KillzXGaming
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d0c176bf13
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Add WASD camera movement.
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2019-04-20 19:07:52 -04:00 |
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KillzXGaming
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0c9d9853d8
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Fix missing root entry in byaml editor
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2019-04-20 15:36:41 -04:00 |
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KillzXGaming
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c661b10d12
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Improve byaml editor more
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2019-04-20 15:22:10 -04:00 |
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KillzXGaming
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41fa2673c9
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Check invalid path connection for muunt editor.
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2019-04-19 16:34:57 -04:00 |
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KillzXGaming
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74bdba4536
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Try to fix tex2 swizzle issues
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2019-04-18 21:41:10 -04:00 |
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KillzXGaming
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f28b979b33
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Add progress bar for mesh importing and generate names for blanks
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2019-04-18 20:24:19 -04:00 |
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KillzXGaming
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ae25f2989b
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Some more fixes.
Revert the GX2 one more time since swizzling is a bit bugged, but add a more up to date code as a backup.
Fix the swizzle pattern settings
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2019-04-17 14:59:08 -04:00 |
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KillzXGaming
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67f713bf22
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Update simple mode for bfres editor. Disable some gx2 things to test swizzle issues
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2019-04-16 18:24:10 -04:00 |
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KillzXGaming
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96c68b793c
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Fix null reference error when mesh is selected for switch
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2019-04-14 15:19:54 -04:00 |
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KillzXGaming
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8bfa2293a8
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Bind material enabling and hide properly in viewport
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2019-04-13 12:44:47 -04:00 |
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KillzXGaming
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9940c6f10d
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Update viewport for bone visual toggle
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2019-04-13 12:34:00 -04:00 |
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KillzXGaming
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deb140b917
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Fix errors
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2019-04-13 12:32:26 -04:00 |
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KillzXGaming
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511edc1e99
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Fix visible toggles for materials and bones
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2019-04-13 12:29:44 -04:00 |
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KillzXGaming
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72f1feb51f
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Fix color dialogs not working for params
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2019-04-13 12:22:56 -04:00 |
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KillzXGaming
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1487422c38
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Readd param XML swapping from 0.8
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2019-04-13 12:01:01 -04:00 |
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KillzXGaming
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c4e343b07d
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Fix bflim issues
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2019-04-12 20:30:42 -04:00 |
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KillzXGaming
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932bab3c75
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Add collision type window. Not editable just yet
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2019-04-12 19:32:38 -04:00 |
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KillzXGaming
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79036ecb95
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Fix bfres importing bugs and alignment corruption from importing sections
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2019-04-12 15:34:42 -04:00 |
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KillzXGaming
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007376e891
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Another fix
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2019-04-11 20:25:00 -04:00 |
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KillzXGaming
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6fbcc163cb
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Fix vertex count breaking the numberic UD max
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2019-04-11 20:21:42 -04:00 |
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KillzXGaming
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b9fdf08695
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Fix error
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2019-04-11 20:12:21 -04:00 |
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KillzXGaming
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d580c37a21
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Add vertex count display for shape editor
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2019-04-11 20:11:25 -04:00 |
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KillzXGaming
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854bee2a56
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Fix errors
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2019-04-11 19:43:49 -04:00 |
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KillzXGaming
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dada4bb9c3
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Add seperate export filer for FMDL to remove unused types atm
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2019-04-11 19:43:04 -04:00 |
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KillzXGaming
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4779b4cff1
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More image editor fixes
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2019-04-11 19:28:35 -04:00 |
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KillzXGaming
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3a153b5ed1
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Flip UVs on export
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2019-04-10 17:44:35 -04:00 |
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KillzXGaming
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76ca51d20a
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Fix more bugs. Additional probe stuff
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2019-04-10 15:36:10 -04:00 |
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KillzXGaming
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6414744c28
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Add probe lighting object to muunt editor
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2019-04-09 19:43:24 -04:00 |
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KillzXGaming
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bab9ce9022
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Fix dae exporting with only indices and no weights. Fix sharc crashes.
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2019-04-09 17:24:39 -04:00 |
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KillzXGaming
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7fe264136c
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Skip array/depth levels for GX2 for now till that gets fixed
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2019-04-08 21:33:18 -04:00 |
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KillzXGaming
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b59148d262
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Add GX2 swizzle function to GX2 class.
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2019-04-08 20:19:50 -04:00 |
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KillzXGaming
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353e8588d2
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Cleanup swizzle function. Remove old one
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2019-04-08 20:09:17 -04:00 |
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KillzXGaming
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d9b8b45d12
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Fix tile mode warning
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2019-04-08 19:52:13 -04:00 |
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KillzXGaming
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fff3d58cb3
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Cleanup muunt and camera mini map stuff. Add game path settings
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2019-04-08 17:01:31 -04:00 |
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KillzXGaming
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44860c2a0b
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Camera stuff for tomorrow
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2019-04-07 21:24:05 -04:00 |
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KillzXGaming
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454c13f6b9
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Add even more path objects
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2019-04-07 21:14:39 -04:00 |
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KillzXGaming
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5c5e130613
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Fix typo
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2019-04-07 19:40:00 -04:00 |
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KillzXGaming
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e830ca7278
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Cleanup.
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2019-04-07 19:37:31 -04:00 |
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KillzXGaming
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ef1cfadb98
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Update course muunt viewport better to reflect hding and selection
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2019-04-07 18:28:29 -04:00 |
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KillzXGaming
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9f1a4d4d12
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Change color for item paths
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2019-04-07 17:56:41 -04:00 |
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KillzXGaming
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aecd4a0d7b
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Add proper null checks
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2019-04-07 17:54:37 -04:00 |
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KillzXGaming
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08b4f3296e
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Fix some bugs
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2019-04-07 17:14:55 -04:00 |
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KillzXGaming
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19852762c6
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Fix incorrect skeleton scaling and rotations from applying in editor
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2019-04-07 12:52:06 -04:00 |
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KillzXGaming
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be829619a2
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Some fixes.
Fixed bone editor not showing properly.
Fixed viewport not updating properly.
Removed bad tile mode for GX2 and fix altering them.
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2019-04-07 12:26:43 -04:00 |
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KillzXGaming
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732811119e
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Set muunt editor as viewport container
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2019-04-06 21:48:09 -04:00 |
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KillzXGaming
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8d9c78cdc9
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Fix path getting for proper hiding
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2019-04-06 21:45:25 -04:00 |
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KillzXGaming
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5d35c62e56
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Don't limt swizzle value atm till i fix a few things
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2019-04-06 21:34:44 -04:00 |
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KillzXGaming
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dd4f352082
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Add more paths
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2019-04-06 21:30:25 -04:00 |
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KillzXGaming
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a0b28dc7ae
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More improvements
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2019-04-06 20:34:12 -04:00 |
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KillzXGaming
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47dee0ea3d
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More course muunt stuff
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2019-04-06 20:16:41 -04:00 |
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