namespace FirstPlugin.Forms { partial class ShaderBinaryDisplay { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.stPanel1 = new Switch_Toolbox.Library.Forms.STPanel(); this.splitter1 = new System.Windows.Forms.Splitter(); this.stPanel2 = new Switch_Toolbox.Library.Forms.STPanel(); this.textEditor1 = new Switch_Toolbox.Library.Forms.TextEditor(); this.hexEditor1 = new Switch_Toolbox.Library.Forms.HexEditor(); this.stPanel1.SuspendLayout(); this.stPanel2.SuspendLayout(); this.SuspendLayout(); // // stPanel1 // this.stPanel1.Controls.Add(this.hexEditor1); this.stPanel1.Dock = System.Windows.Forms.DockStyle.Bottom; this.stPanel1.Location = new System.Drawing.Point(0, 315); this.stPanel1.Name = "stPanel1"; this.stPanel1.Size = new System.Drawing.Size(414, 123); this.stPanel1.TabIndex = 0; // // splitter1 // this.splitter1.Dock = System.Windows.Forms.DockStyle.Bottom; this.splitter1.Location = new System.Drawing.Point(0, 312); this.splitter1.Name = "splitter1"; this.splitter1.Size = new System.Drawing.Size(414, 3); this.splitter1.TabIndex = 1; this.splitter1.TabStop = false; // // stPanel2 // this.stPanel2.Controls.Add(this.textEditor1); this.stPanel2.Dock = System.Windows.Forms.DockStyle.Fill; this.stPanel2.Location = new System.Drawing.Point(0, 0); this.stPanel2.Name = "stPanel2"; this.stPanel2.Size = new System.Drawing.Size(414, 312); this.stPanel2.TabIndex = 2; // // textEditor1 // this.textEditor1.Dock = System.Windows.Forms.DockStyle.Fill; this.textEditor1.Location = new System.Drawing.Point(0, 0); this.textEditor1.Name = "textEditor1"; this.textEditor1.Size = new System.Drawing.Size(414, 312); this.textEditor1.TabIndex = 0; // // hexEditor1 // this.hexEditor1.Dock = System.Windows.Forms.DockStyle.Fill; this.hexEditor1.Location = new System.Drawing.Point(0, 0); this.hexEditor1.Name = "hexEditor1"; this.hexEditor1.Size = new System.Drawing.Size(414, 123); this.hexEditor1.TabIndex = 0; // // ShaderBinaryDisplay // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.Controls.Add(this.stPanel2); this.Controls.Add(this.splitter1); this.Controls.Add(this.stPanel1); this.Name = "ShaderBinaryDisplay"; this.Size = new System.Drawing.Size(414, 438); this.stPanel1.ResumeLayout(false); this.stPanel2.ResumeLayout(false); this.ResumeLayout(false); } #endregion private Switch_Toolbox.Library.Forms.STPanel stPanel1; private Switch_Toolbox.Library.Forms.HexEditor hexEditor1; private System.Windows.Forms.Splitter splitter1; private Switch_Toolbox.Library.Forms.STPanel stPanel2; private Switch_Toolbox.Library.Forms.TextEditor textEditor1; } }