KillzXGaming
0bbab95db6
Keep the same BNTX size if possible
2019-04-29 19:30:39 -04:00
KillzXGaming
68d244e9f7
Fix KCL importing issues
2019-04-29 18:53:18 -04:00
KillzXGaming
5a12bcc049
Fix updating far/near settings
2019-04-28 20:03:54 -04:00
KillzXGaming
184e01ad01
Compile fixes
2019-04-28 19:42:22 -04:00
KillzXGaming
cde34e30c9
Fix KCL library issues
2019-04-28 19:39:14 -04:00
KillzXGaming
5a9c098a6a
Add progress bar for KCL
2019-04-28 18:02:42 -04:00
KillzXGaming
1f9ce6b2fe
Some fixes for PTCL editor and filters
2019-04-28 17:14:05 -04:00
KillzXGaming
fa4ada84bd
Fix for image editor causing crashes
2019-04-27 11:59:57 -04:00
KillzXGaming
bfacab21da
Add sharpyaml and latest bfres wii u lib
2019-04-27 11:30:30 -04:00
KillzXGaming
432e639081
Fix boe importing not changing the parent index
2019-04-27 10:55:31 -04:00
KillzXGaming
7ada057843
Apply some settings and move config settings to the library to save changes easier.
2019-04-26 17:08:21 -04:00
KillzXGaming
a41737031f
Fix bone visibily anims for wii u and fix the editor a bit
2019-04-26 15:43:32 -04:00
KillzXGaming
7f272c37b9
Some property fixes
2019-04-25 20:49:29 -04:00
KillzXGaming
9f7e2edef5
Fix properties missig for wii u bfres
2019-04-25 20:45:11 -04:00
KillzXGaming
812fe2e6b5
More fixes to viewport toggle.
2019-04-25 17:13:59 -04:00
KillzXGaming
cbf2f7da90
Generate better empty meshes
2019-04-25 16:44:00 -04:00
KillzXGaming
b8c8ef8395
Viewport toggle, and many more fixes
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The aamp editor now acts like the byaml one.
Fixed aamp files saving with improper strings.
Added toggle for viewport in bfres editor. The setting will apply to the config so you can always disable it for quicker previewing for bfres.
More editors for bfres now dock rather than convering the whole screen.
Plugins can have icons for the toolstrip that contains the save/update icons.
Force PTCL texture injection due to an alignment thing
2019-04-25 15:21:41 -04:00
KillzXGaming
8c48f3514f
Fix alignment from saving animations on wii u
2019-04-23 18:12:13 -04:00
KillzXGaming
cd8204f26b
Oops fix it for real this time, and for both platforms
2019-04-23 17:36:39 -04:00
KillzXGaming
c092244612
Fix base values saving even if not used
2019-04-23 17:29:25 -04:00
KillzXGaming
e17eb54e91
Add option to replace by matching bones
2019-04-23 16:49:25 -04:00
KillzXGaming
c5ad630eaa
More fixes to bfres proeprties and editor
2019-04-23 15:23:51 -04:00
KillzXGaming
d4da6db3df
One more adjustment to the bone property
2019-04-22 20:43:58 -04:00
KillzXGaming
c91bb6f823
Add latest math library
2019-04-22 20:42:32 -04:00
KillzXGaming
d8deb1ac03
Hide some version specifici properties
2019-04-22 20:40:34 -04:00
KillzXGaming
8f7f859cf6
Add type converters for more property types
2019-04-22 20:19:05 -04:00
KillzXGaming
c7ee9ed16b
Allow viewport to be completely disabled for potato PCs.
2019-04-22 19:36:53 -04:00
KillzXGaming
ea9110bed4
Add more properties for simple mode in bfres editor
2019-04-22 18:28:24 -04:00
KillzXGaming
74973a24bb
Add more fixes and improvements
2019-04-22 17:52:21 -04:00
KillzXGaming
e5d98dbf67
More fixes to bone exporting.
2019-04-21 20:26:12 -04:00
KillzXGaming
b73d392a63
Add basic PTCL texture replacing
2019-04-21 17:14:49 -04:00
KillzXGaming
589198eb3a
Check formats on method to load proper menus
2019-04-21 14:54:48 -04:00
KillzXGaming
65b34e1e89
Add proper mdi container method which checks duped names
2019-04-21 14:50:57 -04:00
KillzXGaming
78efb8884c
Fix camera flag error for Splatoon 1 and other wii u games
2019-04-21 14:19:28 -04:00
KillzXGaming
87e231a94c
Fix vertex skin count output causing static models
2019-04-21 13:31:43 -04:00
KillzXGaming
01aca5cd3e
Add speed if shift is held
2019-04-20 19:12:03 -04:00
KillzXGaming
d0c176bf13
Add WASD camera movement.
2019-04-20 19:07:52 -04:00
KillzXGaming
ae25f2989b
Some more fixes.
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Revert the GX2 one more time since swizzling is a bit bugged, but add a more up to date code as a backup.
Fix the swizzle pattern settings
2019-04-17 14:59:08 -04:00
KillzXGaming
67f713bf22
Update simple mode for bfres editor. Disable some gx2 things to test swizzle issues
2019-04-16 18:24:10 -04:00
KillzXGaming
79036ecb95
Fix bfres importing bugs and alignment corruption from importing sections
2019-04-12 15:34:42 -04:00
KillzXGaming
270d441dcc
More fixes
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Many fixes to the enum data for switch bfres. Filter data can be edited properly.
UVs in UV editor can be transformed
2019-04-11 18:05:15 -04:00
KillzXGaming
bab9ce9022
Fix dae exporting with only indices and no weights. Fix sharc crashes.
2019-04-09 17:24:39 -04:00
KillzXGaming
bd6627b030
Fix importing additional animations (from binary)
2019-04-08 19:41:18 -04:00
KillzXGaming
fff3d58cb3
Cleanup muunt and camera mini map stuff. Add game path settings
2019-04-08 17:01:31 -04:00
KillzXGaming
2c73c6dde6
Fix local coordinates not updating when vertex buffer is updated
2019-04-07 13:27:38 -04:00
KillzXGaming
19852762c6
Fix incorrect skeleton scaling and rotations from applying in editor
2019-04-07 12:52:06 -04:00
KillzXGaming
be829619a2
Some fixes.
...
Fixed bone editor not showing properly.
Fixed viewport not updating properly.
Removed bad tile mode for GX2 and fix altering them.
2019-04-07 12:26:43 -04:00
KillzXGaming
c173edd611
Fix sub files issues
2019-04-06 18:30:22 -04:00
KillzXGaming
62cbad92dd
Add actor file renamer for SZS files in odyssey
2019-04-05 21:10:57 -04:00
KillzXGaming
7bea95b199
Update to the latest opengl framework and more bug fixes
2019-04-05 19:47:21 -04:00