using System; using System.Collections.Generic; using System.Linq; using System.Drawing; using System.Text; using System.Threading.Tasks; using Toolbox.Library.IO; using Toolbox.Library; using System.IO; using Syroot.BinaryData; using System.Windows.Forms; using Toolbox.Library.Forms; using Bfres.Structs; namespace FirstPlugin { public class PTCL : TreeNodeFile, IFileFormat { public FileType FileType { get; set; } = FileType.Effect; public bool CanSave { get; set; } public string[] Description { get; set; } = new string[] { "Cafe Particle" }; public string[] Extension { get; set; } = new string[] { "*.ptcl", "*.sesetlist" }; public string FileName { get; set; } public string FilePath { get; set; } public IFileInfo IFileInfo { get; set; } public bool Identify(System.IO.Stream stream) { using (var reader = new Toolbox.Library.IO.FileReader(stream, true)) { if (reader.CheckSignature(4, "VFXB") || reader.CheckSignature(4, "SPBD") || reader.CheckSignature(4, "EFTF") || reader.CheckSignature(4, "EFTB")) return true; else return false; } } public Type[] Types { get { List types = new List(); return types.ToArray(); } } public Header header; public PTCL_WiiU.Header headerU; public PTCL_3DS.Header header3DS; public byte[] data; bool IsWiiU = false; bool Is3DS = false; public void Load(Stream stream) { data = stream.ToArray(); Text = FileName; CanSave = true; using (var reader = new FileReader(stream)) { reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian; string Signature = reader.ReadString(4, Encoding.ASCII); byte VersionNum = reader.ReadByte(); if (VersionNum != 0 && Signature == "SPBD") Is3DS = true; reader.Position = 0; if (Is3DS) { reader.ByteOrder = ByteOrder.LittleEndian; header3DS = new PTCL_3DS.Header(); header3DS.Read(reader, this); } else if (Signature == "EFTF" || Signature == "SPBD") { IsWiiU = true; headerU = new PTCL_WiiU.Header(); headerU.Read(reader, this); } else { header = new Header(); header.Read(reader, this); } reader.Close(); reader.Dispose(); stream.Close(); stream.Dispose(); } ContextMenuStrip = new STContextMenuStrip(); ContextMenuStrip.Items.Add(new ToolStripMenuItem("Save", null, Save, Keys.Control | Keys.S)); } public void Unload() { } public void Save(System.IO.Stream stream) { if (Is3DS) header3DS.Write(new FileWriter(stream), this); else if (IsWiiU) headerU.Write(new FileWriter(stream), this); else header.Write(new FileWriter(stream)); } private void Save(object sender, EventArgs args) { SaveFileDialog sfd = new SaveFileDialog(); sfd.Filter = Utils.GetAllFilters(typeof(PTCL)); sfd.FileName = FileName; if (sfd.ShowDialog() == DialogResult.OK) STFileSaver.SaveFileFormat(this, sfd.FileName); } public class WiiU { } public static readonly uint NullOffset = 0xFFFFFFFF; public class Header { public BNTX BinaryTextureFile = null; public string Signature; public ushort GraphicsAPIVersion; public ushort VFXVersion; public ushort ByteOrderMark; public byte Alignment; public byte TargetOffset; public ushort Flag; public ushort BlockOffset; public uint DataAlignment; //For saving public List Sections = new List(); public void Read(FileReader reader, PTCL ptcl) { uint Position = (uint)reader.Position; //Offsets are relative to this reader.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian; Signature = reader.ReadString(4, Encoding.ASCII); if (Signature == "EFTB") { reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian; reader.Seek(48, SeekOrigin.Begin); } else if (Signature == "VFXB") { uint padding = reader.ReadUInt32(); GraphicsAPIVersion = reader.ReadUInt16(); VFXVersion = reader.ReadUInt16(); ByteOrderMark = reader.ReadUInt16(); Alignment = reader.ReadByte(); TargetOffset = reader.ReadByte(); uint HeaderSize = reader.ReadUInt32(); Flag = reader.ReadUInt16(); BlockOffset = reader.ReadUInt16(); uint padding2 = reader.ReadUInt32(); uint FileSize = reader.ReadUInt32(); reader.Seek(Position + BlockOffset, SeekOrigin.Begin); } else { throw new Exception("Unknown ptcl format. Signature not valid " + Signature); } while (reader.Position < reader.BaseStream.Length) { SectionBase sectionBase = new SectionBase(); sectionBase.Read(reader, this); Sections.Add(sectionBase); ptcl.Nodes.Add(sectionBase); if (sectionBase.NextSectionOffset == NullOffset) break; } MapTextureIDs(ptcl); reader.Dispose(); reader.Close(); } private void MapTextureIDs(PTCL ptcl) { List texDescp = new List(); List emitters = new List(); BNTX bntx = null; List botwTex = new List(); //Used for BOTW foreach (var node in TreeViewExtensions.Collect(ptcl.Nodes)) { if (node is TextureDescriptor) texDescp.Add((TextureDescriptor)node); if (node is SectionBase && ((SectionBase)node).BinaryData is Emitter) emitters.Add((Emitter)((SectionBase)node).BinaryData); if (node is BNTX) bntx = (BNTX)node; if (node is SectionBase && ((SectionBase)node).BinaryData is TEXR) botwTex.Add((TEXR)((SectionBase)node).BinaryData); } if (bntx != null) { bntx.LoadIcons = true; ptcl.header.BinaryTextureFile = bntx; } int index = 0; if (botwTex.Count > 0) { TextureFolder textureFolder = new TextureFolder("Textures"); ptcl.Nodes.Add(textureFolder); List TextureList = new List(); foreach (var emitter in emitters) { foreach (TEXR tex in botwTex) { bool HasImage = TextureList.Any(item => item.data == tex.data); if (!HasImage) { tex.Text = "Texture " + index++; textureFolder.Nodes.Add(tex); } TextureList.Add(tex); foreach (var sampler in emitter.Samplers) { if (sampler.TextureID == tex.TextureID) { emitter.DrawableTex.Add(tex); } } } } TextureList.Clear(); } if (bntx == null) return; foreach (var emitter in emitters) { foreach (var tex in texDescp) { foreach (var sampler in emitter.Samplers) { if (sampler.TextureID == tex.TextureID) { if (bntx.Textures.ContainsKey(tex.TexName)) { emitter.DrawableTex.Add(bntx.Textures[tex.TexName]); } } } } } } public class TextureFolder : TreeNodeCustom, IContextMenuNode, ITextureIconLoader { public TextureFolder(string text) { Text = text; } public ToolStripItem[] GetContextMenuItems() { return new ToolStripItem[] { new ToolStripMenuItem("Export All Textures", null, ExportAll, Keys.Control | Keys.A), }; } public List IconTextureList { get { List textures = new List(); foreach (STGenericTexture node in Nodes) textures.Add(node); return textures; } set { } } private void ExportAll(object sender, EventArgs args) { List Formats = new List(); Formats.Add("Microsoft DDS (.dds)"); Formats.Add("Portable Graphics Network (.png)"); Formats.Add("Joint Photographic Experts Group (.jpg)"); Formats.Add("Bitmap Image (.bmp)"); Formats.Add("Tagged Image File Format (.tiff)"); FolderSelectDialog sfd = new FolderSelectDialog(); if (sfd.ShowDialog() == DialogResult.OK) { string folderPath = sfd.SelectedPath; BatchFormatExport form = new BatchFormatExport(Formats); if (form.ShowDialog() == DialogResult.OK) { foreach (STGenericTexture tex in Nodes) { if (form.Index == 0) tex.SaveDDS(folderPath + '\\' + tex.Text + ".dds"); else if (form.Index == 1) tex.SaveBitMap(folderPath + '\\' + tex.Text + ".png"); else if (form.Index == 2) tex.SaveBitMap(folderPath + '\\' + tex.Text + ".jpg"); else if (form.Index == 3) tex.SaveBitMap(folderPath + '\\' + tex.Text + ".bmp"); else if (form.Index == 4) tex.SaveBitMap(folderPath + '\\' + tex.Text + ".tiff"); } } } } } private TreeNodeFile GetMagic(SectionBase section) { TreeNodeFile node = new TreeNodeFile(); node.Text = section.Signature; foreach (var child in section.ChildSections) { node.Nodes.Add(GetMagic(child)); } return node; } public void Write(FileWriter writer) { writer.WriteSignature("VFXB"); writer.Write(0x20202020); writer.Write(GraphicsAPIVersion); writer.Write(VFXVersion); writer.Write(ByteOrderMark); writer.Write(Alignment); writer.Write(TargetOffset); writer.Write(32); writer.Write(Flag); writer.Write(BlockOffset); writer.Write(0); long _ofsFileSize = writer.Position; writer.Write(0); writer.Seek(BlockOffset, SeekOrigin.Begin); foreach (var section in Sections) { writer.Align(8); section.Write(writer, this); } using (writer.TemporarySeek(_ofsFileSize, SeekOrigin.Begin)) { writer.Write(writer.BaseStream.Length); } writer.Flush(); writer.Close(); writer.Dispose(); } } static bool ChildHasBinary = false; // public static readonly uint NullOffset = 0xFFFFFFFF; public class SectionBase : TreeNodeCustom { public long Position; //Offsets are relative to this public string Signature; public uint SectionSize; public uint SubSectionSize; public uint SubSectionOffset; public uint NextSectionOffset; public uint Unkown; //0xFFFFFFFF public uint BinaryDataOffset; //32 public uint Unkown3; //0 public uint SubSectionCount; public object BinaryData; private byte[] binaryDataBytes; public byte[] BinaryDataBytes { get { /* if (BinaryData == null) return binaryDataBytes; else if (BinaryData is BFRES) return (((BFRES)BinaryData).Save()); else if (BinaryData is BNTX) return (((BNTX)BinaryData).Save()); else*/ return binaryDataBytes; } set { binaryDataBytes = value; } } public List ChildSections = new List(); public byte[] data; public override void OnClick(TreeView treeview) { if (BinaryData is Emitter || Signature == "EMTR") { EmitterEditorNX editor = (EmitterEditorNX)LibraryGUI.GetActiveContent(typeof(EmitterEditorNX)); if (editor == null) { editor = new EmitterEditorNX(); LibraryGUI.LoadEditor(editor); } editor.Text = Text; editor.Dock = DockStyle.Fill; editor.LoadEmitter((Emitter)BinaryData); } } public void Read(FileReader reader, Header ptclHeader, string MagicCheck = "") { Position = (uint)reader.Position; if (MagicCheck != "") Signature = reader.ReadSignature(4, MagicCheck); else Signature = reader.ReadString(4, Encoding.ASCII); SectionSize = reader.ReadUInt32(); SubSectionOffset = reader.ReadUInt32(); NextSectionOffset = reader.ReadUInt32(); Unkown = reader.ReadUInt32(); BinaryDataOffset = reader.ReadUInt32(); Unkown3 = reader.ReadUInt32(); if (ptclHeader.Signature == "EFTB") { SubSectionCount = reader.ReadUInt16(); ushort unk = reader.ReadUInt16(); } else { SubSectionCount = reader.ReadUInt32(); } Text = Signature; ReadSectionData(this, ptclHeader, reader); if (SubSectionOffset != NullOffset) { uint tempCount = 0; //Some sections will point to sub sections but have no count? (GRSN to GRSC) //This will work decently for now if (SubSectionCount == 0) { tempCount = 1; } reader.Seek(Position + SubSectionOffset, SeekOrigin.Begin); for (int i = 0; i < SubSectionCount + tempCount; i++) { var ChildSection = new SectionBase(); Nodes.Add(ChildSection); ChildSection.Read(reader, ptclHeader); ChildSections.Add(ChildSection); if (ChildSection.NextSectionOffset == NullOffset) break; } } reader.Seek(Position, SeekOrigin.Begin); if (ChildSections.Count != 0) data = reader.ReadBytes((int)SubSectionOffset); else if (NextSectionOffset != NullOffset) data = reader.ReadBytes((int)NextSectionOffset); else data = reader.ReadBytes((int)SectionSize); if (NextSectionOffset != NullOffset) reader.Seek(Position + NextSectionOffset, SeekOrigin.Begin); } private void ReadSectionData(SectionBase section, Header ptclHeader, FileReader reader) { if (section.BinaryDataOffset != NullOffset) { using (reader.TemporarySeek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin)) { BinaryDataBytes = reader.ReadBytes((int)section.SectionSize); } } switch (section.Signature) { case "TEXR": section.Text = "Texture Info"; BinaryData = new TEXR(); if (SubSectionCount > 0) { //Set the data block first! reader.Seek(SubSectionOffset + section.Position, SeekOrigin.Begin); var dataBlockSection = new SectionBase(); dataBlockSection.Read(reader, ptclHeader, "GX2B"); if (dataBlockSection.BinaryDataOffset != NullOffset) { reader.Seek(dataBlockSection.BinaryDataOffset + dataBlockSection.Position, SeekOrigin.Begin); ((TEXR)BinaryData).data = reader.ReadBytes((int)dataBlockSection.SectionSize); } } reader.Seek(BinaryDataOffset + section.Position, SeekOrigin.Begin); ((TEXR)BinaryData).Read(reader, ptclHeader); break; case "SHDB": reader.Seek(BinaryDataOffset + section.Position, SeekOrigin.Begin); section.Text = "GTX Shader"; reader.ReadBytes((int)section.SectionSize); break; case "EMTR": reader.Seek(BinaryDataOffset + 16 + section.Position, SeekOrigin.Begin); Text = reader.ReadString(BinaryStringFormat.ZeroTerminated); reader.Seek(BinaryDataOffset + 16 + 64 + section.Position, SeekOrigin.Begin); BinaryData = new Emitter(); ((Emitter)BinaryData).Read(reader, ptclHeader); break; case "ESTA": section.Text = "Emitter Sets"; break; case "ESET": byte[] Padding = reader.ReadBytes(16); section.Text = reader.ReadString(BinaryStringFormat.ZeroTerminated); break; case "GRTF": if (section.BinaryDataOffset != NullOffset) { section.Text = "Textures"; reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin); BinaryData = new BNTX(); ((BNTX)BinaryData).LoadIcons = true; ((BNTX)BinaryData).FileName = "textures.bntx"; ((BNTX)BinaryData).Load(new MemoryStream(reader.ReadBytes((int)section.SectionSize))); ((BNTX)BinaryData).IFileInfo.InArchive = true; Nodes.Add(((BNTX)BinaryData)); } break; case "PRMA": break; case "ESFT": reader.Seek(28, SeekOrigin.Current); int StringSize = reader.ReadInt32(); section.Text = reader.ReadString(StringSize, Encoding.ASCII); break; case "GRSN": section.Text = "Shaders"; if (section.BinaryDataOffset != NullOffset) { reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin); BinaryData = reader.ReadBytes((int)section.SectionSize); } break; case "GRSC": section.Text = "Shaders 2"; if (section.BinaryDataOffset != NullOffset) { reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin); BinaryData = reader.ReadBytes((int)section.SectionSize); } break; case "G3PR": if (section.BinaryDataOffset != NullOffset) { section.Text = "Models"; reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin); BinaryData = new BFRES(); ((BFRES)BinaryData).FileName = "model.bfres"; ((BFRES)BinaryData).Load(new MemoryStream(reader.ReadBytes((int)section.SectionSize))); ((BFRES)BinaryData).IFileInfo = new IFileInfo(); ((BFRES)BinaryData).IFileInfo.InArchive = true; Nodes.Add(((BFRES)BinaryData)); } break; case "GTNT": if (section.BinaryDataOffset != NullOffset) { foreach (var node in Parent.Nodes) { if (node is BNTX) { BNTX bntx = (BNTX)node; reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin); for (int i = 0; i < bntx.Textures.Count; i++) { var texDescriptor = new TextureDescriptor(); Nodes.Add(texDescriptor); texDescriptor.Read(reader, bntx); } } } } break; } } public void Write(FileWriter writer, PTCL.Header header) { switch (Signature) { case "GRSN": SaveHeader(writer, header, BinaryDataBytes, 4096); break; case "GRSC": SaveHeader(writer, header, BinaryDataBytes, 4096); break; case "G3PR": // SaveHeader(writer, header, ((BFRES)BinaryData).Save(), 4096); SaveHeader(writer, header, BinaryDataBytes, 4096); break; case "GRTF": var mem = new System.IO.MemoryStream(); ((BNTX)BinaryData).Save(mem); SaveHeader(writer, header, mem.ToArray(), 4096); // SaveHeader(writer, header, BinaryDataBytes, 4096); break; case "PRIM": SaveHeader(writer, header, BinaryDataBytes); break; case "EMTR": //Write all the data first long _emitterPos = writer.Position; writer.Write(data); foreach (var child in ChildSections) { child.Write(writer, header); } using (writer.TemporarySeek(_emitterPos + BinaryDataOffset + 16 + 64, SeekOrigin.Begin)) { ((Emitter)BinaryData).Write(writer, header); } break; default: writer.Write(data); foreach (var child in ChildSections) { child.Write(writer, header); } break; } /* writer.Write(Signature); writer.Write(SectionSize); writer.Write(SubSectionOffset); writer.Write(NextSectionOffset); writer.Write(Unkown); writer.Write(Unkown3); writer.Write(SubSectionCount);*/ } public class BinarySavedEntry { public long Position; public long _ofsData; public byte[] Data; } public List BinariesSaved = new List(); private void SaveHeader(FileWriter writer, Header header, byte[] BinaryFile, int BinaryAlignment = 0) { if (Signature != "PRIM") writer.Align(16); if (BinaryFile != null && BinaryFile.Length > 0) SectionSize = (uint)BinaryFile.Length; long BasePosition = writer.Position; writer.WriteSignature(Signature); writer.Write(SectionSize); long _ofsChildPos = writer.Position; writer.Write(NullOffset); //Childern Offset for later long _ofsNextPos = writer.Position; writer.Write(NullOffset); //Next Offet for later writer.Write(Unkown); long _ofsBinaryPos = writer.Position; writer.Write(NullOffset); //Binary Offset for later writer.Write(Unkown3); writer.Write(SubSectionCount); if (ChildSections.Count > 0) writer.WriteUint32Offset(_ofsChildPos, BasePosition); foreach (var child in ChildSections) { if (child.BinaryData != null) { //Skip binaries for childern first ChildHasBinary = true; BinariesSaved.Add(new BinarySavedEntry() { Position = writer.Position, _ofsData = writer.Position + 20, Data = child.BinaryDataBytes, }); child.Write(writer, header); //Save childern ChildHasBinary = false; //Now all children headers have been written } else child.Write(writer, header); //Save childern } if (!ChildHasBinary) { if (BinaryFile != null && BinaryFile.Length > 0) { if (BinaryAlignment != 0) writer.Align(BinaryAlignment); //Align the file Console.WriteLine($"{Signature} DATA BLOCK " + writer.Position + " " + BinaryFile.Length); writer.WriteUint32Offset(_ofsBinaryPos, BasePosition); //Save binary offset writer.Write(BinaryFile); //Save binary data } foreach (var binary in BinariesSaved) { writer.Align(4096); //Align the file Console.WriteLine($"{Signature} DATA BLOCK " + writer.Position + " " + BinaryFile.Length); writer.WriteUint32Offset(binary._ofsData, binary.Position); //Save binary offset writer.Write(binary.Data); //Save binary data } BinariesSaved.Clear(); } if (NextSectionOffset != NullOffset) { if (Signature != "PRIM") writer.Align(16); writer.WriteUint32Offset(_ofsNextPos, BasePosition); } } } public class TEXR : STGenericTexture { public override TEX_FORMAT[] SupportedFormats { get { return new TEX_FORMAT[] { TEX_FORMAT.BC1_UNORM, TEX_FORMAT.BC1_UNORM_SRGB, TEX_FORMAT.BC2_UNORM, TEX_FORMAT.BC2_UNORM_SRGB, TEX_FORMAT.BC3_UNORM, TEX_FORMAT.BC3_UNORM_SRGB, TEX_FORMAT.BC4_UNORM, TEX_FORMAT.BC4_SNORM, TEX_FORMAT.BC5_UNORM, TEX_FORMAT.BC5_SNORM, TEX_FORMAT.B5G6R5_UNORM, TEX_FORMAT.B8G8R8A8_UNORM_SRGB, TEX_FORMAT.B8G8R8A8_UNORM, TEX_FORMAT.B5G5R5A1_UNORM, TEX_FORMAT.R8G8B8A8_UNORM_SRGB, TEX_FORMAT.R8G8B8A8_UNORM, TEX_FORMAT.R8_UNORM, TEX_FORMAT.R8G8_UNORM, }; } } public TEXR() { ImageKey = "Texture"; SelectedImageKey = "Texture"; } public override void OnClick(TreeView treeView) { UpdateEditor(); } public void UpdateEditor() { ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase)); if (editor == null) { editor = new ImageEditorBase(); editor.Dock = DockStyle.Fill; LibraryGUI.LoadEditor(editor); } editor.Text = Text; editor.LoadProperties(GenericProperties); editor.LoadImage(this); } public override bool CanEdit { get; set; } = false; public enum SurfaceFormat : byte { INVALID = 0x0, TCS_R8_G8_B8_A8 = 2, T_BC1_UNORM = 3, T_BC1_SRGB = 4, T_BC2_UNORM = 5, T_BC2_SRGB = 6, T_BC3_UNORM = 7, T_BC3_SRGB = 8, T_BC4_UNORM = 9, T_BC4_SNORM = 10, T_BC5_UNORM = 11, T_BC5_SNORM = 12, TC_R8_UNORM = 13, TC_R8_G8_UNORM = 14, TCS_R8_G8_B8_A8_UNORM = 15, TCS_R5_G6_B5_UNORM = 25, }; public uint TileMode; public uint Swizzle = 0; public byte WrapMode = 11; public byte Depth = 1; public uint MipCount; public uint CompSel; public uint ImageSize; public SurfaceFormat SurfFormat; public byte[] data; public uint TextureID; public void Replace(string FileName) { } public static GTXImporterSettings SetImporterSettings(string name) { var importer = new GTXImporterSettings(); string ext = System.IO.Path.GetExtension(name); ext = ext.ToLower(); switch (ext) { case ".dds": importer.LoadDDS(name); break; default: importer.LoadBitMap(name); break; } return importer; } public void Read(FileReader reader, Header header) { Width = reader.ReadUInt16(); Height = reader.ReadUInt16(); uint unk = reader.ReadUInt32(); CompSel = reader.ReadUInt32(); MipCount = reader.ReadUInt32(); uint unk2 = reader.ReadUInt32(); TileMode = reader.ReadUInt32(); uint unk3 = reader.ReadUInt32(); ImageSize = reader.ReadUInt32(); uint unk4 = reader.ReadUInt32(); TextureID = reader.ReadUInt32(); SurfFormat = reader.ReadEnum(false); byte unk5 = reader.ReadByte(); short unk6 = reader.ReadInt16(); uint unk7 = reader.ReadUInt32(); } public override void SetImageData(Bitmap bitmap, int ArrayLevel) { throw new NotImplementedException("Cannot set image data! Operation not implemented!"); } public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0) { uint GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC5_UNORM; switch (SurfFormat) { case SurfaceFormat.T_BC1_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC1_UNORM; Format = TEX_FORMAT.BC1_UNORM; break; case SurfaceFormat.T_BC1_SRGB: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC1_SRGB; Format = TEX_FORMAT.BC1_UNORM_SRGB; break; case SurfaceFormat.T_BC2_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC2_UNORM; Format = TEX_FORMAT.BC2_UNORM; break; case SurfaceFormat.T_BC2_SRGB: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC2_SRGB; Format = TEX_FORMAT.BC2_UNORM_SRGB; break; case SurfaceFormat.T_BC3_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC3_UNORM; Format = TEX_FORMAT.BC3_UNORM; break; case SurfaceFormat.T_BC3_SRGB: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC3_SRGB; Format = TEX_FORMAT.BC3_UNORM_SRGB; break; case SurfaceFormat.T_BC4_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC4_UNORM; Format = TEX_FORMAT.BC4_UNORM; break; case SurfaceFormat.T_BC4_SNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC4_SNORM; Format = TEX_FORMAT.BC4_SNORM; break; case SurfaceFormat.T_BC5_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC5_UNORM; Format = TEX_FORMAT.BC5_UNORM; break; case SurfaceFormat.T_BC5_SNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC5_SNORM; Format = TEX_FORMAT.BC5_SNORM; break; case SurfaceFormat.TC_R8_G8_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.TC_R8_G8_UNORM; Format = TEX_FORMAT.R8G8_UNORM; break; case SurfaceFormat.TCS_R8_G8_B8_A8_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM; Format = TEX_FORMAT.R8G8B8A8_UNORM; break; case SurfaceFormat.TCS_R8_G8_B8_A8: GX2Format = (uint)GX2.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM; Format = TEX_FORMAT.R8G8B8A8_UNORM; break; case SurfaceFormat.TC_R8_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.TC_R8_UNORM; Format = TEX_FORMAT.R8_UNORM; break; case SurfaceFormat.TCS_R5_G6_B5_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.TCS_R5_G6_B5_UNORM; Format = TEX_FORMAT.B5G6R5_UNORM; break; default: throw new Exception("Format unsupported! " + SurfFormat); } int swizzle = (int)Swizzle; int pitch = (int)0; uint bpp = GX2.surfaceGetBitsPerPixel(GX2Format) >> 3; GX2.GX2Surface surf = new GX2.GX2Surface(); surf.bpp = bpp; surf.height = Height; surf.width = Width; surf.aa = (uint)0; surf.alignment = 0; surf.depth = Depth; surf.dim = 0x1; surf.format = GX2Format; surf.use = 0x1; surf.pitch = 0; surf.data = data; surf.numMips = 1; surf.mipOffset = new uint[0]; surf.mipData = null; surf.tileMode = TileMode; surf.swizzle = Swizzle; surf.imageSize = ImageSize; return GX2.Decode(surf, ArrayLevel, MipLevel); } public void Write(FileWriter writer) { } } public class Emitter : TreeNodeCustom { public List DrawableTex = new List(); public List Samplers = new List(); public STColor ConstantColor0; public STColor ConstantColor1; public STColor[] Color0Array = new STColor[8]; public STColor[] Color1Array = new STColor[8]; public STColor[] Color0AlphaArray = new STColor[8]; public STColor[] Color1AlphaArray = new STColor[8]; public STColor ConstantAlpha0 { get { return new STColor() { R = ConstantColor0.A, G = ConstantColor0.A, B = ConstantColor0.A, }; } } public STColor ConstantAlpha1 { get { return new STColor() { R = ConstantColor1.A, G = ConstantColor1.A, B = ConstantColor1.A, }; } } public enum ColorType { Constant, Random, Animated8Key, } public ColorType Color0Type; public ColorType Alpha0Type; public ColorType Color1Type; public ColorType Alpha1Type; private bool HasTime(STColor[] colors) { for (int i = 0; i < colors.Length; i++) if (colors[i].Time != 0) return true; return false; } private void SetType(bool HasKeys, STColor[] colors, int type, bool isAlpha) { if (HasKeys) { if (HasTime(colors)) SetType(type, isAlpha, ColorType.Animated8Key); else SetType(type, isAlpha, ColorType.Random); } else SetType(type, isAlpha, ColorType.Constant); } private void SetType(int type, bool isAlpha, ColorType colorType) { if (type == 0) { if (!isAlpha) Color0Type = colorType; else Alpha0Type = colorType; } if (type == 1) { if (!isAlpha) Color1Type = colorType; else Alpha1Type = colorType; } } public uint Color0KeyCount; public uint Alpha0KeyCount; public uint Color1KeyCount; public uint Alpha1KeyCount; public void Read(FileReader reader, Header ptclHeader) { uint Position = (uint)reader.Position; Color0Array = new STColor[8]; Color1Array = new STColor[8]; Color0AlphaArray = new STColor[8]; Color1AlphaArray = new STColor[8]; ConstantColor0 = new STColor(); ConstantColor1 = new STColor(); reader.ReadBytes(16); //Unknown padding Color0KeyCount = reader.ReadUInt32(); Alpha0KeyCount = reader.ReadUInt32(); Color1KeyCount = reader.ReadUInt32(); Alpha1KeyCount = reader.ReadUInt32(); uint scaleKeyCount = reader.ReadUInt32(); //Seek to the contant colors reader.Seek(Position + 2384, SeekOrigin.Begin); ConstantColor0 = new STColor(); ConstantColor0.R = reader.ReadSingle(); ConstantColor0.G = reader.ReadSingle(); ConstantColor0.B = reader.ReadSingle(); ConstantColor0.A = reader.ReadSingle(); ConstantColor1 = new STColor(); ConstantColor1.R = reader.ReadSingle(); ConstantColor1.G = reader.ReadSingle(); ConstantColor1.B = reader.ReadSingle(); ConstantColor1.A = reader.ReadSingle(); //Seek to the random and animated color table reader.Seek(Position + 880, SeekOrigin.Begin); for (int i = 0; i < 8; i++) { Color0Array[i] = new STColor(); Color0Array[i].R = reader.ReadSingle(); Color0Array[i].G = reader.ReadSingle(); Color0Array[i].B = reader.ReadSingle(); Color0Array[i].Time = reader.ReadSingle(); } for (int i = 0; i < 8; i++) { Color0AlphaArray[i] = new STColor(); Color0AlphaArray[i].R = reader.ReadSingle(); Color0AlphaArray[i].G = reader.ReadSingle(); Color0AlphaArray[i].B = reader.ReadSingle(); Color0AlphaArray[i].Time = reader.ReadSingle(); } for (int i = 0; i < 8; i++) { Color1Array[i] = new STColor(); Color1Array[i].R = reader.ReadSingle(); Color1Array[i].G = reader.ReadSingle(); Color1Array[i].B = reader.ReadSingle(); Color1Array[i].Time = reader.ReadSingle(); } for (int i = 0; i < 8; i++) { Color1AlphaArray[i] = new STColor(); Color1AlphaArray[i].R = reader.ReadSingle(); Color1AlphaArray[i].G = reader.ReadSingle(); Color1AlphaArray[i].B = reader.ReadSingle(); Color1AlphaArray[i].Time = reader.ReadSingle(); int alpha = Utils.FloatToIntClamp(Color1Array[i].A); } SetType(Color0KeyCount != 0, Color0Array, 0, false); SetType(Alpha0KeyCount != 0, Color0AlphaArray, 0, true); SetType(Color1KeyCount != 0, Color1Array, 1, false); SetType(Alpha1KeyCount != 0, Color1AlphaArray, 1, true); reader.Seek(Position + 2464, SeekOrigin.Begin); for (int i = 0; i < 3; i++) { SamplerInfo samplerInfo = new SamplerInfo(); samplerInfo.Read(reader); Samplers.Add(samplerInfo); } } public void Write(FileWriter writer, Header header) { uint Position = (uint)writer.Position; //Seek to the contant colors writer.Seek(Position + 2384, SeekOrigin.Begin); writer.Write(ConstantColor0.R); writer.Write(ConstantColor0.G); writer.Write(ConstantColor0.B); writer.Write(ConstantAlpha0.R); writer.Write(ConstantColor1.R); writer.Write(ConstantColor1.G); writer.Write(ConstantColor1.B); writer.Write(ConstantAlpha1.R); writer.Seek(Position + 880, SeekOrigin.Begin); for (int i = 0; i < 8; i++) { writer.Write(Color0Array[i].R); writer.Write(Color0Array[i].G); writer.Write(Color0Array[i].B); writer.Write(Color0Array[i].Time); } for (int i = 0; i < 8; i++) { writer.Write(Color0AlphaArray[i].R); writer.Write(Color0AlphaArray[i].G); writer.Write(Color0AlphaArray[i].B); writer.Write(Color0AlphaArray[i].Time); } for (int i = 0; i < 8; i++) { writer.Write(Color1Array[i].R); writer.Write(Color1Array[i].G); writer.Write(Color1Array[i].B); writer.Write(Color1Array[i].Time); } for (int i = 0; i < 8; i++) { writer.Write(Color1AlphaArray[i].R); writer.Write(Color1AlphaArray[i].G); writer.Write(Color1AlphaArray[i].B); writer.Write(Color1AlphaArray[i].Time); } } public class SamplerInfo { public ulong TextureID; public void Read(FileReader reader) { TextureID = reader.ReadUInt64(); byte wrapModeU = reader.ReadByte(); byte wrapMode = reader.ReadByte(); reader.Seek(22, SeekOrigin.Current); } } private Color ReadColorRgba(FileReader reader, int amount = 1) { Color[] colors = new Color[amount]; for (int i = 0; i < 8; i++) { } float R = reader.ReadSingle(); float G = reader.ReadSingle(); float B = reader.ReadSingle(); float A = reader.ReadSingle(); int red = Utils.FloatToIntClamp(R); int green = Utils.FloatToIntClamp(G); int blue = Utils.FloatToIntClamp(B); int alpha = Utils.FloatToIntClamp(B); return Color.FromArgb(255, red, green, blue); } private Color ReadColorAnim(FileReader reader, int amount = 1) { float R = reader.ReadSingle(); float G = reader.ReadSingle(); float B = reader.ReadSingle(); float unk = reader.ReadSingle(); int red = Utils.FloatToIntClamp(R); int green = Utils.FloatToIntClamp(G); int blue = Utils.FloatToIntClamp(B); return Color.FromArgb(255, red, green, blue); } private Color ReadColorA(FileReader reader, int amount = 1) { float A = reader.ReadSingle(); float unk = reader.ReadSingle(); float unk2 = reader.ReadSingle(); float unk3 = reader.ReadSingle(); int alpha = Utils.FloatToIntClamp(A); return Color.FromArgb(alpha, 0, 0, 0); } } public class TextureDescriptor : TreeNodeCustom { public ulong TextureID; public string TexName; public void Read(FileReader reader, BNTX bntx) { uint Position = (uint)reader.Position; //Offsets are relative to this TextureID = reader.ReadUInt64(); uint NextDesriptorOffset = reader.ReadUInt32(); uint StringLength = reader.ReadUInt32(); TexName = reader.ReadString(BinaryStringFormat.ZeroTerminated); Text = TexName + " " + TextureID.ToString("x"); if (NextDesriptorOffset != 0) reader.Seek(NextDesriptorOffset + Position, SeekOrigin.Begin); } } } }