using System; using System.Collections.Generic; using System.IO; using System.Text; using System.Threading.Tasks; using Switch_Toolbox; using System.Windows.Forms; using Switch_Toolbox.Library; using Switch_Toolbox.Library.IO; namespace FirstPlugin { public class SDF : TreeNodeFile, IFileFormat { public bool CanSave { get; set; } public string[] Description { get; set; } = new string[] { "Snow Engine Data Table Of Contents" }; public string[] Extension { get; set; } = new string[] { "*.sdftoc" }; public string FileName { get; set; } public string FilePath { get; set; } public IFileInfo IFileInfo { get; set; } public bool Identify(System.IO.Stream stream) { using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true)) { return reader.CheckSignature(4, "WEST"); } } public Type[] Types { get { List types = new List(); return types.ToArray(); } } SDFTOC_Header Header; SDFTOC_ID startId; int[] block1; SDFTOC_ID[] blockIds; SDFTOC_Block2[] block2Array; byte[] DecompressedBlock; SDFTOC_ID endId; List FilePaths = new List(); //Thanks to https://github.com/GoldFarmer/rouge_sdf/blob/master/main.cpp for docs/structs public void Load(System.IO.Stream stream) { using (var reader = new FileReader(stream)) { reader.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian; //Read header Header = new SDFTOC_Header(); Header.Read(reader); //Read first id startId = new SDFTOC_ID(reader); //Check this flag byte Flag1 = reader.ReadByte(); if (Flag1 != 0) { byte[] unk = reader.ReadBytes(0x140); } //Read first block block1 = reader.ReadInt32s((int)Header.Block1Count); //Read ID blocks blockIds = new SDFTOC_ID[Header.Block1Count]; for (int i = 0; i < Header.Block1Count; i++) { blockIds[i] = new SDFTOC_ID(reader); } //Read block 2 (DDS headers) block2Array = new SDFTOC_Block2[Header.Block2Count]; for (int i = 0; i < Header.Block2Count; i++) { block2Array[i] = new SDFTOC_Block2(reader, Header); } //Here is the compressed block. Check the magic first uint magic = reader.ReadUInt32(); reader.Seek(-4, SeekOrigin.Current); //Read and decompress the compressed block //Contains file names and block info DecompressNameBlock(magic, reader.ReadBytes((int)Header.CompressedSize), Header); //Read last id endId = new SDFTOC_ID(reader); Text = FileName; LoadTree(); } } private void LoadTree() { // Get a list of everything under the users' temp folder as an example string[] fileList; fileList = FilePaths.ToArray(); // Parse the file list into a TreeNode collection // TreeNode node = GetNodes(new TreeNode(), fileList); // Nodes.Add(node); // Add the new nodes // Copy the new nodes to an array // int nodeCount = node.Nodes.Count; // TreeNode[] nodes = new TreeNode[nodeCount]; // node.Nodes.CopyTo(nodes, 0); // Nodes.AddRange(nodes); // Add the new nodes } private TreeNode GetNodes(TreeNode parent, string[] fileList) { // build a TreeNode collection from the file list foreach (string strPath in fileList) { // Every time we parse a new file path, we start at the top level again TreeNode thisParent = parent; // split the file path into pieces at every backslash foreach (string pathPart in strPath.Split('\\')) { // check if we already have a node for this TreeNode[] tn = thisParent.Nodes.Find(pathPart, false); if (tn.Length == 0) { // no node found, so add one thisParent = thisParent.Nodes.Add(pathPart, pathPart); } else { // we already have this node, so use it as the parent of the next part of the path thisParent = tn[0]; } } } return parent; } void FillTreeNodes(TreeNode root, List files) { var rootText = root.Text; var rootTextLength = rootText.Length; var nodeStrings = files; foreach (var node in nodeStrings) { string nodeString = node; nodeString = nodeString.Replace(@"\", "/"); var roots = nodeString.Split(new char[] { '/' }, StringSplitOptions.RemoveEmptyEntries); // The initial parent is the root node var parentNode = root; var sb = new StringBuilder(rootText, nodeString.Length + rootTextLength); for (int rootIndex = 0; rootIndex < roots.Length; rootIndex++) { // Build the node name var parentName = roots[rootIndex]; sb.Append("/"); sb.Append(parentName); var nodeName = sb.ToString(); // Search for the node var index = parentNode.Nodes.IndexOfKey(nodeName); if (index == -1) { // Node was not found, add it var temp = new TreeNode(parentName, 0, 0); if (rootIndex == roots.Length - 1) temp = new TreeNode(parentName); //File entry temp.Name = nodeName; parentNode.Nodes.Add(temp); parentNode = temp; } else { // Node was found, set that as parent and continue parentNode = parentNode.Nodes[index]; } } } } public void DecompressNameBlock(uint magic, byte[] CompressedBlock, SDFTOC_Header header) { byte[] decomp = null; if (magic == 0xDFF25B82 || magic == 0xFD2FB528) decomp = STLibraryCompression.ZSTD.Decompress(CompressedBlock); else if (header.Version > 22) decomp = STLibraryCompression.Type_LZ4.Decompress(CompressedBlock); else decomp = STLibraryCompression.ZLIB.Decompress(CompressedBlock); //Now it's decompressed lets parse! using (var reader = new FileReader(decomp)) { ParseNames(reader); } } private ulong readVariadicInteger(int Count, FileReader reader) { ulong result = 0; for (int i = 0; i < Count; i++) { result |= (ulong)(reader.ReadByte()) << (i * 8); } return result; } public void ParseNames(FileReader reader, string Name = "") { if (!Name.Contains("dummy")) FilePaths.Add(Name); char ch = reader.ReadChar(); if (ch == 0) throw new Exception("Unexcepted byte in file tree"); if (ch >= 1 && ch <= 0x1f) //string part { while (ch-- != 0) { Name += reader.ReadChar(); } ParseNames(reader, Name); } else if (ch >= 'A' && ch <= 'Z') //file entry { int var = Convert.ToInt32(ch - 'A'); ch = Convert.ToChar(var); int count1 = ch >> 7; int flag1 = (ch >> 3) & 1; if (count1 != 0) { uint strangeId = reader.ReadUInt32(); byte chr2 = reader.ReadByte(); int byteCount = chr2 & 3; int byteValue = chr2 >> 2; ulong DdsType = readVariadicInteger(byteCount, reader); for (int chunkIndex = 0; chunkIndex < count1; chunkIndex++) { byte ch3 = reader.ReadByte(); int compressedSizeByteCount = (ch3 & 3) + 1; int packageOffsetByteCount = (ch3 >> 2) & 7; int hasCompression = (ch3 >> 5) & 1; ulong decompressedSize = readVariadicInteger(compressedSizeByteCount, reader); ulong compressedSize = 0; ulong packageOffset = 0; if (hasCompression != 0) { compressedSize = readVariadicInteger(compressedSizeByteCount, reader); } if (packageOffsetByteCount != 0) { packageOffset = readVariadicInteger(packageOffsetByteCount, reader); } ulong packageId = readVariadicInteger(2, reader); List compSizeArray = new List(); if (hasCompression != 0) { ulong pageCount = (decompressedSize + 0xffff) >> 16; if (pageCount > 1) { for (ulong page = 0; page < pageCount; page++) { ulong compSize = readVariadicInteger(2, reader); compSizeArray.Add(compSize); } } } ulong fileId = readVariadicInteger(4, reader); if (compSizeArray.Count == 0 && hasCompression != 0) compSizeArray.Add(compressedSize); DumpFile(Name, packageId, packageOffset, decompressedSize, compSizeArray, DdsType, chunkIndex != 0, byteCount != 0 && chunkIndex == 0); } } if (flag1 != 0) { byte ch3 = reader.ReadByte(); while (ch3-- != 0) { byte ch3_1 = reader.ReadByte(); byte ch3_2 = reader.ReadByte(); } } } else { uint offset = reader.ReadUInt32(); ParseNames(reader, Name); reader.Seek(offset, SeekOrigin.Begin); ParseNames(reader, Name); } } public void DumpFile(string Name, ulong packageId, ulong packageOffset, ulong decompresedSize, List compressedSize, ulong ddsType, bool Append, bool UseDDS) { string layer; } public void Unload() { } public byte[] Save() { return null; } public class SDFTOC_Header { public uint Version { get; set; } public uint DecompressedSize { get; set; } public uint CompressedSize { get; set; } public uint Zero { get; set; } public uint Block1Count { get; set; } public uint Block2Count { get; set; } public void Read(FileReader reader) { reader.CheckSignature(4, "WEST"); reader.Seek(4, System.IO.SeekOrigin.Begin); Version = reader.ReadUInt32(); DecompressedSize = reader.ReadUInt32(); CompressedSize = reader.ReadUInt32(); Zero = reader.ReadUInt32(); Block1Count = reader.ReadUInt32(); Block2Count = reader.ReadUInt32(); } } public class SDFTOC_ID { public ulong ubisoft { get; set; } public byte[] Data { get; set; } public ulong massive { get; set; } public SDFTOC_ID(FileReader reader) { ubisoft = reader.ReadUInt64(); Data = reader.ReadBytes(0x20); massive = reader.ReadUInt64(); } } public class SDFTOC_Block2 //Seems to be for DDS headers { public uint UsedBytes { get; set; } public byte[] Data { get; set; } public SDFTOC_Block2(FileReader reader, SDFTOC_Header header) { if (header.Version == 22) { UsedBytes = reader.ReadUInt32(); Data = reader.ReadBytes(0xC8); } else { UsedBytes = reader.ReadUInt32(); Data = reader.ReadBytes(0x94); } } } } }