namespace Toolbox.Library.Forms { partial class ExportModelSettings { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.exportTexturesChkBox = new Toolbox.Library.Forms.STCheckBox(); this.stButton1 = new Toolbox.Library.Forms.STButton(); this.stButton2 = new Toolbox.Library.Forms.STButton(); this.chkFlipUvsVertical = new Toolbox.Library.Forms.STCheckBox(); this.chkOldExporter = new Toolbox.Library.Forms.STCheckBox(); this.chkVertexColors = new Toolbox.Library.Forms.STCheckBox(); this.chkExportRiggedBonesOnly = new Toolbox.Library.Forms.STCheckBox(); this.chkApplyUVTransforms = new Toolbox.Library.Forms.STCheckBox(); this.chkTextureChannelComps = new Toolbox.Library.Forms.STCheckBox(); this.contentContainer.SuspendLayout(); this.SuspendLayout(); // // contentContainer // this.contentContainer.Controls.Add(this.chkTextureChannelComps); this.contentContainer.Controls.Add(this.chkApplyUVTransforms); this.contentContainer.Controls.Add(this.chkExportRiggedBonesOnly); this.contentContainer.Controls.Add(this.chkVertexColors); this.contentContainer.Controls.Add(this.chkOldExporter); this.contentContainer.Controls.Add(this.chkFlipUvsVertical); this.contentContainer.Controls.Add(this.stButton2); this.contentContainer.Controls.Add(this.stButton1); this.contentContainer.Controls.Add(this.exportTexturesChkBox); this.contentContainer.Size = new System.Drawing.Size(338, 267); this.contentContainer.Paint += new System.Windows.Forms.PaintEventHandler(this.contentContainer_Paint); this.contentContainer.Controls.SetChildIndex(this.exportTexturesChkBox, 0); this.contentContainer.Controls.SetChildIndex(this.stButton1, 0); this.contentContainer.Controls.SetChildIndex(this.stButton2, 0); this.contentContainer.Controls.SetChildIndex(this.chkFlipUvsVertical, 0); this.contentContainer.Controls.SetChildIndex(this.chkOldExporter, 0); this.contentContainer.Controls.SetChildIndex(this.chkVertexColors, 0); this.contentContainer.Controls.SetChildIndex(this.chkExportRiggedBonesOnly, 0); this.contentContainer.Controls.SetChildIndex(this.chkApplyUVTransforms, 0); this.contentContainer.Controls.SetChildIndex(this.chkTextureChannelComps, 0); // // exportTexturesChkBox // this.exportTexturesChkBox.AutoSize = true; this.exportTexturesChkBox.Checked = true; this.exportTexturesChkBox.CheckState = System.Windows.Forms.CheckState.Checked; this.exportTexturesChkBox.Location = new System.Drawing.Point(23, 47); this.exportTexturesChkBox.Name = "exportTexturesChkBox"; this.exportTexturesChkBox.Size = new System.Drawing.Size(100, 17); this.exportTexturesChkBox.TabIndex = 11; this.exportTexturesChkBox.Text = "Export Textures"; this.exportTexturesChkBox.UseVisualStyleBackColor = true; this.exportTexturesChkBox.CheckedChanged += new System.EventHandler(this.exportTexturesChkBox_CheckedChanged); // // stButton1 // this.stButton1.DialogResult = System.Windows.Forms.DialogResult.Cancel; this.stButton1.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.stButton1.Location = new System.Drawing.Point(254, 235); this.stButton1.Name = "stButton1"; this.stButton1.Size = new System.Drawing.Size(75, 23); this.stButton1.TabIndex = 12; this.stButton1.Text = "Cancel"; this.stButton1.UseVisualStyleBackColor = false; // // stButton2 // this.stButton2.DialogResult = System.Windows.Forms.DialogResult.OK; this.stButton2.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.stButton2.Location = new System.Drawing.Point(173, 235); this.stButton2.Name = "stButton2"; this.stButton2.Size = new System.Drawing.Size(75, 23); this.stButton2.TabIndex = 13; this.stButton2.Text = "Ok"; this.stButton2.UseVisualStyleBackColor = false; // // chkFlipUvsVertical // this.chkFlipUvsVertical.AutoSize = true; this.chkFlipUvsVertical.Location = new System.Drawing.Point(20, 147); this.chkFlipUvsVertical.Name = "chkFlipUvsVertical"; this.chkFlipUvsVertical.Size = new System.Drawing.Size(101, 17); this.chkFlipUvsVertical.TabIndex = 14; this.chkFlipUvsVertical.Text = "Flp UVs Vertical"; this.chkFlipUvsVertical.UseVisualStyleBackColor = true; this.chkFlipUvsVertical.CheckedChanged += new System.EventHandler(this.chkFlipUvsVertical_CheckedChanged); // // chkOldExporter // this.chkOldExporter.AutoSize = true; this.chkOldExporter.Location = new System.Drawing.Point(20, 170); this.chkOldExporter.Name = "chkOldExporter"; this.chkOldExporter.Size = new System.Drawing.Size(200, 17); this.chkOldExporter.TabIndex = 15; this.chkOldExporter.Text = "Use Old Exporter (If new one breaks)"; this.chkOldExporter.UseVisualStyleBackColor = true; this.chkOldExporter.CheckedChanged += new System.EventHandler(this.stCheckBox1_CheckedChanged); // // chkVertexColors // this.chkVertexColors.AutoSize = true; this.chkVertexColors.Checked = true; this.chkVertexColors.CheckState = System.Windows.Forms.CheckState.Checked; this.chkVertexColors.Location = new System.Drawing.Point(23, 70); this.chkVertexColors.Name = "chkVertexColors"; this.chkVertexColors.Size = new System.Drawing.Size(121, 17); this.chkVertexColors.TabIndex = 16; this.chkVertexColors.Text = "Export Vertex Colors"; this.chkVertexColors.UseVisualStyleBackColor = true; this.chkVertexColors.CheckedChanged += new System.EventHandler(this.chkVertexColors_CheckedChanged); // // chkExportRiggedBonesOnly // this.chkExportRiggedBonesOnly.AutoSize = true; this.chkExportRiggedBonesOnly.Enabled = false; this.chkExportRiggedBonesOnly.Location = new System.Drawing.Point(23, 93); this.chkExportRiggedBonesOnly.Name = "chkExportRiggedBonesOnly"; this.chkExportRiggedBonesOnly.Size = new System.Drawing.Size(150, 17); this.chkExportRiggedBonesOnly.TabIndex = 17; this.chkExportRiggedBonesOnly.Text = "Export Only Rigged Bones"; this.chkExportRiggedBonesOnly.UseVisualStyleBackColor = true; this.chkExportRiggedBonesOnly.CheckedChanged += new System.EventHandler(this.chkExportRiggedBonesOnly_CheckedChanged); // // chkApplyUVTransforms // this.chkApplyUVTransforms.AutoSize = true; this.chkApplyUVTransforms.Location = new System.Drawing.Point(23, 116); this.chkApplyUVTransforms.Name = "chkApplyUVTransforms"; this.chkApplyUVTransforms.Size = new System.Drawing.Size(187, 17); this.chkApplyUVTransforms.TabIndex = 18; this.chkApplyUVTransforms.Text = "Apply UV Transforms (diffuse only)"; this.chkApplyUVTransforms.UseVisualStyleBackColor = true; this.chkApplyUVTransforms.CheckedChanged += new System.EventHandler(this.chkApplyUVTransforms_CheckedChanged); // // chkTextureChannelComps // this.chkTextureChannelComps.AutoSize = true; this.chkTextureChannelComps.Checked = true; this.chkTextureChannelComps.CheckState = System.Windows.Forms.CheckState.Checked; this.chkTextureChannelComps.Location = new System.Drawing.Point(153, 47); this.chkTextureChannelComps.Name = "chkTextureChannelComps"; this.chkTextureChannelComps.Size = new System.Drawing.Size(161, 17); this.chkTextureChannelComps.TabIndex = 19; this.chkTextureChannelComps.Text = "Use Texture Channel Swaps"; this.chkTextureChannelComps.UseVisualStyleBackColor = true; this.chkTextureChannelComps.CheckedChanged += new System.EventHandler(this.chkTextureChannelComps_CheckedChanged); // // ExportModelSettings // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(344, 272); this.Name = "ExportModelSettings"; this.Text = "Export Settings"; this.contentContainer.ResumeLayout(false); this.contentContainer.PerformLayout(); this.ResumeLayout(false); } #endregion private STCheckBox exportTexturesChkBox; private STButton stButton2; private STButton stButton1; private STCheckBox chkFlipUvsVertical; protected STCheckBox chkOldExporter; private STCheckBox chkVertexColors; private STCheckBox chkExportRiggedBonesOnly; private STCheckBox chkApplyUVTransforms; private STCheckBox chkTextureChannelComps; } }