using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Toolbox; using System.Windows.Forms; using Toolbox.Library; using System.IO; using Toolbox.Library.IO; using Toolbox.Library.Forms; namespace FirstPlugin { public class GFPAK : IArchiveFile, IFileFormat { public FileType FileType { get; set; } = FileType.Archive; public bool CanSave { get; set; } public string[] Description { get; set; } = new string[] { "Graphic Package" }; public string[] Extension { get; set; } = new string[] { "*.gfpak" }; public string FileName { get; set; } public string FilePath { get; set; } public IFileInfo IFileInfo { get; set; } private string FindMatch(byte[] f) { if (f.Matches("SARC")) return ".szs"; else if (f.Matches("Yaz")) return ".szs"; else if (f.Matches("YB") || f.Matches("BY")) return ".byaml"; else if (f.Matches("FRES")) return ".bfres"; else if (f.Matches("Gfx2")) return ".gtx"; else if (f.Matches("FLYT")) return ".bflyt"; else if (f.Matches("CLAN")) return ".bclan"; else if (f.Matches("CLYT")) return ".bclyt"; else if (f.Matches("FLIM")) return ".bclim"; else if (f.Matches("FLAN")) return ".bflan"; else if (f.Matches("FSEQ")) return ".bfseq"; else if (f.Matches("VFXB")) return ".pctl"; else if (f.Matches("AAHS")) return ".sharc"; else if (f.Matches("BAHS")) return ".sharcb"; else if (f.Matches("BNTX")) return ".bntx"; else if (f.Matches("BNSH")) return ".bnsh"; else if (f.Matches("FSHA")) return ".bfsha"; else if (f.Matches("FFNT")) return ".bffnt"; else if (f.Matches("CFNT")) return ".bcfnt"; else if (f.Matches("CSTM")) return ".bcstm"; else if (f.Matches("FSTM")) return ".bfstm"; else if (f.Matches("STM")) return ".bfsha"; else if (f.Matches("CWAV")) return ".bcwav"; else if (f.Matches("FWAV")) return ".bfwav"; else if (f.Matches("CTPK")) return ".ctpk"; else if (f.Matches("CGFX")) return ".bcres"; else if (f.Matches("AAMP")) return ".aamp"; else if (f.Matches("MsgStdBn")) return ".msbt"; else if (f.Matches("MsgPrjBn")) return ".msbp"; else if (f.Matches(0x00000004)) return ".gfbanm"; else if (f.Matches(0x00000014)) return ".gfbanm"; else if (f.Matches(0x00000018)) return ".gfbanmcfg"; else if (f.Matches(0x00000020)) return ".gfbmdl"; else if (f.Matches(0x00000044)) return ".gfbpokecfg"; else return ""; } //For BNTX, BNSH, etc private string GetBinaryHeaderName(byte[] Data) { using (var reader = new FileReader(Data)) { reader.Seek(0x10, SeekOrigin.Begin); uint NameOffset = reader.ReadUInt32(); reader.Seek(NameOffset, SeekOrigin.Begin); return reader.ReadString(Syroot.BinaryData.BinaryStringFormat.ZeroTerminated); } } public bool Identify(System.IO.Stream stream) { using (var reader = new Toolbox.Library.IO.FileReader(stream, true)) { return reader.CheckSignature(8, "GFLXPACK"); } } public Type[] Types { get { List types = new List(); return types.ToArray(); } } public List files = new List(); public IEnumerable Files => files; public void ClearFiles() { files.Clear(); } public bool CanAddFiles { get; set; } = false; public bool CanRenameFiles { get; set; } = false; public bool CanReplaceFiles { get; set; } = true; public bool CanDeleteFiles { get; set; } = false; public void Load(System.IO.Stream stream) { CanSave = true; Read(new FileReader(stream)); } public void Unload() { } public void Save(System.IO.Stream stream) { Write(new FileWriter(stream)); } private void Save(object sender, EventArgs args) { List formats = new List(); SaveFileDialog sfd = new SaveFileDialog(); sfd.Filter = Utils.GetAllFilters(formats); sfd.FileName = FileName; if (sfd.ShowDialog() == DialogResult.OK) { STFileSaver.SaveFileFormat(this, sfd.FileName); } } private void CallRecursive(TreeView treeView) { // Print each node recursively. TreeNodeCollection nodes = treeView.Nodes; foreach (TreeNode n in nodes) { PrintRecursive(n); } } private void PrintRecursive(TreeNode treeNode) { // Print each node recursively. foreach (TreeNode tn in treeNode.Nodes) { PrintRecursive(tn); } } public ushort BOM; public uint Version; public List folders = new List(); public List hashes = new List(); public List hashIndices = new List(); public int version; public int FolderCount; public void Read(FileReader reader) { string Signature = reader.ReadString(8, Encoding.ASCII); if (Signature != "GFLXPACK") throw new Exception($"Invalid signature {Signature}! Expected GFLXPACK."); version = reader.ReadInt32(); uint padding = reader.ReadUInt32(); uint FileCount = reader.ReadUInt32(); FolderCount = reader.ReadInt32(); ulong FileInfoOffset = reader.ReadUInt64(); ulong hashArrayPathsOffset = reader.ReadUInt64(); ulong FolderArrayOffset = reader.ReadUInt64(); reader.Seek((long)FolderArrayOffset, SeekOrigin.Begin); for (int i = 0; i < FolderCount; i++) { Folder folder = new Folder(); folder.Read(reader); folders.Add(folder); } reader.Seek((long)hashArrayPathsOffset, SeekOrigin.Begin); for (int i = 0; i < FileCount; i++) { ulong hash = reader.ReadUInt64(); hashes.Add(hash); } reader.Seek((long)FileInfoOffset, SeekOrigin.Begin); for (int i = 0; i < FileCount; i++) { FileEntry fileEntry = new FileEntry(this); fileEntry.Read(reader); fileEntry.FileName = GetString(hashes[i], fileEntry.FileData); files.Add(fileEntry); } reader.Close(); reader.Dispose(); } private string GetString(ulong Hash, byte[] Data) { string ext = FindMatch(Data); if (ext == ".bntx" || ext == ".bfres" || ext == ".bnsh" || ext == ".bfsha") return GetBinaryHeaderName(Data) + ext; else return $"{Hash}{ext}"; } public void Write(FileWriter writer) { writer.WriteSignature("GFLXPACK"); writer.Write(version); writer.Write(0); writer.Write(files.Count); writer.Write(FolderCount); long FileInfoOffset = writer.Position; writer.Write(0L); long HashArrayOffset = writer.Position; writer.Write(0L); long folderArrOffset = writer.Position; //Reserve space for folder offsets for (int f = 0; f < FolderCount; f++) writer.Write(0L); //Now write all sections writer.WriteUint64Offset(HashArrayOffset); writer.Write(hashes); //Save folder sections List FolderSectionPositions = new List(); foreach (var folder in folders) { FolderSectionPositions.Add(writer.Position); folder.Write(writer); } //Write the folder offsets back using (writer.TemporarySeek(folderArrOffset, SeekOrigin.Begin)) { foreach (long offset in FolderSectionPositions) writer.Write(offset); } //Now file data writer.WriteUint64Offset(FileInfoOffset); foreach (var fileTbl in files) fileTbl.Write(writer); //Save data blocks foreach (var fileTbl in files) { fileTbl.WriteBlock(writer); } writer.Align(16); } public class Folder { public ulong hash; public uint FileCount; public uint unknown; public List hashes = new List(); public void Read(FileReader reader) { hash = reader.ReadUInt64(); FileCount = reader.ReadUInt32(); unknown = reader.ReadUInt32(); for (int f = 0; f < FileCount; f++) { HashIndex hash = new HashIndex(); hash.Read(reader); hashes.Add(hash); } } public void Write(FileWriter writer) { writer.Write(hash); writer.Write(FileCount); writer.Write(unknown); foreach (var hash in hashes) hash.Write(writer); } } public class HashIndex { public ulong hash; public int Index; public uint unknown; public void Read(FileReader reader) { hash = reader.ReadUInt64(); Index = reader.ReadInt32(); unknown = reader.ReadUInt32(); //Always 0xCC? } public void Write(FileWriter writer) { writer.Write(hash); writer.Write(Index); writer.Write(unknown); } } public class FileEntry : ArchiveFileInfo { public uint unkown; public uint CompressionType; private long DataOffset; public uint CompressedFileSize; public uint padding; private IArchiveFile ArchiveFile; public FileEntry(IArchiveFile archiveFile) { ArchiveFile = archiveFile; } private bool IsTexturesLoaded = false; public override IFileFormat OpenFile() { var FileFormat = base.OpenFile(); bool IsModel = FileFormat is GFBMDL; if (IsModel && !IsTexturesLoaded) { IsTexturesLoaded = true; foreach (var file in ArchiveFile.Files) { if (Utils.GetExtension(file.FileName) == ".bntx") { file.FileFormat = file.OpenFile(); } } } return base.OpenFile(); } public void Read(FileReader reader) { unkown = reader.ReadUInt16(); //Usually 9? CompressionType = reader.ReadUInt16(); uint DecompressedFileSize = reader.ReadUInt32(); CompressedFileSize = reader.ReadUInt32(); padding = reader.ReadUInt32(); ulong FileOffset = reader.ReadUInt64(); using (reader.TemporarySeek((long)FileOffset, SeekOrigin.Begin)) { FileData = reader.ReadBytes((int)CompressedFileSize); FileData = STLibraryCompression.Type_LZ4.Decompress(FileData, 0, (int)CompressedFileSize, (int)DecompressedFileSize); } } byte[] CompressedData; public void Write(FileWriter writer) { this.SaveFileFormat(); CompressedData = Compress(FileData, CompressionType); writer.Write((ushort)unkown); writer.Write((ushort)CompressionType); writer.Write(FileData.Length); writer.Write(CompressedData.Length); writer.Write(padding); DataOffset = writer.Position; writer.Write(0L); } public void WriteBlock(FileWriter writer) { writer.Align(16); writer.WriteUint64Offset(DataOffset); writer.Write(CompressedData); } public static byte[] Compress(byte[] data, uint Type) { if (Type == 2) { return STLibraryCompression.Type_LZ4.Compress(data); } else throw new Exception("Unkown compression type?"); } } public static void ReplaceNode(TreeNode node, TreeNode replaceNode, TreeNode NewNode) { if (NewNode == null) return; int index = node.Nodes.IndexOf(replaceNode); node.Nodes.RemoveAt(index); node.Nodes.Insert(index, NewNode); } public bool AddFile(ArchiveFileInfo archiveFileInfo) { return false; } public bool DeleteFile(ArchiveFileInfo archiveFileInfo) { return true; } } }