text/microsoft-resx 2.0 System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - Smash Forge Devs (SMG, Ploaj, jam1garner, smb123w64gb, etc) for some code ported over. Specifically animation stuff and some rendering. - Assimp devs for their massive asset library! - Wexos (helped figure out a few things, ie format list to assign each attribute) - JuPaHe64 for the base 3D renderer and timeline control. - Every File Explorer devs (Gericom) for Yaz0 stuff - Exelix for Byaml, Sarc and KCL library - Syroot for helpful IO extensions and libraries - GDK Chan for some DDS decode methods - AboodXD for BNTX texture swizzling - MelonSpeedruns for logo. - Skyth and Radfordhound for PAC documentation - Ploaj and CrossMod devs for base on DAE writer/exporter