Commit graph

5 commits

Author SHA1 Message Date
KillzXGaming
a0e680e626 Alot of layout editor improvements
- Parent origins are now properly applied. Origin values are also correct (were previously being done wrong).
- Rotations on X and Y axis now work correctly.
- Selection shows a proper bounding if the rotation is rotated on the X or Y axis.
- Perspective and orthographic modes can be toggled be
tween in the layout editor.
Alpha influence is applied properly to picture boxes.
Adjustments to bflim loading, so it can load textures without an extension.
2019-09-06 19:12:39 -04:00
KillzXGaming
d4fdeca032 Reset the file format instance if an archive file is opened, closed, and then replaced 2019-09-01 21:36:58 -04:00
KillzXGaming
47fc8b39cb Add latest bflyt progress and add some animation fixes 2019-08-29 15:45:32 -04:00
KillzXGaming
d426bb490e Properly batch edit mip maps if multiple textures are selected in the importer 2019-08-27 19:03:01 -04:00
KillzXGaming
7cf2e9c571 Cleanup 2019-07-16 17:45:10 -04:00