using System; using System.Windows.Forms; using Switch_Toolbox.Library; using FirstPlugin; namespace Bfres.Structs { public class FscnFolder : TreeNodeCustom { public FscnFolder() { Text = "Scene Animations"; Name = "FSCN"; ContextMenu = new ContextMenu(); MenuItem import = new MenuItem("Import"); ContextMenu.MenuItems.Add(import); import.Click += Import; MenuItem exportAll = new MenuItem("Export All"); ContextMenu.MenuItems.Add(exportAll); exportAll.Click += ExportAll; MenuItem clear = new MenuItem("Clear"); ContextMenu.MenuItems.Add(clear); clear.Click += Clear; } private void Import(object sender, EventArgs args) { } private void ExportAll(object sender, EventArgs args) { } private void Clear(object sender, EventArgs args) { DialogResult dialogResult = MessageBox.Show("Are you sure you want to remove all objects? This cannot be undone!", "", MessageBoxButtons.YesNo); if (dialogResult == DialogResult.Yes) { Nodes.Clear(); } } public override void OnClick(TreeView treeView) { FormLoader.LoadEditor(this, Text); } } public class FSCN { } }