Commit graph

63 commits

Author SHA1 Message Date
KillzXGaming
b5ba944b69 Cleanup and some optimizations 2018-11-23 15:39:16 -05:00
KillzXGaming
216d772dbb Update placeholder textures and fill channel types by format 2018-11-23 12:51:08 -05:00
KillzXGaming
4e1c4a5266 Update library and clean up some things 2018-11-22 19:40:36 -05:00
KillzXGaming
c3c26f6a4c Rework UI loading 2018-11-22 13:08:50 -05:00
KillzXGaming
50ea4183ef Tons of stuff!
- Compress BC1 with alpha.
- Add GFPAK rebuilding.
- Fix some lag issues with bntx textures loading
- Fix saving multiple files.
- Support DDS cubemap importing
- Support rigged DAE/FBX files.
- Support animation playing thanks to smash forge.
- Some minor stuff to prepare custom animations.
- Many bug fixes.
2018-11-22 10:20:12 -05:00
KillzXGaming
029f350526 Change FTEX R8G8B8 compression method to new one. . 2018-11-19 13:14:35 -05:00
KillzXGaming
d302808d24 Add mip maps to importer 2018-11-19 13:08:41 -05:00
KillzXGaming
2e1d311649 Remove some previous decompression methods 2018-11-19 12:49:16 -05:00
KillzXGaming
1649456d6b Add all DDS compression methods 2018-11-19 12:39:06 -05:00
KillzXGaming
a81cfc0f98 Fix system dlls compiling and improve KCL shader 2018-11-18 19:03:27 -05:00
KillzXGaming
5849962617 Add latest 2018-11-17 17:33:00 -05:00
KillzXGaming
db31730291 Add more stuff 2018-11-16 21:13:05 -05:00
KillzXGaming
5b888b98c7 Add file format plugin 2018-11-11 20:51:12 -05:00