using System; using System.Collections.Generic; using System.Linq; using System.Drawing; using System.Text; using System.Threading.Tasks; using Switch_Toolbox.Library.IO; using Switch_Toolbox.Library; using System.IO; using Syroot.BinaryData; using System.Windows.Forms; namespace FirstPlugin { public class PTCL : TreeNodeFile, IFileFormat { public bool CanSave { get; set; } public string[] Description { get; set; } = new string[] { "Cafe Particle" }; public string[] Extension { get; set; } = new string[] { "*.ptcl", "*.sesetlist" }; public string FileName { get; set; } public string FilePath { get; set; } public IFileInfo IFileInfo { get; set; } public bool Identify(System.IO.Stream stream) { using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true)) { if (reader.CheckSignature(4, "VFXB") || reader.CheckSignature(4, "SPBD") || reader.CheckSignature(4, "EFTF") || reader.CheckSignature(4, "EFTB")) return true; else return false; } } public Type[] Types { get { List types = new List(); return types.ToArray(); } } Header header; WiiU.Header headerU; byte[] data; bool IsWiiU = false; public void Load(Stream stream) { data = stream.ToArray(); Text = FileName; CanSave = true; FileReader reader = new FileReader(new MemoryStream(data)); reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian; string Signature = reader.ReadString(4, Encoding.ASCII); reader.Position = 0; if (Signature == "EFTF" || Signature == "SPBD") { IsWiiU = true; headerU = new WiiU.Header(); headerU.Read(reader, this); } else { CanSave = false; header = new Header(); header.Read(reader, this); } reader.Close(); reader.Dispose(); ContextMenu = new ContextMenu(); MenuItem save = new MenuItem("Save"); ContextMenu.MenuItems.Add(save); save.Click += Save; } public void Unload() { } public byte[] Save() { MemoryStream mem = new MemoryStream(); if (IsWiiU) headerU.Write(new FileWriter(mem), this); else header.Write(new FileWriter(mem)); return mem.ToArray(); } private void Save(object sender, EventArgs args) { List formats = new List(); formats.Add(this); SaveFileDialog sfd = new SaveFileDialog(); sfd.Filter = Utils.GetAllFilters(formats); sfd.FileName = FileName; if (sfd.ShowDialog() == DialogResult.OK) STFileSaver.SaveFileFormat(this, sfd.FileName); } public class WiiU { public class Header { public List emitterSets = new List(); public bool IsSPBD = false; public uint EffectNameTableOffset; public uint TextureBlockTableOffset; public uint TextureBlockTableSize; public uint ShaderGtxTableOffset; public uint ShaderGtxTableSize; public void Read(FileReader reader, PTCL pctl) { uint Position = (uint)reader.Position; //Offsets are relative to this reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian; string Signature = reader.ReadString(4, Encoding.ASCII); if (Signature == "SPBD") IsSPBD = true; uint Version = reader.ReadUInt32(); uint EmitterCount = reader.ReadUInt32(); uint Padding = reader.ReadUInt32(); EffectNameTableOffset = reader.ReadUInt32(); TextureBlockTableOffset = reader.ReadUInt32(); TextureBlockTableSize = reader.ReadUInt32(); ShaderGtxTableOffset = reader.ReadUInt32(); ShaderGtxTableSize = reader.ReadUInt32(); uint KeyAnimationTableOffset = reader.ReadUInt32(); uint KeyAnimationTableSize = reader.ReadUInt32(); uint PrimativeTableOffset = reader.ReadUInt32(); uint PrimativeTableSize = reader.ReadUInt32(); uint ShaderParamTableOffset = reader.ReadUInt32(); uint ShaderParamTableSize = reader.ReadUInt32(); var groupEmitterSets = new TreeNode(); groupEmitterSets.Text = "Emitter Sets"; pctl.Nodes.Add(groupEmitterSets); if (IsSPBD) reader.Seek(0x40, SeekOrigin.Begin); else reader.Seek(72, SeekOrigin.Begin); for (int i = 0; i < EmitterCount; i++) { EmitterSet emitterSet = new EmitterSet(); emitterSet.Read(reader, this); emitterSets.Add(emitterSet); groupEmitterSets.Nodes.Add(emitterSet); } } public void Write(FileWriter writer, PTCL ptcl) { writer.ByteOrder = ByteOrder.BigEndian; writer.Write(ptcl.data.ToArray()); foreach (EmitterSet emitterSets in emitterSets) { foreach (EmitterU emitter in emitterSets.Nodes) { foreach (TextureInfo tex in emitter.DrawableTex) { //write texture blocks. Some slots are empty so check if it exists if (tex.data != null) { writer.Seek(TextureBlockTableOffset + tex.DataPos, SeekOrigin.Begin); writer.Write(tex.data); } } writer.Seek(((EmitterU)emitter).ColorPosition, SeekOrigin.Begin); foreach (var color0 in emitter.Color0Array) { writer.Write(color0.R); writer.Write(color0.G); writer.Write(color0.B); writer.Write(color0.A); } foreach (var color1 in emitter.Color1Array) { writer.Write(color1.R); writer.Write(color1.G); writer.Write(color1.B); writer.Write(color1.A); } } } writer.Close(); writer.Dispose(); } } public class EmitterSet : TreeNodeCustom { public void Read(FileReader reader, Header header) { uint NameOffset = 0; uint EmitterCount = 0; uint EmitterTableOffset = 0; if (header.IsSPBD) { uint Description = reader.ReadUInt32(); uint Unknown = reader.ReadUInt32(); NameOffset = reader.ReadUInt32(); uint NamePointer = reader.ReadUInt32(); EmitterCount = reader.ReadUInt32(); EmitterTableOffset = reader.ReadUInt32(); uint Unknown2 = reader.ReadUInt32(); } else { uint padding = reader.ReadUInt32(); uint padding2 = reader.ReadUInt32(); NameOffset = reader.ReadUInt32(); uint padding3 = reader.ReadUInt32(); EmitterCount = reader.ReadUInt32(); EmitterTableOffset = reader.ReadUInt32(); uint padding4 = reader.ReadUInt32(); } using (reader.TemporarySeek(header.EffectNameTableOffset + NameOffset, SeekOrigin.Begin)) { Text = reader.ReadString(BinaryStringFormat.ZeroTerminated); } long pos = reader.Position; reader.Seek(EmitterTableOffset, SeekOrigin.Begin); for (int i = 0; i < EmitterCount; i++) { EmitterTable table = new EmitterTable(); table.Read(reader, header); Nodes.Add(table.emitter); } reader.Seek(pos, SeekOrigin.Begin); } public void Write(FileWriter writer) { } } public class EmitterTable { public EmitterU emitter; public uint EmitterOffset; public void Read(FileReader reader, Header header) { if (header.IsSPBD) { EmitterOffset = reader.ReadUInt32(); uint padding = reader.ReadUInt32(); } else { EmitterOffset = reader.ReadUInt32(); uint padding = reader.ReadUInt32(); uint padding2 = reader.ReadUInt32(); uint padding3 = reader.ReadUInt32(); } long pos = reader.Position; reader.Seek(EmitterOffset, SeekOrigin.Begin); emitter = new EmitterU(); emitter.Read(reader, header); reader.Seek(pos, SeekOrigin.Begin); } public void Write(FileWriter writer) { } } public class EmitterU : Emitter { public long ColorPosition; public override void OnClick(TreeView treeview) { EmitterEditor editor = (EmitterEditor)LibraryGUI.Instance.GetActiveContent(typeof(EmitterEditor)); if (editor == null) { editor = new EmitterEditor(); LibraryGUI.Instance.LoadEditor(editor); } editor.Text = Text; editor.Dock = DockStyle.Fill; editor.LoadEmitter(this); } public void Read(FileReader reader, Header header) { long pos = reader.Position; reader.Seek(56); uint NameOffset = reader.ReadUInt32(); uint padding = reader.ReadUInt32(); if (NameOffset != NullOffset) { using (reader.TemporarySeek(header.EffectNameTableOffset + NameOffset, SeekOrigin.Begin)) { Text = reader.ReadString(BinaryStringFormat.ZeroTerminated); } } for (int i = 0; i < 3; i++) //Max of 3 textures. Seems to fill in texture info even if unused { TextureInfo textureInfo = new TextureInfo(); textureInfo.Read(reader, header, Text); if (!textureInfo.IsEmpty()) DrawableTex.Add(textureInfo); } reader.Seek(pos + 1616, SeekOrigin.Begin); ColorPosition = reader.Position; for (int i = 0; i < 8; i++) { ColorData clr = new ColorData(); clr.R = reader.ReadSingle(); clr.G = reader.ReadSingle(); clr.B = reader.ReadSingle(); clr.A = reader.ReadSingle(); Color0Array[i] = clr; int red = Utils.FloatToIntClamp(clr.R); int green = Utils.FloatToIntClamp(clr.G); int blue = Utils.FloatToIntClamp(clr.B); int alpha = Utils.FloatToIntClamp(clr.A); // Console.WriteLine($"Color0 {i} R {R} G {G} B {B} A {A}"); // Console.WriteLine($"Color0 {i} R {red} G {green} B {blue} A {alpha}"); Color0s[i] = Color.FromArgb(alpha, red, green, blue); } for (int i = 0; i < 8; i++) { ColorData clr = new ColorData(); clr.R = reader.ReadSingle(); clr.G = reader.ReadSingle(); clr.B = reader.ReadSingle(); clr.A = reader.ReadSingle(); Color1Array[i] = clr; int red = Utils.FloatToIntClamp(clr.R); int green = Utils.FloatToIntClamp(clr.G); int blue = Utils.FloatToIntClamp(clr.B); int alpha = Utils.FloatToIntClamp(clr.A); // Console.WriteLine($"Color1 {i} R {R} G {G} B {B} A {A}"); // Console.WriteLine($"Color1 {i} R {red} G {green} B {blue} A {alpha}"); Color1s[i] = Color.FromArgb(alpha, red, green, blue); } } public void Write(FileWriter writer) { } } public class TextureInfo : STGenericTexture { public override TEX_FORMAT[] SupportedFormats { get { return new TEX_FORMAT[] { TEX_FORMAT.BC1_UNORM, TEX_FORMAT.BC1_UNORM_SRGB, TEX_FORMAT.BC2_UNORM, TEX_FORMAT.BC2_UNORM_SRGB, TEX_FORMAT.BC3_UNORM, TEX_FORMAT.BC3_UNORM_SRGB, TEX_FORMAT.BC4_UNORM, TEX_FORMAT.BC4_SNORM, TEX_FORMAT.BC5_UNORM, TEX_FORMAT.BC5_SNORM, TEX_FORMAT.BC6H_UF16, TEX_FORMAT.BC6H_SF16, TEX_FORMAT.BC7_UNORM, TEX_FORMAT.BC7_UNORM_SRGB, TEX_FORMAT.B5G5R5A1_UNORM, TEX_FORMAT.B5G6R5_UNORM, TEX_FORMAT.B8G8R8A8_UNORM_SRGB, TEX_FORMAT.B8G8R8A8_UNORM, TEX_FORMAT.R10G10B10A2_UNORM, TEX_FORMAT.R16_UNORM, TEX_FORMAT.B4G4R4A4_UNORM, TEX_FORMAT.B5_G5_R5_A1_UNORM, TEX_FORMAT.R8G8B8A8_UNORM_SRGB, TEX_FORMAT.R8G8B8A8_UNORM, TEX_FORMAT.R8_UNORM, TEX_FORMAT.R8G8_UNORM, TEX_FORMAT.R32G8X24_FLOAT, }; } } public override bool CanEdit { get; set; } = false; public enum SurfaceFormat { INVALID = 0x0, TCS_R8_G8_B8_A8 = 2, T_BC1_UNORM = 3, T_BC1_SRGB = 4, T_BC2_UNORM = 5, T_BC2_SRGB = 6, T_BC3_UNORM = 7, T_BC3_SRGB = 8, T_BC4_UNORM = 9, T_BC4_SNORM = 10, T_BC5_UNORM = 11, T_BC5_SNORM = 12, TC_R8_UNORM = 13, TC_R8_G8_UNORM = 14, TCS_R8_G8_B8_A8_UNORM = 15, TCS_R5_G6_B5_UNORM = 25, }; public uint TileMode; public uint Swizzle; public byte WrapMode; public byte Depth; public uint MipCount; public uint CompSel; public uint ImageSize; public uint ImageOffset; public SurfaceFormat SurfFormat; public byte[] data; public uint DataPos; public bool IsEmpty() { if (Width == 0 || Height == 0 || Format == 0) return true; else return false; } public void Replace(string FileName) { string ext = System.IO.Path.GetExtension(FileName); ext = ext.ToLower(); GTXImporterSettings setting = SetImporterSettings(FileName); GTXTextureImporter importer = new GTXTextureImporter(); setting.MipCount = MipCount; importer.LoadSetting(setting); if (ext == ".dds") { if (setting.DataBlockOutput != null) { var surface = setting.CreateGx2Texture(setting.DataBlockOutput[0]); var newData = Utils.CombineByteArray(surface.data, surface.mipData); } } else { if (importer.ShowDialog() == DialogResult.OK) { Cursor.Current = Cursors.WaitCursor; if (setting.GenerateMipmaps) { setting.DataBlockOutput.Clear(); setting.DataBlockOutput.Add(setting.GenerateMips()); } if (setting.DataBlockOutput != null) { var surface = setting.CreateGx2Texture(setting.DataBlockOutput[0]); var newData = Utils.CombineByteArray(surface.data, surface.mipData); if (newData.Length != data.Length) throw new Exception($"Image is not the correct size {newData.Length}. Should be {data.Length}"); } else { MessageBox.Show("Something went wrong???"); } } } } public static GTXImporterSettings SetImporterSettings(string name) { var importer = new GTXImporterSettings(); string ext = System.IO.Path.GetExtension(name); ext = ext.ToLower(); switch (ext) { case ".dds": importer.LoadDDS(name); break; default: importer.LoadBitMap(name); break; } return importer; } public void Read(FileReader reader, Header header, string EmitterName) { Width = reader.ReadUInt16(); Height = reader.ReadUInt16(); TileMode = reader.ReadUInt32(); Swizzle = reader.ReadUInt32(); if (header.IsSPBD) { MipCount = reader.ReadUInt32(); CompSel = reader.ReadUInt32(); uint enableMipLevel = reader.ReadUInt32(); uint mipBias = reader.ReadUInt32(); uint originalDataFormat = reader.ReadUInt32(); uint originalDataPos = reader.ReadUInt32(); uint originalDataSize = reader.ReadUInt32(); SurfFormat = reader.ReadEnum(false); ImageSize = reader.ReadUInt32(); DataPos = reader.ReadUInt32(); } else { WrapMode = reader.ReadByte(); //11 = repeat, 22 = mirror byte unk = reader.ReadByte(); Depth = reader.ReadByte(); byte unk1 = reader.ReadByte(); MipCount = reader.ReadUInt32(); CompSel = reader.ReadUInt32(); uint enableMipLevel = reader.ReadUInt32(); uint mipBias = reader.ReadUInt32(); uint originalDataFormat = reader.ReadUInt32(); uint originalDataPos = reader.ReadUInt32(); uint originalDataSize = reader.ReadUInt32(); SurfFormat = reader.ReadEnum(false); ImageSize = reader.ReadUInt32(); DataPos = reader.ReadUInt32(); } ArrayCount = 1; if (Width != 0 && Height != 0 && SurfFormat != 0) { using (reader.TemporarySeek(header.TextureBlockTableOffset + DataPos, SeekOrigin.Begin)) { data = reader.ReadBytes((int)ImageSize); } } reader.Seek(164, SeekOrigin.Current); } public override void SetImageData(Bitmap bitmap, int ArrayLevel) { throw new NotImplementedException("Cannot set image data! Operation not implemented!"); } public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0) { uint GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_UNORM; switch (SurfFormat) { case SurfaceFormat.T_BC1_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC1_UNORM; Format = TEX_FORMAT.BC1_UNORM; break; case SurfaceFormat.T_BC1_SRGB: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC1_SRGB; Format = TEX_FORMAT.BC1_UNORM_SRGB; break; case SurfaceFormat.T_BC2_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC2_UNORM; Format = TEX_FORMAT.BC2_UNORM; break; case SurfaceFormat.T_BC2_SRGB: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC2_SRGB; Format = TEX_FORMAT.BC2_UNORM_SRGB; break; case SurfaceFormat.T_BC3_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC3_UNORM; Format = TEX_FORMAT.BC3_UNORM; break; case SurfaceFormat.T_BC3_SRGB: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC3_SRGB; Format = TEX_FORMAT.BC3_UNORM_SRGB; break; case SurfaceFormat.T_BC4_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC4_UNORM; Format = TEX_FORMAT.BC4_UNORM; break; case SurfaceFormat.T_BC4_SNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC4_SNORM; Format = TEX_FORMAT.BC4_SNORM; break; case SurfaceFormat.T_BC5_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_UNORM; Format = TEX_FORMAT.BC5_UNORM; break; case SurfaceFormat.T_BC5_SNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_SNORM; Format = TEX_FORMAT.BC5_SNORM; break; case SurfaceFormat.TC_R8_G8_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.TC_R8_G8_UNORM; Format = TEX_FORMAT.R8G8_UNORM; break; case SurfaceFormat.TCS_R8_G8_B8_A8_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM; Format = TEX_FORMAT.R8G8B8A8_UNORM; break; case SurfaceFormat.TCS_R8_G8_B8_A8: GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM; Format = TEX_FORMAT.R8G8B8A8_UNORM; break; case SurfaceFormat.TC_R8_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.TC_R8_UNORM; Format = TEX_FORMAT.R8_UNORM; break; case SurfaceFormat.TCS_R5_G6_B5_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R5_G6_B5_UNORM; Format = TEX_FORMAT.B5G6R5_UNORM; break; default: throw new Exception("Format unsupported! " + SurfFormat); } int swizzle = (int)Swizzle; int pitch = (int)0; uint bpp = GTX.surfaceGetBitsPerPixel(GX2Format) >> 3; GTX.GX2Surface surf = new GTX.GX2Surface(); surf.bpp = bpp; surf.height = Height; surf.width = Width; surf.aa = (uint)0; surf.alignment = 0; surf.depth = Depth; surf.dim = 0x1; surf.format = GX2Format; surf.use = 0x1; surf.pitch = 0; surf.data = data; surf.numMips = 1; surf.mipOffset = new uint[0]; surf.mipData = null; surf.tileMode = TileMode; surf.swizzle = Swizzle; surf.imageSize = ImageSize; var surfaces = GTX.Decode(surf); return surfaces[ArrayLevel][MipLevel]; } public void Write(FileWriter writer) { } } } public static readonly uint NullOffset = 0xFFFFFFFF; public class Header { public string Signature; public ushort GraphicsAPIVersion; public ushort VFXVersion; public ushort ByteOrderMark; public byte Alignment; public byte TargetOffset; public ushort Flag; public ushort BlockOffset; public uint DataAlignment; //For saving public List Sections = new List(); public void Read(FileReader reader, PTCL ptcl) { uint Position = (uint)reader.Position; //Offsets are relative to this reader.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian; Signature = reader.ReadString(4, Encoding.ASCII); if (Signature == "EFTB") { reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian; reader.Seek(48, SeekOrigin.Begin); } else if (Signature == "VFXB") { uint padding = reader.ReadUInt32(); GraphicsAPIVersion = reader.ReadUInt16(); VFXVersion = reader.ReadUInt16(); ByteOrderMark = reader.ReadUInt16(); Alignment = reader.ReadByte(); TargetOffset = reader.ReadByte(); uint HeaderSize = reader.ReadUInt32(); Flag = reader.ReadUInt16(); BlockOffset = reader.ReadUInt16(); uint padding2 = reader.ReadUInt32(); uint FileSize = reader.ReadUInt32(); reader.Seek(Position + BlockOffset, SeekOrigin.Begin); } else { throw new Exception("Unknown ptcl format. Signature not valid " + Signature); } while (reader.Position < reader.BaseStream.Length) { SectionBase sectionBase = new SectionBase(); sectionBase.Read(reader, this); Sections.Add(sectionBase); ptcl.Nodes.Add(sectionBase); if (sectionBase.NextSectionOffset == NullOffset) break; } MapTextureIDs(ptcl); } private void MapTextureIDs(PTCL ptcl) { List texDescp = new List(); List emitters = new List(); BNTX bntx = null; List botwTex = new List(); //Used for BOTW foreach (var node in TreeViewExtensions.Collect(ptcl.Nodes)) { if (node is TextureDescriptor) texDescp.Add((TextureDescriptor)node); if (node is SectionBase && ((SectionBase)node).BinaryData is Emitter) emitters.Add((Emitter)((SectionBase)node).BinaryData); if (node is BNTX) bntx = (BNTX)node; if (node is SectionBase && ((SectionBase)node).BinaryData is TEXR) botwTex.Add((TEXR)((SectionBase)node).BinaryData); } if (botwTex.Count > 0) { foreach (var emitter in emitters) { foreach (TEXR tex in botwTex) { foreach (var sampler in emitter.Samplers) { if (sampler.TextureID == tex.TextureID) { emitter.DrawableTex.Add(tex); } } } } } if (bntx == null) return; foreach (var emitter in emitters) { foreach (var tex in texDescp) { foreach (var sampler in emitter.Samplers) { if (sampler.TextureID == tex.TextureID) { if (bntx.Textures.ContainsKey(tex.TexName)) { emitter.DrawableTex.Add(bntx.Textures[tex.TexName]); } } } } } } private TreeNodeFile GetMagic(SectionBase section) { TreeNodeFile node = new TreeNodeFile(); node.Text = section.Signature; foreach (var child in section.ChildSections) { node.Nodes.Add(GetMagic(child)); } return node; } public void Write(FileWriter writer) { writer.WriteSignature("VFXB"); writer.Write(0x20202020); writer.Write(GraphicsAPIVersion); writer.Write(VFXVersion); writer.Write(ByteOrderMark); writer.Write(Alignment); writer.Write(TargetOffset); writer.Write(32); writer.Write(Flag); writer.Write(BlockOffset); writer.Write(0); writer.Seek(BlockOffset, SeekOrigin.Begin); foreach (var section in Sections) { writer.Align(8); section.Write(writer); } } } // public static readonly uint NullOffset = 0xFFFFFFFF; public class SectionBase : TreeNodeCustom { public long Position; //Offsets are relative to this public string Signature; public uint SectionSize; public uint SubSectionSize; public uint SubSectionOffset; public uint NextSectionOffset; public uint Unkown; //0xFFFFFFFF public uint BinaryDataOffset; //32 public uint Unkown3; //0 public uint SubSectionCount; public object BinaryData; public List ChildSections = new List(); public byte[] data; public override void OnClick(TreeView treeview) { if (BinaryData is Emitter || Signature == "EMTR") { EmitterEditor editor = (EmitterEditor)LibraryGUI.Instance.GetActiveContent(typeof(EmitterEditor)); if (editor == null) { editor = new EmitterEditor(); LibraryGUI.Instance.LoadEditor(editor); } editor.Text = Text; editor.Dock = DockStyle.Fill; editor.LoadEmitter((Emitter)BinaryData); } } public void Read(FileReader reader, Header ptclHeader, string MagicCheck = "") { Position = (uint)reader.Position; if (MagicCheck != "") Signature = reader.ReadSignature(4, MagicCheck); else Signature = reader.ReadString(4, Encoding.ASCII); SectionSize = reader.ReadUInt32(); SubSectionOffset = reader.ReadUInt32(); NextSectionOffset = reader.ReadUInt32(); Unkown = reader.ReadUInt32(); BinaryDataOffset = reader.ReadUInt32(); Unkown3 = reader.ReadUInt32(); if (ptclHeader.Signature == "EFTB") { SubSectionCount = reader.ReadUInt16(); ushort unk = reader.ReadUInt16(); } else { SubSectionCount = reader.ReadUInt32(); } Text = Signature; ReadSectionData(this, ptclHeader, reader); if (SubSectionOffset != NullOffset) { //Some sections will point to sub sections but have no count? (GRSN to GRSC) //This will work decently for now if (SubSectionCount == 0) SubSectionCount = 1; reader.Seek(Position + SubSectionOffset, SeekOrigin.Begin); for (int i = 0; i < SubSectionCount; i++) { var ChildSection = new SectionBase(); Nodes.Add(ChildSection); ChildSection.Read(reader, ptclHeader); ChildSections.Add(ChildSection); if (ChildSection.NextSectionOffset == NullOffset) break; } } reader.Seek(Position, SeekOrigin.Begin); if (ChildSections.Count != 0) data = reader.ReadBytes((int)SubSectionOffset); else if (NextSectionOffset != NullOffset) data = reader.ReadBytes((int)NextSectionOffset); else data = reader.ReadBytes((int)SectionSize); if (NextSectionOffset != NullOffset) reader.Seek(Position + NextSectionOffset, SeekOrigin.Begin); } private void ReadSectionData(SectionBase section, Header ptclHeader, FileReader reader) { switch (section.Signature) { case "TEXR": section.Text = "Texture Info"; BinaryData = new TEXR(); if (SubSectionCount > 0) { //Set the data block first! reader.Seek(SubSectionOffset + section.Position, SeekOrigin.Begin); var dataBlockSection = new SectionBase(); dataBlockSection.Read(reader, ptclHeader, "GX2B"); if (dataBlockSection.BinaryDataOffset != NullOffset) { reader.Seek(dataBlockSection.BinaryDataOffset + dataBlockSection.Position, SeekOrigin.Begin); ((TEXR)BinaryData).data = reader.ReadBytes((int)dataBlockSection.SectionSize); } } reader.Seek(BinaryDataOffset + section.Position, SeekOrigin.Begin); ((TEXR)BinaryData).Read(reader, ptclHeader); break; case "SHDB": reader.Seek(BinaryDataOffset + section.Position, SeekOrigin.Begin); section.Text = "GTX Shader"; reader.ReadBytes((int)section.SectionSize); break; case "EMTR": reader.Seek(BinaryDataOffset + 16 + section.Position, SeekOrigin.Begin); Text = reader.ReadString(BinaryStringFormat.ZeroTerminated); reader.Seek(BinaryDataOffset + 16 + 64 + section.Position, SeekOrigin.Begin); BinaryData = new Emitter(); ((Emitter)BinaryData).Read(reader, ptclHeader); break; case "ESTA": section.Text = "Emitter Sets"; break; case "ESET": byte[] Padding = reader.ReadBytes(16); section.Text = reader.ReadString(BinaryStringFormat.ZeroTerminated); break; case "GRTF": if (section.BinaryDataOffset != NullOffset) { reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin); BinaryData = new BNTX(); ((BNTX)BinaryData).FileName = "textures.bntx"; ((BNTX)BinaryData).Load(new MemoryStream(reader.ReadBytes((int)section.SectionSize))); ((BNTX)BinaryData).IFileInfo.InArchive = true; Nodes.Add(((BNTX)BinaryData)); } break; case "PRMA": break; case "ESFT": reader.Seek(28, SeekOrigin.Current); int StringSize = reader.ReadInt32(); section.Text = reader.ReadString(StringSize, Encoding.ASCII); break; case "GRSN": section.Text = "Shaders"; break; case "G3PR": if (section.BinaryDataOffset != NullOffset) { reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin); BinaryData = new BFRES(); ((BFRES)BinaryData).FileName = "model.bfres"; ((BFRES)BinaryData).Load(new MemoryStream(reader.ReadBytes((int)section.SectionSize))); ((BFRES)BinaryData).IFileInfo = new IFileInfo(); ((BFRES)BinaryData).IFileInfo.InArchive = true; Nodes.Add(((BFRES)BinaryData)); } break; case "GTNT": if (section.BinaryDataOffset != NullOffset) { foreach (var node in Parent.Nodes) { if (node is BNTX) { BNTX bntx = (BNTX)node; reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin); for (int i = 0; i < bntx.Textures.Count; i++) { var texDescriptor = new TextureDescriptor(); Nodes.Add(texDescriptor); texDescriptor.Read(reader, bntx); } } } } break; } } public void Write(FileWriter writer) { writer.Write(data); foreach (var child in ChildSections) { child.Write(writer); } /* writer.Write(Signature); writer.Write(SectionSize); writer.Write(SubSectionOffset); writer.Write(NextSectionOffset); writer.Write(Unkown); writer.Write(Unkown3); writer.Write(SubSectionCount);*/ } } public class TEXR : STGenericTexture { public override TEX_FORMAT[] SupportedFormats { get { return new TEX_FORMAT[] { TEX_FORMAT.BC1_UNORM, TEX_FORMAT.BC1_UNORM_SRGB, TEX_FORMAT.BC2_UNORM, TEX_FORMAT.BC2_UNORM_SRGB, TEX_FORMAT.BC3_UNORM, TEX_FORMAT.BC3_UNORM_SRGB, TEX_FORMAT.BC4_UNORM, TEX_FORMAT.BC4_SNORM, TEX_FORMAT.BC5_UNORM, TEX_FORMAT.BC5_SNORM, TEX_FORMAT.B5G6R5_UNORM, TEX_FORMAT.B8G8R8A8_UNORM_SRGB, TEX_FORMAT.B8G8R8A8_UNORM, TEX_FORMAT.B5_G5_R5_A1_UNORM, TEX_FORMAT.R8G8B8A8_UNORM_SRGB, TEX_FORMAT.R8G8B8A8_UNORM, TEX_FORMAT.R8_UNORM, TEX_FORMAT.R8G8_UNORM, }; } } public override bool CanEdit { get; set; } = false; public enum SurfaceFormat : byte { INVALID = 0x0, TCS_R8_G8_B8_A8 = 2, T_BC1_UNORM = 3, T_BC1_SRGB = 4, T_BC2_UNORM = 5, T_BC2_SRGB = 6, T_BC3_UNORM = 7, T_BC3_SRGB = 8, T_BC4_UNORM = 9, T_BC4_SNORM = 10, T_BC5_UNORM = 11, T_BC5_SNORM = 12, TC_R8_UNORM = 13, TC_R8_G8_UNORM = 14, TCS_R8_G8_B8_A8_UNORM = 15, TCS_R5_G6_B5_UNORM = 25, }; public uint TileMode; public uint Swizzle = 0; public byte WrapMode = 11; public byte Depth = 1; public uint MipCount; public uint CompSel; public uint ImageSize; public SurfaceFormat SurfFormat; public byte[] data; public uint TextureID; public void Replace(string FileName) { } public static GTXImporterSettings SetImporterSettings(string name) { var importer = new GTXImporterSettings(); string ext = System.IO.Path.GetExtension(name); ext = ext.ToLower(); switch (ext) { case ".dds": importer.LoadDDS(name); break; default: importer.LoadBitMap(name); break; } return importer; } public void Read(FileReader reader, Header header) { Width = reader.ReadUInt16(); Height = reader.ReadUInt16(); uint unk = reader.ReadUInt32(); CompSel = reader.ReadUInt32(); MipCount = reader.ReadUInt32(); uint unk2 = reader.ReadUInt32(); TileMode = reader.ReadUInt32(); uint unk3 = reader.ReadUInt32(); ImageSize = reader.ReadUInt32(); uint unk4 = reader.ReadUInt32(); TextureID = reader.ReadUInt32(); SurfFormat = reader.ReadEnum(false); byte unk5 = reader.ReadByte(); short unk6 = reader.ReadInt16(); uint unk7 = reader.ReadUInt32(); } public override void SetImageData(Bitmap bitmap, int ArrayLevel) { throw new NotImplementedException("Cannot set image data! Operation not implemented!"); } public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0) { uint GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_UNORM; switch (SurfFormat) { case SurfaceFormat.T_BC1_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC1_UNORM; Format = TEX_FORMAT.BC1_UNORM; break; case SurfaceFormat.T_BC1_SRGB: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC1_SRGB; Format = TEX_FORMAT.BC1_UNORM_SRGB; break; case SurfaceFormat.T_BC2_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC2_UNORM; Format = TEX_FORMAT.BC2_UNORM; break; case SurfaceFormat.T_BC2_SRGB: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC2_SRGB; Format = TEX_FORMAT.BC2_UNORM_SRGB; break; case SurfaceFormat.T_BC3_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC3_UNORM; Format = TEX_FORMAT.BC3_UNORM; break; case SurfaceFormat.T_BC3_SRGB: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC3_SRGB; Format = TEX_FORMAT.BC3_UNORM_SRGB; break; case SurfaceFormat.T_BC4_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC4_UNORM; Format = TEX_FORMAT.BC4_UNORM; break; case SurfaceFormat.T_BC4_SNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC4_SNORM; Format = TEX_FORMAT.BC4_SNORM; break; case SurfaceFormat.T_BC5_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_UNORM; Format = TEX_FORMAT.BC5_UNORM; break; case SurfaceFormat.T_BC5_SNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_SNORM; Format = TEX_FORMAT.BC5_SNORM; break; case SurfaceFormat.TC_R8_G8_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.TC_R8_G8_UNORM; Format = TEX_FORMAT.R8G8_UNORM; break; case SurfaceFormat.TCS_R8_G8_B8_A8_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM; Format = TEX_FORMAT.R8G8B8A8_UNORM; break; case SurfaceFormat.TCS_R8_G8_B8_A8: GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM; Format = TEX_FORMAT.R8G8B8A8_UNORM; break; case SurfaceFormat.TC_R8_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.TC_R8_UNORM; Format = TEX_FORMAT.R8_UNORM; break; case SurfaceFormat.TCS_R5_G6_B5_UNORM: GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R5_G6_B5_UNORM; Format = TEX_FORMAT.B5G6R5_UNORM; break; default: throw new Exception("Format unsupported! " + SurfFormat); } int swizzle = (int)Swizzle; int pitch = (int)0; uint bpp = GTX.surfaceGetBitsPerPixel(GX2Format) >> 3; GTX.GX2Surface surf = new GTX.GX2Surface(); surf.bpp = bpp; surf.height = Height; surf.width = Width; surf.aa = (uint)0; surf.alignment = 0; surf.depth = Depth; surf.dim = 0x1; surf.format = GX2Format; surf.use = 0x1; surf.pitch = 0; surf.data = data; surf.numMips = 1; surf.mipOffset = new uint[0]; surf.mipData = null; surf.tileMode = TileMode; surf.swizzle = Swizzle; surf.imageSize = ImageSize; var surfaces = GTX.Decode(surf); return surfaces[ArrayLevel][MipLevel]; } public void Write(FileWriter writer) { } } public class Emitter : TreeNodeCustom { public Color[] Color0s = new Color[8]; public Color[] Color1s = new Color[8]; public List DrawableTex = new List(); public List Samplers = new List(); public ColorData[] Color0Array = new ColorData[8]; public ColorData[] Color1Array = new ColorData[8]; public class ColorData { public float R; public float G; public float B; public float A; } public void Read(FileReader reader, Header ptclHeader) { uint Position = (uint)reader.Position; reader.Seek(880, SeekOrigin.Current); Color0Array = new ColorData[8]; Color1Array = new ColorData[8]; reader.Seek(Position + 880, SeekOrigin.Begin); for (int i = 0; i < 8; i++) { Color0Array[i] = new ColorData(); Color0Array[i].R = reader.ReadSingle(); Color0Array[i].G = reader.ReadSingle(); Color0Array[i].B = reader.ReadSingle(); float time = reader.ReadSingle(); int red = Utils.FloatToIntClamp(Color0Array[i].R); int green = Utils.FloatToIntClamp(Color0Array[i].G); int blue = Utils.FloatToIntClamp(Color0Array[i].B); Color0s[i] = Color.FromArgb(255, red, green, blue); } for (int i = 0; i < 8; i++) { Color0Array[i].A = reader.ReadSingle(); float padding = reader.ReadSingle(); float padding2 = reader.ReadSingle(); float time = reader.ReadSingle(); int alpha = Utils.FloatToIntClamp(Color0Array[i].A); } for (int i = 0; i < 8; i++) { Color1Array[i] = new ColorData(); Color1Array[i].R = reader.ReadSingle(); Color1Array[i].G = reader.ReadSingle(); Color1Array[i].B = reader.ReadSingle(); float time = reader.ReadSingle(); int red = Utils.FloatToIntClamp(Color1Array[i].R); int green = Utils.FloatToIntClamp(Color1Array[i].G); int blue = Utils.FloatToIntClamp(Color1Array[i].B); Color1s[i] = Color.FromArgb(255, red, green, blue); } for (int i = 0; i < 8; i++) { Color1Array[i].A = reader.ReadSingle(); float padding = reader.ReadSingle(); float padding2 = reader.ReadSingle(); float time = reader.ReadSingle(); int alpha = Utils.FloatToIntClamp(Color1Array[i].A); } if (ptclHeader.VFXVersion >= 22) reader.Seek(Position + 2464, SeekOrigin.Begin); else reader.Seek(Position + 2472, SeekOrigin.Begin); for (int i = 0; i < 3; i++) { SamplerInfo samplerInfo = new SamplerInfo(); samplerInfo.Read(reader); Samplers.Add(samplerInfo); } } public class SamplerInfo { public ulong TextureID; public void Read(FileReader reader) { TextureID = reader.ReadUInt64(); byte wrapModeU = reader.ReadByte(); byte wrapMode = reader.ReadByte(); reader.Seek(22, SeekOrigin.Current); } } private Color ReadColorRgba(FileReader reader, int amount = 1) { Color[] colors = new Color[amount]; for (int i = 0; i < 8; i++) { } float R = reader.ReadSingle(); float G = reader.ReadSingle(); float B = reader.ReadSingle(); float A = reader.ReadSingle(); int red = Utils.FloatToIntClamp(R); int green = Utils.FloatToIntClamp(G); int blue = Utils.FloatToIntClamp(B); int alpha = Utils.FloatToIntClamp(B); return Color.FromArgb(255, red, green, blue); } private Color ReadColorAnim(FileReader reader, int amount = 1) { float R = reader.ReadSingle(); float G = reader.ReadSingle(); float B = reader.ReadSingle(); float unk = reader.ReadSingle(); int red = Utils.FloatToIntClamp(R); int green = Utils.FloatToIntClamp(G); int blue = Utils.FloatToIntClamp(B); return Color.FromArgb(255, red, green, blue); } private Color ReadColorA(FileReader reader, int amount = 1) { float A = reader.ReadSingle(); float unk = reader.ReadSingle(); float unk2 = reader.ReadSingle(); float unk3 = reader.ReadSingle(); int alpha = Utils.FloatToIntClamp(A); return Color.FromArgb(alpha, 0, 0, 0); } } public class TextureDescriptor : TreeNodeCustom { public ulong TextureID; public string TexName; public void Read(FileReader reader, BNTX bntx) { uint Position = (uint)reader.Position; //Offsets are relative to this TextureID = reader.ReadUInt64(); uint NextDesriptorOffset = reader.ReadUInt32(); uint StringLength = reader.ReadUInt32(); TexName = reader.ReadString(BinaryStringFormat.ZeroTerminated); Text = TexName + " " + TextureID.ToString("x"); if (NextDesriptorOffset != 0) reader.Seek(NextDesriptorOffset + Position, SeekOrigin.Begin); } } } }