Commit graph

16 commits

Author SHA1 Message Date
KillzXGaming
d991a23980 Add support for G1M model files. Rewrite some bone properties. 2020-02-06 19:47:32 -05:00
KillzXGaming
86b73ea758 BFRES : Fix converting shader param types to SRT. 2020-01-28 19:04:49 -05:00
KillzXGaming
6d33556e2c Try to fix some errors 2020-01-14 19:35:41 -05:00
KillzXGaming
368781f2aa BFRES : Some scene animation exporting fixes. 2020-01-12 19:19:11 -05:00
KillzXGaming
65aa3598a2 BFRES : Add JSON/YAML converting with scene animations. 2020-01-12 17:39:47 -05:00
KillzXGaming
1328eac5ad BFRES : Fix yaml offset conversion for SRT animations. 2020-01-03 18:31:18 -05:00
KillzXGaming
1bb7c44f20 Auto hide children in tree if holding down shift. 2019-11-26 16:29:13 -05:00
KillzXGaming
1f558dde15 Fix param types showing in yaml 2019-11-25 18:04:53 -05:00
KillzXGaming
78cb9177de Index fixes for yaml to material animations 2019-08-26 20:54:15 -04:00
KillzXGaming
4ea3e5967f Quick workaround, use floats for param yaml conversion 2019-08-26 19:49:44 -04:00
KillzXGaming
5ff669fee4 Fix exporting constants for param infos to yaml 2019-08-26 19:13:08 -04:00
KillzXGaming
7cdaa3f6c5 Fix invalid curve and constant indexes with yaml conversion 2019-08-26 19:11:10 -04:00
KillzXGaming
8bb9928397 Support proper color param importing 2019-08-26 18:18:48 -04:00
KillzXGaming
372f0b3c43 Export switch shader param data as yaml 2019-08-26 17:37:12 -04:00
KillzXGaming
8afae95e2c Fix vertex increase from assimp's tans/bitans (calculate with ST) 2019-07-30 15:38:42 -04:00
KillzXGaming
7cf2e9c571 Cleanup 2019-07-16 17:45:10 -04:00