KillzXGaming
dd273d88ed
Rework ptcl color handling so it works better
2019-07-29 11:19:34 -04:00
KillzXGaming
f70a18c3f8
Add option to export all GT1 textures
2019-07-29 10:54:19 -04:00
KillzXGaming
994557b3b4
More GT1 format fixes
2019-07-29 10:47:05 -04:00
KillzXGaming
8f140ab6ef
Fix GT1 files getting invalid data positions and sizes
2019-07-29 10:40:12 -04:00
KillzXGaming
ce85ad3835
Add GT1/G1T support
2019-07-28 21:58:28 -04:00
KillzXGaming
dc20d5eac3
Add xml editor tab for byaml
2019-07-28 17:10:40 -04:00
KillzXGaming
9011f2a4c7
Try to dispose rarc properly
2019-07-28 12:45:39 -04:00
KillzXGaming
83e1911f3c
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
2019-07-28 11:22:36 -04:00
KillzXGaming
8b2a89c93c
Prevent opengl from erroring out from unsupported wrap modes
2019-07-28 11:22:19 -04:00
KillzXGaming
8b4ce2e9c6
Fix typo
2019-07-27 22:23:35 -04:00
KillzXGaming
2da0d605fe
Fix loading 3ds bflim
2019-07-27 21:05:12 -04:00
KillzXGaming
f599ea9b41
Add parameters class to textures to configure how to display the texture
2019-07-27 18:25:35 -04:00
KillzXGaming
c0e40462cc
Fix bffnt for wii u applying invalid widths on replacing
2019-07-27 15:43:14 -04:00
KillzXGaming
64be5b2408
More buffer and exploding fixes for LM2
2019-07-27 14:48:55 -04:00
KillzXGaming
9c7494ce9e
Flip uvs for LM2 automatically
2019-07-27 12:53:44 -04:00
KillzXGaming
e9d9634bb4
Normalize the normals and some shader improvements
2019-07-27 12:41:38 -04:00
KillzXGaming
5b55e210ed
Fix normals. Load vertex colors for some types
2019-07-27 12:29:38 -04:00
KillzXGaming
1885319061
Some buffer fixes for LM2
2019-07-27 11:49:47 -04:00
KillzXGaming
ded4dae5c1
Make it so a game preset must be set for KCL
2019-07-26 20:16:31 -04:00
KillzXGaming
df9641faab
Bfres library fixes, and some form fixes
2019-07-26 15:35:15 -04:00
KillzXGaming
6e87f9b2d3
Apply saving opened file fomrats for rarc
2019-07-25 21:02:15 -04:00
KillzXGaming
76c0b560ad
restet saved lists for rarc on save
2019-07-25 20:56:28 -04:00
KillzXGaming
ffafe66ee4
Include saved nodes for the total node count for rarc
2019-07-25 20:14:33 -04:00
KillzXGaming
ee6ed0461e
More rarc fixes
2019-07-25 20:07:08 -04:00
KillzXGaming
128045ecb5
Apply the ftex instace on converted texture pattern animations
2019-07-25 19:28:52 -04:00
KillzXGaming
a03a852867
Fix saving step curve frames
2019-07-25 19:02:51 -04:00
KillzXGaming
eb288d36b9
More rarc fixes
2019-07-25 18:54:58 -04:00
KillzXGaming
e0df03cc26
Wip zar, gar,, and more rarc saving progress
2019-07-25 16:49:04 -04:00
KillzXGaming
d5b084e4e4
Fix reading frames for some animations on wii u bfres
2019-07-25 10:00:31 -04:00
KillzXGaming
ab00bcd09a
Add batch export for lm2 textures
2019-07-25 09:43:34 -04:00
KillzXGaming
5582f31c38
Add option to export lm2 dark moon models
2019-07-25 09:36:49 -04:00
KillzXGaming
1fb66d4490
Always dispose file streams once everything is loaded
2019-07-24 21:15:21 -04:00
KillzXGaming
4e6fc6270a
Try to fix ptcl not saving from being active
2019-07-24 17:21:00 -04:00
KillzXGaming
cd0e3377b4
Sarc fixes and more windows 7 fixes
2019-07-24 15:10:05 -04:00
KillzXGaming
300b7597c2
Ops update project file
2019-07-23 19:04:06 -04:00
KillzXGaming
f9395b2144
Fix build issues
2019-07-23 19:03:52 -04:00
KillzXGaming
337de8a8be
Support sonic forces pac archives
2019-07-22 21:16:52 -04:00
KillzXGaming
eac9022938
Fix files in archives not compressing back
2019-07-22 21:01:05 -04:00
KillzXGaming
73056fa735
Try to fix build errors
2019-07-22 19:03:41 -04:00
KillzXGaming
8be02596e6
More adjustments
2019-07-22 19:01:29 -04:00
KillzXGaming
667ec7c752
rgba8 channel fix for non direct x tex
2019-07-22 18:26:23 -04:00
KillzXGaming
2dbee751b2
A few more LM2 model fixes
2019-07-22 17:17:07 -04:00
KillzXGaming
68a3933362
Draw LM2 models. Extreemly glitchy atm
2019-07-22 16:44:03 -04:00
KillzXGaming
1429a00178
More fixes and additions
...
Archives now use a link list for archive infos and treenodes. Handling replaced treenodes is easier and fixes renaming issues if a file was opened and renamed.
More LM2 archive improvements, with more chunk loading.
2019-07-22 15:06:49 -04:00
KillzXGaming
1059113cee
More chunk accurate chunk code
2019-07-21 21:16:23 -04:00
KillzXGaming
131af671bf
More LM2 archive improvements
2019-07-21 20:08:16 -04:00
KillzXGaming
ba6fef722d
Adjust the vertex color view to clamp values above 255
2019-07-21 14:51:50 -04:00
KillzXGaming
976c214799
Add option to always dispay all models
2019-07-21 14:09:25 -04:00
KillzXGaming
d25d10c22b
Fix LM2 textures with multiple image blocks
2019-07-21 13:25:18 -04:00
KillzXGaming
3e40842844
SPC file path fixes
2019-07-21 10:33:00 -04:00