editor.Text = Text; editor.Dock = DockStyle.Fill; editor.LoadProperty(prop, null); } public class BarsProperty { public int AudioCount { get; private set; } public BarsProperty(BarsLib.BARS bars) { AudioCount = bars.AudioEntries.Count; } } public class AudioEntry : TreeNodeCustom { public AudioType Type; public byte[] Data; public AudioEntry() { ContextMenu = new ContextMenu(); MenuItem export = new MenuItem("Export"); ContextMenu.MenuItems.Add(export); export.Click += Export; MenuItem replace = new MenuItem("Replace"); ContextMenu.MenuItems.Add(replace); replace.Click += Replace; } public void SetupMusic() { if (Type == AudioType.Bfwav) { ImageKey = "bfwav"; SelectedImageKey = "bfwav"; } else if (Type == AudioType.Bfstp) { ImageKey = "bfstp"; SelectedImageKey = "bfstp"; } else { ImageKey = "fileBlank"; SelectedImageKey = "fileBlank"; } } public AudioData GetAudioData() { BCFstmReader reader = new BCFstmReader(); return reader.Read(Data); } public byte[] BfwavToWav() { MemoryStream mem = new MemoryStream(); WaveWriter writer = new WaveWriter(); AudioData audioData = GetAudioData(); writer.WriteToStream(audioData, mem); return mem.ToArray(); } private void Export(object sender, EventArgs args) { SaveFileDialog sfd = new SaveFileDialog(); sfd.FileName = Text; sfd.DefaultExt = Path.GetExtension(Text); sfd.Filter = "All files(*.*)|*.*"; if (sfd.ShowDialog() == DialogResult.OK) { File.WriteAllBytes(sfd.FileName, Data); } } private void Replace(object sender, EventArgs args) { OpenFileDialog ofd = new OpenFileDialog(); ofd.FileName = Text; ofd.DefaultExt = Path.GetExtension(Text); ofd.Filter = "All files(*.*)|*.*"; if (ofd.ShowDialog() == DialogResult.OK) { Data = File.ReadAllBytes(ofd.FileName); UpdateEditor(); } } public void UpdateEditor() { switch (Type) { case AudioType.Bfwav: // ShowHexView(); ShowBfwavPlayer(); break; default: ShowHexView(); break; } } private void ShowBfwavPlayer() { var audioFile = new VGAdudioFile(); audioFile.LoadAudio(new MemoryStream(Data), new BFWAV()); AudioPlayerPanel editor = (AudioPlayerPanel)LibraryGUI.Instance.GetActiveContent(typeof(AudioPlayerPanel)); if (editor == null) { editor = new AudioPlayerPanel(); LibraryGUI.Instance.LoadEditor(editor); } editor.Text = Text; editor.Dock = DockStyle.Fill; editor.LoadFile(audioFile.audioData, new BFWAV(), true); } private void ShowHexView() { HexEditor editor = (HexEditor)LibraryGUI.Instance.GetActiveContent(typeof(HexEditor)); if (editor == null) { editor = new HexEditor(); LibraryGUI.Instance.LoadEditor(editor); } editor.Text = Text; editor.Dock = DockStyle.Fill; editor.LoadData(Data); } public override void OnClick(TreeView treeview) { UpdateEditor(); } } private class MetaDataNodeWrapper : TreeNodeCustom { public MetaDataNodeWrapper(AMTA amta) { MetaFile = amta; } public AMTA MetaFile { get; set; } public override void OnClick(TreeView treeview) { STPropertyGrid editor = (STPropertyGrid)LibraryGUI.Instance.GetActiveContent(typeof(STPropertyGrid)); if (editor == null) { editor = new STPropertyGrid(); LibraryGUI.Instance.LoadEditor(editor); } editor.Text = Text; editor.Dock = DockStyle.Fill; editor.LoadProperty(MetaFile.Data, OnPropertyChanged); } private void OnPropertyChanged() { } } public BarsLib.BARS bars; public void Load(Stream stream) { CanSave = true; Text = FileName; bars = new BarsLib.BARS(stream); if (bars.HasMetaData) Nodes.Add("Meta Data"); if (bars.HasAudioFiles) Nodes.Add("Audio"); for (int i = 0; i < bars.AudioEntries.Count; i++) { var amtaWrapper = new MetaDataNodeWrapper(bars.AudioEntries[i].MetaData); string audioName = bars.AudioEntries[i].MetaData.Name; amtaWrapper.Text = $"{audioName}.amta"; Nodes[0].Nodes.Add(amtaWrapper); if (bars.AudioEntries[i].AudioFile != null) { BARSAudioFile audio = bars.AudioEntries[i].AudioFile; AudioEntry node = new AudioEntry(); node.Type = audio.AudioType; node.Data = audio.data; node.SetupMusic(); if (audio.AudioType == AudioType.Bfwav) node.Text = audioName + ".bfwav"; else if (audio.AudioType == AudioType.Bfstp) node.Text = audioName + ".bfstp"; else node.Text = audioName + ".UNKOWN"; Nodes[1].Nodes.Add(node); } } ContextMenu = new ContextMenu(); MenuItem save = new MenuItem("Save"); ContextMenu.MenuItems.Add(save); save.Click += Save; } public void Unload() { } private void Save(object sender, EventArgs args) { List formats = new List(); SaveFileDialog sfd = new SaveFileDialog(); sfd.Filter = Utils.GetAllFilters(formats); sfd.FileName = FileName; if (sfd.ShowDialog() == DialogResult.OK) { STFileSaver.SaveFileFormat(this, sfd.FileName); } } public byte[] Save() { MemoryStream mem = new MemoryStream(); foreach (TreeNode node in Nodes[1].Nodes) { for (int i = 0; i < bars.AudioEntries.Count; i++) { string audioName = bars.AudioEntries[i].MetaData.Name; if (Path.GetFileNameWithoutExtension(node.Text) == audioName) { Console.WriteLine(audioName); bars.AudioEntries[i].AudioFile.data = ((AudioEntry)node).Data; } } } bars.Save(mem); return mem.ToArray(); } } }