Commit graph

17 commits

Author SHA1 Message Date
KillzXGaming
c78251aab3 A few additions
Update primative type for meshes. This will allow custom primative types for rendering.
Add strikers and punch out wii model/texture support (older formats of LM2/LM3).
Add LM2 Arcade model support (updated format of MKAGPDX)
Add support for LM2/LM3 pck audio archives.
Add support for LM2 message/localization data.
2019-11-10 08:41:17 -05:00
KillzXGaming
9e3ead1778 Add support for exporting CMB models 2019-10-12 12:46:43 -04:00
KillzXGaming
e5bb9fa9d5 Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00
KillzXGaming
61ede33e29 Auto set the audio device to an active one 2019-08-03 18:00:51 -04:00
KillzXGaming
602594aa3a Fix cmb full modes 2019-08-03 17:12:09 -04:00
KillzXGaming
1540f86a88 Texturemap material fixes for cmb 2019-08-03 15:57:23 -04:00
KillzXGaming
1ab2164339 Rewrite all the texture modes to use proper enums 2019-08-03 15:23:05 -04:00
KillzXGaming
db065e1c57 Some texture map fixes 2019-08-03 13:57:30 -04:00
KillzXGaming
231a6ee9c6 Add support for LM3DS GAR 2019-08-03 13:33:02 -04:00
KillzXGaming
11ebded46b More material improvements 2019-08-02 22:06:45 -04:00
KillzXGaming
e0b8ca5e27 Parse cmb materials almost completely 2019-08-02 21:24:13 -04:00
KillzXGaming
9e5e8d72b5 ZSI progress 2019-08-02 20:08:51 -04:00
KillzXGaming
9308bfd565 Some buffer check fixes and adjust sarc description 2019-08-02 17:31:27 -04:00
KillzXGaming
f06cfbd053 CMB model previewing and parsing 2019-08-02 17:27:44 -04:00
KillzXGaming
e2edd2e923 Load texture icons via before expand event 2019-08-01 19:16:50 -04:00
KillzXGaming
f4e4afa2f7 Cleanup. Start to impliment texture preview icons in tree 2019-08-01 17:47:35 -04:00
KillzXGaming
df9641faab Bfres library fixes, and some form fixes 2019-07-26 15:35:15 -04:00