using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Toolbox.Library.Animations { public class STKeyFrame { public virtual float Frame { get; set; } public virtual float Value { get; set; } public virtual float Slope { get; set; } public STKeyFrame() { } public STKeyFrame(int frame, float value) { Frame = frame; Value = value; } public STKeyFrame(float frame, float value) { Frame = frame; Value = value; } } public class STBezierKeyFrame : STKeyFrame { public float SlopeIn; public float SlopeOut; } public class STHermiteCubicKeyFrame : STHermiteKeyFrame { public float Coef0 { get; set; } public float Coef1 { get; set; } public float Coef2 { get; set; } public float Coef3 { get; set; } } public class STHermiteKeyFrame : STKeyFrame { public virtual float TangentIn { get; set; } public virtual float TangentOut { get; set; } } }