using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Toolbox.Library.Rendering; using GL_EditorFramework.GL_Core; using GL_EditorFramework.Interfaces; using OpenTK; using OpenTK.Graphics.OpenGL; namespace FirstPlugin.LuigisMansion.DarkMoon { public class LM2_Renderer : GenericModelRenderer { public override void OnRender(GLControl control) { } } }