using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Switch_Toolbox.Library.IO; using Switch_Toolbox.Library; namespace FirstPlugin { public class EFF : TreeNodeFile,IFileFormat { public FileType FileType { get; set; } = FileType.Effect; public bool CanSave { get; set; } public string[] Description { get; set; } = new string[] { "Namco Effect" }; public string[] Extension { get; set; } = new string[] { "*.eff" }; public string FileName { get; set; } public string FilePath { get; set; } public IFileInfo IFileInfo { get; set; } public bool Identify(System.IO.Stream stream) { using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true)) { return reader.CheckSignature(4, "EFFN"); } } public Type[] Types { get { List types = new List(); return types.ToArray(); } } public void Load(System.IO.Stream stream) { Text = FileName; FileReader reader = new FileReader(stream); reader.Seek(4096, System.IO.SeekOrigin.Begin); PTCL pctl = new PTCL(); pctl.Text = "Output.pctl"; Nodes.Add(pctl); PTCL.Header Header = new PTCL.Header(); Header.Read(reader, pctl); } public void Unload() { } public byte[] Save() { return null; } } }